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Follow appveyor's code style check.
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@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Mods
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{
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{
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public class AssistedSection : ModSection
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public class AssistedSection : ModSection
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{
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{
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protected override Key[] ToggleKeys => new Key[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
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protected override Key[] ToggleKeys => new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
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public override ModType ModType => ModType.Special;
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public override ModType ModType => ModType.Special;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Mods
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{
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{
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public class DifficultyIncreaseSection : ModSection
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public class DifficultyIncreaseSection : ModSection
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{
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{
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protected override Key[] ToggleKeys => new Key[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
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protected override Key[] ToggleKeys => new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
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public override ModType ModType => ModType.DifficultyIncrease;
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public override ModType ModType => ModType.DifficultyIncrease;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Mods
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{
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{
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public class DifficultyReductionSection : ModSection
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public class DifficultyReductionSection : ModSection
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{
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{
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protected override Key[] ToggleKeys => new Key[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P };
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protected override Key[] ToggleKeys => new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P };
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public override ModType ModType => ModType.DifficultyReduction;
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public override ModType ModType => ModType.DifficultyReduction;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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@ -179,7 +179,7 @@ namespace osu.Game.Overlays.Mods
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iconsContainer.Clear();
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iconsContainer.Clear();
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if (Mods.Length > 1)
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if (Mods.Length > 1)
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{
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{
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iconsContainer.Add(new ModIcon[]
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iconsContainer.Add(new[]
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{
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{
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new ModIcon
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new ModIcon
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{
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{
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@ -187,7 +187,7 @@ namespace osu.Game.Overlays.Mods
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Position = new Vector2(1.5f),
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Position = new Vector2(1.5f),
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Colour = this.ButtonColour
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Colour = ButtonColour
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},
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},
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foregroundIcon = new ModIcon
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foregroundIcon = new ModIcon
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{
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{
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@ -195,7 +195,7 @@ namespace osu.Game.Overlays.Mods
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Position = new Vector2(-1.5f),
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Position = new Vector2(-1.5f),
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Colour = this.ButtonColour
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Colour = ButtonColour
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},
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},
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});
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});
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}
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}
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@ -206,7 +206,7 @@ namespace osu.Game.Overlays.Mods
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Colour = this.ButtonColour
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Colour = ButtonColour
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});
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});
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}
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}
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}
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}
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@ -52,7 +52,7 @@ namespace osu.Game.Overlays.Mods
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{
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{
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button.ButtonColour = ButtonColour;
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button.ButtonColour = ButtonColour;
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button.SelectedColour = selectedColour;
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button.SelectedColour = selectedColour;
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button.Action = this.Action;
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button.Action = Action;
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}
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}
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ButtonsContainer.Children = value;
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ButtonsContainer.Children = value;
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@ -114,7 +114,7 @@ namespace osu.Game.Overlays.Mods
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}
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}
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}
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}
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public ModSection()
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protected ModSection()
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{
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{
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AutoSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.Y;
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