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Rename DeleteConfirmationDialog.cs
into DangerousActionDialog.cs
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@ -12,14 +12,14 @@ namespace osu.Game.Overlays.Dialog
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/// Differs from <see cref="ConfirmDialog"/> in that the confirmation button is a "dangerous" one
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/// (requires the confirm button to be held).
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/// </summary>
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public abstract partial class DeleteConfirmationDialog : PopupDialog
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public abstract partial class DangerousActionDialog : PopupDialog
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{
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/// <summary>
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/// The action which performs the deletion.
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/// </summary>
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protected Action? DeleteAction { get; set; }
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protected DeleteConfirmationDialog()
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protected DangerousActionDialog()
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{
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HeaderText = DeleteConfirmationDialogStrings.HeaderText;
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