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Revert unintended changes
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@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
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{
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public class CatchJudgement : Judgement
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{
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public override HitResult MaxResult => HitResult.Great;
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public override HitResult MaxResult => HitResult.Perfect;
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/// <summary>
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/// Whether fruit on the platter should explode or drop.
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