mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 15:16:38 +09:00
Merge branch 'master' into realm-key-binding-store
This commit is contained in:
@ -169,6 +169,8 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
|
||||
protected override Track GetBeatmapTrack() => throw new NotImplementedException();
|
||||
|
||||
protected override ISkin GetSkin() => throw new NotImplementedException();
|
||||
|
||||
public override Stream GetStream(string storagePath) => throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
@ -24,10 +24,10 @@ namespace osu.Game.Tests.Chat
|
||||
[TestCase(LinkAction.OpenBeatmap, "456", "https://dev.ppy.sh/beatmapsets/123#osu/456")]
|
||||
[TestCase(LinkAction.OpenBeatmap, "456", "https://dev.ppy.sh/beatmapsets/123#osu/456?whatever")]
|
||||
[TestCase(LinkAction.OpenBeatmap, "456", "https://dev.ppy.sh/beatmapsets/123/456")]
|
||||
[TestCase(LinkAction.External, null, "https://dev.ppy.sh/beatmapsets/abc/def")]
|
||||
[TestCase(LinkAction.External, "https://dev.ppy.sh/beatmapsets/abc/def", "https://dev.ppy.sh/beatmapsets/abc/def")]
|
||||
[TestCase(LinkAction.OpenBeatmapSet, "123", "https://dev.ppy.sh/beatmapsets/123")]
|
||||
[TestCase(LinkAction.OpenBeatmapSet, "123", "https://dev.ppy.sh/beatmapsets/123/whatever")]
|
||||
[TestCase(LinkAction.External, null, "https://dev.ppy.sh/beatmapsets/abc")]
|
||||
[TestCase(LinkAction.External, "https://dev.ppy.sh/beatmapsets/abc", "https://dev.ppy.sh/beatmapsets/abc")]
|
||||
public void TestBeatmapLinks(LinkAction expectedAction, string expectedArg, string link)
|
||||
{
|
||||
MessageFormatter.WebsiteRootUrl = "dev.ppy.sh";
|
||||
@ -489,5 +489,23 @@ namespace osu.Game.Tests.Chat
|
||||
Assert.AreEqual(result.Links[2].Url, "\uD83D\uDE00");
|
||||
Assert.AreEqual(result.Links[3].Url, "\uD83D\uDE20");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAbsoluteExternalLinks()
|
||||
{
|
||||
LinkDetails result = MessageFormatter.GetLinkDetails("https://google.com");
|
||||
|
||||
Assert.AreEqual(LinkAction.External, result.Action);
|
||||
Assert.AreEqual("https://google.com", result.Argument);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRelativeExternalLinks()
|
||||
{
|
||||
LinkDetails result = MessageFormatter.GetLinkDetails("/relative");
|
||||
|
||||
Assert.AreEqual(LinkAction.External, result.Action);
|
||||
Assert.AreEqual("/relative", result.Argument);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Tests.Collections.IO
|
||||
{
|
||||
var osu = LoadOsuIntoHost(host);
|
||||
|
||||
await osu.CollectionManager.Import(new MemoryStream());
|
||||
await importCollectionsFromStream(osu, new MemoryStream());
|
||||
|
||||
Assert.That(osu.CollectionManager.Collections.Count, Is.Zero);
|
||||
}
|
||||
@ -43,7 +43,7 @@ namespace osu.Game.Tests.Collections.IO
|
||||
{
|
||||
var osu = LoadOsuIntoHost(host);
|
||||
|
||||
await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
|
||||
await importCollectionsFromStream(osu, TestResources.OpenResource("Collections/collections.db"));
|
||||
|
||||
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
|
||||
|
||||
@ -69,7 +69,7 @@ namespace osu.Game.Tests.Collections.IO
|
||||
{
|
||||
var osu = LoadOsuIntoHost(host, true);
|
||||
|
||||
await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
|
||||
await importCollectionsFromStream(osu, TestResources.OpenResource("Collections/collections.db"));
|
||||
|
||||
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
|
||||
|
||||
@ -110,7 +110,7 @@ namespace osu.Game.Tests.Collections.IO
|
||||
|
||||
ms.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
await osu.CollectionManager.Import(ms);
|
||||
await importCollectionsFromStream(osu, ms);
|
||||
}
|
||||
|
||||
Assert.That(host.UpdateThread.Running, Is.True);
|
||||
@ -134,7 +134,7 @@ namespace osu.Game.Tests.Collections.IO
|
||||
{
|
||||
var osu = LoadOsuIntoHost(host, true);
|
||||
|
||||
await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
|
||||
await importCollectionsFromStream(osu, TestResources.OpenResource("Collections/collections.db"));
|
||||
|
||||
// Move first beatmap from second collection into the first.
|
||||
osu.CollectionManager.Collections[0].Beatmaps.Add(osu.CollectionManager.Collections[1].Beatmaps[0]);
|
||||
@ -169,5 +169,12 @@ namespace osu.Game.Tests.Collections.IO
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static async Task importCollectionsFromStream(TestOsuGameBase osu, Stream stream)
|
||||
{
|
||||
// intentionally spin this up on a separate task to avoid disposal deadlocks.
|
||||
// see https://github.com/EventStore/EventStore/issues/1179
|
||||
await Task.Run(() => osu.CollectionManager.Import(stream).Wait());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,8 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Tests.Visual;
|
||||
@ -70,15 +72,81 @@ namespace osu.Game.Tests.Gameplay
|
||||
AddAssert("Lifetime is changed", () => entry.LifetimeStart == double.MinValue && entry.LifetimeEnd == 1000);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLifetimeUpdatedOnDefaultApplied()
|
||||
{
|
||||
TestLifetimeEntry entry = null;
|
||||
AddStep("Create entry", () => entry = new TestLifetimeEntry(new HitObject()) { LifetimeStart = 1 });
|
||||
AddStep("ApplyDefaults", () => entry.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()));
|
||||
AddAssert("Lifetime is updated", () => entry.LifetimeStart == -TestLifetimeEntry.INITIAL_LIFETIME_OFFSET);
|
||||
|
||||
TestDrawableHitObject dho = null;
|
||||
AddStep("Create DHO", () =>
|
||||
{
|
||||
dho = new TestDrawableHitObject(null);
|
||||
dho.Apply(entry);
|
||||
Child = dho;
|
||||
dho.SetLifetimeStartOnApply = true;
|
||||
});
|
||||
AddStep("ApplyDefaults", () => entry.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()));
|
||||
AddAssert("Lifetime is correct", () => dho.LifetimeStart == TestDrawableHitObject.LIFETIME_ON_APPLY && entry.LifetimeStart == TestDrawableHitObject.LIFETIME_ON_APPLY);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDrawableLifetimeUpdateOnEntryLifetimeChange()
|
||||
{
|
||||
TestDrawableHitObject dho = null;
|
||||
TestLifetimeEntry entry = null;
|
||||
AddStep("Create DHO", () =>
|
||||
{
|
||||
dho = new TestDrawableHitObject(null);
|
||||
dho.Apply(entry = new TestLifetimeEntry(new HitObject()));
|
||||
Child = dho;
|
||||
});
|
||||
|
||||
AddStep("Set entry lifetime", () =>
|
||||
{
|
||||
entry.LifetimeStart = 777;
|
||||
entry.LifetimeEnd = 888;
|
||||
});
|
||||
AddAssert("Drawable lifetime is updated", () => dho.LifetimeStart == 777 && dho.LifetimeEnd == 888);
|
||||
|
||||
AddStep("KeepAlive = true", () => entry.KeepAlive = true);
|
||||
AddAssert("Drawable lifetime is updated", () => dho.LifetimeStart == double.MinValue && dho.LifetimeEnd == double.MaxValue);
|
||||
|
||||
AddStep("Modify start time", () => entry.HitObject.StartTime = 100);
|
||||
AddAssert("Drawable lifetime is correct", () => dho.LifetimeStart == double.MinValue);
|
||||
|
||||
AddStep("Set LifetimeStart", () => dho.LifetimeStart = 666);
|
||||
AddAssert("Lifetime change is blocked", () => dho.LifetimeStart == double.MinValue);
|
||||
|
||||
AddStep("Set LifetimeEnd", () => dho.LifetimeEnd = 999);
|
||||
AddAssert("Lifetime change is blocked", () => dho.LifetimeEnd == double.MaxValue);
|
||||
|
||||
AddStep("KeepAlive = false", () => entry.KeepAlive = false);
|
||||
AddAssert("Drawable lifetime is restored", () => dho.LifetimeStart == 666 && dho.LifetimeEnd == 999);
|
||||
}
|
||||
|
||||
private class TestDrawableHitObject : DrawableHitObject
|
||||
{
|
||||
public const double INITIAL_LIFETIME_OFFSET = 100;
|
||||
public const double LIFETIME_ON_APPLY = 222;
|
||||
protected override double InitialLifetimeOffset => INITIAL_LIFETIME_OFFSET;
|
||||
|
||||
public bool SetLifetimeStartOnApply;
|
||||
|
||||
public TestDrawableHitObject(HitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnApply()
|
||||
{
|
||||
base.OnApply();
|
||||
|
||||
if (SetLifetimeStartOnApply)
|
||||
LifetimeStart = LIFETIME_ON_APPLY;
|
||||
}
|
||||
}
|
||||
|
||||
private class TestLifetimeEntry : HitObjectLifetimeEntry
|
||||
|
@ -123,6 +123,8 @@ namespace osu.Game.Tests.Gameplay
|
||||
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||
|
||||
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => null;
|
||||
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||
{
|
||||
switch (lookup)
|
||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Tests.Gameplay
|
||||
public class TestSceneHitObjectSamples : HitObjectSampleTest
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||
protected override IResourceStore<byte[]> Resources => TestResources.GetStore();
|
||||
protected override IResourceStore<byte[]> RulesetResources => TestResources.GetStore();
|
||||
|
||||
/// <summary>
|
||||
/// Tests that a hitobject which provides no custom sample set retrieves samples from the user skin.
|
||||
|
@ -219,6 +219,7 @@ namespace osu.Game.Tests.Gameplay
|
||||
|
||||
public AudioManager AudioManager => Audio;
|
||||
public IResourceStore<byte[]> Files => null;
|
||||
public new IResourceStore<byte[]> Resources => base.Resources;
|
||||
public IResourceStore<TextureUpload> CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => null;
|
||||
|
||||
#endregion
|
||||
|
@ -217,7 +217,7 @@ namespace osu.Game.Tests.NonVisual
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods)
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
@ -61,6 +61,7 @@ namespace osu.Game.Tests.NonVisual.Skinning
|
||||
public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotSupportedException();
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotSupportedException();
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotSupportedException();
|
||||
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => null;
|
||||
}
|
||||
|
||||
private class TestAnimationTimeReference : IAnimationTimeReference
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -44,7 +45,7 @@ namespace osu.Game.Tests.Online
|
||||
private void load(AudioManager audio, GameHost host)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.CacheAs<BeatmapManager>(beatmaps = new TestBeatmapManager(LocalStorage, ContextFactory, rulesets, API, audio, host, Beatmap.Default));
|
||||
Dependencies.CacheAs<BeatmapManager>(beatmaps = new TestBeatmapManager(LocalStorage, ContextFactory, rulesets, API, audio, Resources, host, Beatmap.Default));
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
@ -160,8 +161,8 @@ namespace osu.Game.Tests.Online
|
||||
protected override ArchiveDownloadRequest<BeatmapSetInfo> CreateDownloadRequest(BeatmapSetInfo set, bool minimiseDownloadSize)
|
||||
=> new TestDownloadRequest(set);
|
||||
|
||||
public TestBeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, GameHost host = null, WorkingBeatmap defaultBeatmap = null, bool performOnlineLookups = false)
|
||||
: base(storage, contextFactory, rulesets, api, audioManager, host, defaultBeatmap, performOnlineLookups)
|
||||
public TestBeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, IResourceStore<byte[]> resources, GameHost host = null, WorkingBeatmap defaultBeatmap = null, bool performOnlineLookups = false)
|
||||
: base(storage, contextFactory, rulesets, api, audioManager, resources, host, defaultBeatmap, performOnlineLookups)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
@ -222,6 +223,8 @@ namespace osu.Game.Tests.Skins
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
|
||||
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => skin.GetConfig<TLookup, TValue>(lookup);
|
||||
|
||||
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => skin.FindProvider(lookupFunction);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,133 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Background
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneBackgroundScreenDefault : OsuTestScene
|
||||
{
|
||||
private BackgroundScreenStack stack;
|
||||
private BackgroundScreenDefault screen;
|
||||
|
||||
private Graphics.Backgrounds.Background getCurrentBackground() => screen.ChildrenOfType<Graphics.Backgrounds.Background>().FirstOrDefault();
|
||||
|
||||
[Resolved]
|
||||
private SkinManager skins { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; }
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("create background stack", () => Child = stack = new BackgroundScreenStack());
|
||||
AddStep("push default screen", () => stack.Push(screen = new BackgroundScreenDefault(false)));
|
||||
AddUntilStep("wait for screen to load", () => screen.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBackgroundTypeSwitch()
|
||||
{
|
||||
setSupporter(true);
|
||||
|
||||
setSourceMode(BackgroundSource.Beatmap);
|
||||
AddUntilStep("is beatmap background", () => getCurrentBackground() is BeatmapBackground);
|
||||
|
||||
setSourceMode(BackgroundSource.BeatmapWithStoryboard);
|
||||
AddUntilStep("is storyboard background", () => getCurrentBackground() is BeatmapBackgroundWithStoryboard);
|
||||
|
||||
setSourceMode(BackgroundSource.Skin);
|
||||
AddUntilStep("is default background", () => getCurrentBackground().GetType() == typeof(Graphics.Backgrounds.Background));
|
||||
|
||||
setCustomSkin();
|
||||
AddUntilStep("is skin background", () => getCurrentBackground() is SkinBackground);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTogglingSupporterTogglesBeatmapBackground()
|
||||
{
|
||||
setSourceMode(BackgroundSource.Beatmap);
|
||||
|
||||
setSupporter(true);
|
||||
AddUntilStep("is beatmap background", () => getCurrentBackground() is BeatmapBackground);
|
||||
|
||||
setSupporter(false);
|
||||
AddUntilStep("is default background", () => !(getCurrentBackground() is BeatmapBackground));
|
||||
|
||||
setSupporter(true);
|
||||
AddUntilStep("is beatmap background", () => getCurrentBackground() is BeatmapBackground);
|
||||
}
|
||||
|
||||
[TestCase(BackgroundSource.Beatmap, typeof(BeatmapBackground))]
|
||||
[TestCase(BackgroundSource.BeatmapWithStoryboard, typeof(BeatmapBackgroundWithStoryboard))]
|
||||
[TestCase(BackgroundSource.Skin, typeof(SkinBackground))]
|
||||
public void TestBackgroundDoesntReloadOnNoChange(BackgroundSource source, Type backgroundType)
|
||||
{
|
||||
Graphics.Backgrounds.Background last = null;
|
||||
|
||||
setSourceMode(source);
|
||||
setSupporter(true);
|
||||
if (source == BackgroundSource.Skin)
|
||||
setCustomSkin();
|
||||
|
||||
AddUntilStep("wait for beatmap background to be loaded", () => (last = getCurrentBackground())?.GetType() == backgroundType);
|
||||
AddAssert("next doesn't load new background", () => screen.Next() == false);
|
||||
|
||||
// doesn't really need to be checked but might as well.
|
||||
AddWaitStep("wait a bit", 5);
|
||||
AddUntilStep("ensure same background instance", () => last == getCurrentBackground());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBackgroundCyclingOnDefaultSkin([Values] bool supporter)
|
||||
{
|
||||
Graphics.Backgrounds.Background last = null;
|
||||
|
||||
setSourceMode(BackgroundSource.Skin);
|
||||
setSupporter(supporter);
|
||||
setDefaultSkin();
|
||||
|
||||
AddUntilStep("wait for beatmap background to be loaded", () => (last = getCurrentBackground())?.GetType() == typeof(Graphics.Backgrounds.Background));
|
||||
AddAssert("next cycles background", () => screen.Next());
|
||||
|
||||
// doesn't really need to be checked but might as well.
|
||||
AddWaitStep("wait a bit", 5);
|
||||
AddUntilStep("ensure different background instance", () => last != getCurrentBackground());
|
||||
}
|
||||
|
||||
private void setSourceMode(BackgroundSource source) =>
|
||||
AddStep($"set background mode to {source}", () => config.SetValue(OsuSetting.MenuBackgroundSource, source));
|
||||
|
||||
private void setSupporter(bool isSupporter) =>
|
||||
AddStep($"set supporter {isSupporter}", () => ((DummyAPIAccess)API).LocalUser.Value = new User
|
||||
{
|
||||
IsSupporter = isSupporter,
|
||||
Id = API.LocalUser.Value.Id + 1,
|
||||
});
|
||||
|
||||
private void setCustomSkin()
|
||||
{
|
||||
// feign a skin switch. this doesn't do anything except force CurrentSkin to become a LegacySkin.
|
||||
AddStep("set custom skin", () => skins.CurrentSkinInfo.Value = new SkinInfo { ID = 5 });
|
||||
}
|
||||
|
||||
private void setDefaultSkin() => AddStep("set default skin", () => skins.CurrentSkinInfo.SetDefault());
|
||||
|
||||
[TearDownSteps]
|
||||
public void TearDown() => setDefaultSkin();
|
||||
}
|
||||
}
|
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new OsuConfigManager(LocalStorage));
|
||||
|
||||
manager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.Collections
|
||||
private void load(GameHost host)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, Resources, host, Beatmap.Default));
|
||||
|
||||
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
|
||||
|
||||
|
@ -24,13 +24,13 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
protected override bool EditorComponentsReady => Editor.ChildrenOfType<SetupScreen>().SingleOrDefault()?.IsLoaded == true;
|
||||
|
||||
protected override bool IsolateSavingFromDatabase => false;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
AddStep("set dummy", () => Beatmap.Value = new DummyWorkingBeatmap(Audio, null));
|
||||
|
||||
base.SetUpSteps();
|
||||
|
||||
// if we save a beatmap with a hash collision, things fall over.
|
||||
@ -38,6 +38,12 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddStep("make new beatmap unique", () => EditorBeatmap.Metadata.Title = Guid.NewGuid().ToString());
|
||||
}
|
||||
|
||||
protected override void LoadEditor()
|
||||
{
|
||||
Beatmap.Value = new DummyWorkingBeatmap(Audio, null);
|
||||
base.LoadEditor();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateNewBeatmap()
|
||||
{
|
||||
|
@ -0,0 +1,33 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public abstract class SkinnableHUDComponentTestScene : SkinnableTestScene
|
||||
{
|
||||
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
SetContents(skin =>
|
||||
{
|
||||
var implementation = skin != null
|
||||
? CreateLegacyImplementation()
|
||||
: CreateDefaultImplementation();
|
||||
|
||||
implementation.Anchor = Anchor.Centre;
|
||||
implementation.Origin = Anchor.Centre;
|
||||
return implementation;
|
||||
});
|
||||
});
|
||||
|
||||
protected abstract Drawable CreateDefaultImplementation();
|
||||
protected abstract Drawable CreateLegacyImplementation();
|
||||
}
|
||||
}
|
@ -18,12 +18,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Description("Player instantiated with an autoplay mod.")]
|
||||
public class TestSceneAutoplay : TestSceneAllRulesetPlayers
|
||||
{
|
||||
protected new TestPlayer Player => (TestPlayer)base.Player;
|
||||
protected new TestReplayPlayer Player => (TestReplayPlayer)base.Player;
|
||||
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
SelectedMods.Value = new[] { ruleset.GetAutoplayMod() };
|
||||
return new TestPlayer(false);
|
||||
return new TestReplayPlayer(false);
|
||||
}
|
||||
|
||||
protected override void AddCheckSteps()
|
||||
|
130
osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapSkinFallbacks.cs
Normal file
130
osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapSkinFallbacks.cs
Normal file
@ -0,0 +1,130 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Lists;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Skinning.Legacy;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Storyboards;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneBeatmapSkinFallbacks : OsuPlayerTestScene
|
||||
{
|
||||
private ISkin currentBeatmapSkin;
|
||||
|
||||
[Resolved]
|
||||
private SkinManager skinManager { get; set; }
|
||||
|
||||
[Cached]
|
||||
private ScoreProcessor scoreProcessor = new ScoreProcessor();
|
||||
|
||||
[Cached(typeof(HealthProcessor))]
|
||||
private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
|
||||
|
||||
protected override bool HasCustomSteps => true;
|
||||
|
||||
[Test]
|
||||
public void TestEmptyLegacyBeatmapSkinFallsBack()
|
||||
{
|
||||
CreateSkinTest(SkinInfo.Default, () => new LegacyBeatmapSkin(new BeatmapInfo(), null, null));
|
||||
AddAssert("hud from default skin", () => AssertComponentsFromExpectedSource(SkinnableTarget.MainHUDComponents, skinManager.CurrentSkin.Value));
|
||||
}
|
||||
|
||||
protected void CreateSkinTest(SkinInfo gameCurrentSkin, Func<ISkin> getBeatmapSkin)
|
||||
{
|
||||
CreateTest(() =>
|
||||
{
|
||||
AddStep("setup skins", () =>
|
||||
{
|
||||
skinManager.CurrentSkinInfo.Value = gameCurrentSkin;
|
||||
currentBeatmapSkin = getBeatmapSkin();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
protected bool AssertComponentsFromExpectedSource(SkinnableTarget target, ISkin expectedSource)
|
||||
{
|
||||
var actualComponentsContainer = Player.ChildrenOfType<SkinnableTargetContainer>().First(s => s.Target == target)
|
||||
.ChildrenOfType<SkinnableTargetComponentsContainer>().SingleOrDefault();
|
||||
|
||||
if (actualComponentsContainer == null)
|
||||
return false;
|
||||
|
||||
var actualInfo = actualComponentsContainer.CreateSkinnableInfo();
|
||||
|
||||
var expectedComponentsContainer = (SkinnableTargetComponentsContainer)expectedSource.GetDrawableComponent(new SkinnableTargetComponent(target));
|
||||
if (expectedComponentsContainer == null)
|
||||
return false;
|
||||
|
||||
var expectedComponentsAdjustmentContainer = new Container
|
||||
{
|
||||
Position = actualComponentsContainer.Parent.ToSpaceOfOtherDrawable(actualComponentsContainer.DrawPosition, Content),
|
||||
Size = actualComponentsContainer.DrawSize,
|
||||
Child = expectedComponentsContainer,
|
||||
};
|
||||
|
||||
Add(expectedComponentsAdjustmentContainer);
|
||||
expectedComponentsAdjustmentContainer.UpdateSubTree();
|
||||
var expectedInfo = expectedComponentsContainer.CreateSkinnableInfo();
|
||||
Remove(expectedComponentsAdjustmentContainer);
|
||||
|
||||
return almostEqual(actualInfo, expectedInfo);
|
||||
|
||||
static bool almostEqual(SkinnableInfo info, SkinnableInfo other) =>
|
||||
other != null
|
||||
&& info.Type == other.Type
|
||||
&& info.Anchor == other.Anchor
|
||||
&& info.Origin == other.Origin
|
||||
&& Precision.AlmostEquals(info.Position, other.Position)
|
||||
&& Precision.AlmostEquals(info.Scale, other.Scale)
|
||||
&& Precision.AlmostEquals(info.Rotation, other.Rotation)
|
||||
&& info.Children.SequenceEqual(other.Children, new FuncEqualityComparer<SkinnableInfo>(almostEqual));
|
||||
}
|
||||
|
||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
||||
=> new CustomSkinWorkingBeatmap(beatmap, storyboard, Clock, Audio, currentBeatmapSkin);
|
||||
|
||||
protected override Ruleset CreatePlayerRuleset() => new TestOsuRuleset();
|
||||
|
||||
private class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
||||
{
|
||||
private readonly ISkin beatmapSkin;
|
||||
|
||||
public CustomSkinWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard, IFrameBasedClock referenceClock, AudioManager audio, ISkin beatmapSkin)
|
||||
: base(beatmap, storyboard, referenceClock, audio)
|
||||
{
|
||||
this.beatmapSkin = beatmapSkin;
|
||||
}
|
||||
|
||||
protected override ISkin GetSkin() => beatmapSkin;
|
||||
}
|
||||
|
||||
private class TestOsuRuleset : OsuRuleset
|
||||
{
|
||||
public override ISkin CreateLegacySkinProvider(ISkinSource source, IBeatmap beatmap) => new TestOsuLegacySkinTransformer(source);
|
||||
|
||||
private class TestOsuLegacySkinTransformer : OsuLegacySkinTransformer
|
||||
{
|
||||
public TestOsuLegacySkinTransformer(ISkinSource source)
|
||||
: base(source)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -90,6 +90,20 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
assertChildPosition(5);
|
||||
}
|
||||
|
||||
[TestCase("pooled")]
|
||||
[TestCase("non-pooled")]
|
||||
public void TestLifetimeRecomputedWhenTimeRangeChanges(string pooled)
|
||||
{
|
||||
var beatmap = createBeatmap(_ => pooled == "pooled" ? new TestPooledHitObject() : new TestHitObject());
|
||||
beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = time_range });
|
||||
createTest(beatmap);
|
||||
|
||||
assertDead(3);
|
||||
|
||||
AddStep("increase time range", () => drawableRuleset.TimeRange.Value = 3 * time_range);
|
||||
assertPosition(3, 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRelativeBeatLengthScaleSingleTimingPoint()
|
||||
{
|
||||
|
@ -29,8 +29,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
AddStep("allow skin lookup", () => storyboard.UseSkinSprites = false);
|
||||
|
||||
AddStep("create sprites", () => SetContents(
|
||||
() => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
|
||||
assertSpritesFromSkin(false);
|
||||
}
|
||||
@ -42,8 +41,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
AddStep("allow skin lookup", () => storyboard.UseSkinSprites = true);
|
||||
|
||||
AddStep("create sprites", () => SetContents(
|
||||
() => createSprite(lookup_name, Anchor.Centre, Vector2.Zero)));
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.Centre, Vector2.Zero)));
|
||||
|
||||
assertSpritesFromSkin(true);
|
||||
}
|
||||
|
@ -4,14 +4,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Catch.Scoring;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -29,15 +30,22 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneHitErrorMeter : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private ScoreProcessor scoreProcessor = new ScoreProcessor();
|
||||
[Cached(typeof(ScoreProcessor))]
|
||||
private TestScoreProcessor scoreProcessor = new TestScoreProcessor();
|
||||
|
||||
[Cached(typeof(DrawableRuleset))]
|
||||
private TestDrawableRuleset drawableRuleset = new TestDrawableRuleset();
|
||||
|
||||
public TestSceneHitErrorMeter()
|
||||
[SetUpSteps]
|
||||
public void SetUp()
|
||||
{
|
||||
recreateDisplay(new OsuHitWindows(), 5);
|
||||
AddStep("reset score processor", () => scoreProcessor.Reset());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
{
|
||||
AddStep("create display", () => recreateDisplay(new OsuHitWindows(), 5));
|
||||
|
||||
AddRepeatStep("New random judgement", () => newJudgement(), 40);
|
||||
|
||||
@ -45,12 +53,11 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddRepeatStep("New max positive", () => newJudgement(drawableRuleset.HitWindows.WindowFor(HitResult.Meh)), 20);
|
||||
AddStep("New fixed judgement (50ms)", () => newJudgement(50));
|
||||
|
||||
ScheduledDelegate del = null;
|
||||
AddStep("Judgement barrage", () =>
|
||||
{
|
||||
int runCount = 0;
|
||||
|
||||
ScheduledDelegate del = null;
|
||||
|
||||
del = Scheduler.AddDelayed(() =>
|
||||
{
|
||||
newJudgement(runCount++ / 10f);
|
||||
@ -60,6 +67,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
del?.Cancel();
|
||||
}, 10, true);
|
||||
});
|
||||
AddUntilStep("wait for barrage", () => del.Cancelled);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -84,10 +92,49 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCatch()
|
||||
public void TestEmpty()
|
||||
{
|
||||
AddStep("OD 1", () => recreateDisplay(new CatchHitWindows(), 1));
|
||||
AddStep("OD 10", () => recreateDisplay(new CatchHitWindows(), 10));
|
||||
AddStep("empty windows", () => recreateDisplay(HitWindows.Empty, 5));
|
||||
|
||||
AddStep("hit", () => newJudgement());
|
||||
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
|
||||
AddAssert("circle added", () =>
|
||||
this.ChildrenOfType<ColourHitErrorMeter>().All(
|
||||
meter => meter.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Count() == 1));
|
||||
|
||||
AddStep("miss", () => newJudgement(50, HitResult.Miss));
|
||||
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
|
||||
AddAssert("circle added", () =>
|
||||
this.ChildrenOfType<ColourHitErrorMeter>().All(
|
||||
meter => meter.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Count() == 2));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBonus()
|
||||
{
|
||||
AddStep("OD 1", () => recreateDisplay(new OsuHitWindows(), 1));
|
||||
|
||||
AddStep("small bonus", () => newJudgement(result: HitResult.SmallBonus));
|
||||
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
|
||||
AddAssert("no circle added", () => !this.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Any());
|
||||
|
||||
AddStep("large bonus", () => newJudgement(result: HitResult.LargeBonus));
|
||||
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
|
||||
AddAssert("no circle added", () => !this.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestIgnore()
|
||||
{
|
||||
AddStep("OD 1", () => recreateDisplay(new OsuHitWindows(), 1));
|
||||
|
||||
AddStep("ignore hit", () => newJudgement(result: HitResult.IgnoreHit));
|
||||
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
|
||||
AddAssert("no circle added", () => !this.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Any());
|
||||
|
||||
AddStep("ignore miss", () => newJudgement(result: HitResult.IgnoreMiss));
|
||||
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
|
||||
AddAssert("no circle added", () => !this.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Any());
|
||||
}
|
||||
|
||||
private void recreateDisplay(HitWindows hitWindows, float overallDifficulty)
|
||||
@ -154,12 +201,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
});
|
||||
}
|
||||
|
||||
private void newJudgement(double offset = 0)
|
||||
private void newJudgement(double offset = 0, HitResult result = HitResult.Perfect)
|
||||
{
|
||||
scoreProcessor.ApplyResult(new JudgementResult(new HitCircle { HitWindows = drawableRuleset.HitWindows }, new Judgement())
|
||||
{
|
||||
TimeOffset = offset == 0 ? RNG.Next(-150, 150) : offset,
|
||||
Type = HitResult.Perfect,
|
||||
Type = result,
|
||||
});
|
||||
}
|
||||
|
||||
@ -177,6 +224,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public override Container Overlays { get; }
|
||||
public override Container FrameStableComponents { get; }
|
||||
public override IFrameStableClock FrameStableClock { get; }
|
||||
internal override bool FrameStablePlayback { get; set; }
|
||||
public override IReadOnlyList<Mod> Mods { get; }
|
||||
|
||||
public override double GameplayStartTime { get; }
|
||||
@ -198,5 +246,10 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public override void CancelResume() => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
private class TestScoreProcessor : ScoreProcessor
|
||||
{
|
||||
public void Reset() => base.Reset(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -88,13 +88,18 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
beforeLoadAction?.Invoke();
|
||||
|
||||
prepareBeatmap();
|
||||
|
||||
LoadScreen(loader = new TestPlayerLoader(() => player = new TestPlayer(interactive, interactive)));
|
||||
}
|
||||
|
||||
private void prepareBeatmap()
|
||||
{
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
Beatmap.Value.BeatmapInfo.EpilepsyWarning = epilepsyWarning;
|
||||
|
||||
foreach (var mod in SelectedMods.Value.OfType<IApplicableToTrack>())
|
||||
mod.ApplyToTrack(Beatmap.Value.Track);
|
||||
|
||||
LoadScreen(loader = new TestPlayerLoader(() => player = new TestPlayer(interactive, interactive)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -178,10 +183,13 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
AddStep("load slow dummy beatmap", () =>
|
||||
{
|
||||
LoadScreen(loader = new TestPlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
|
||||
Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000);
|
||||
prepareBeatmap();
|
||||
slowPlayer = new SlowLoadPlayer(false, false);
|
||||
LoadScreen(loader = new TestPlayerLoader(() => slowPlayer));
|
||||
});
|
||||
|
||||
AddStep("schedule slow load", () => Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000));
|
||||
|
||||
AddUntilStep("wait for player to be current", () => slowPlayer.IsCurrentScreen());
|
||||
}
|
||||
|
||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Test]
|
||||
public void TestToggleEditor()
|
||||
{
|
||||
AddStep("show available components", () => SetContents(() => new SkinComponentToolbox(300)
|
||||
AddStep("show available components", () => SetContents(_ => new SkinComponentToolbox(300)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
AddStep("create editor overlay", () =>
|
||||
{
|
||||
SetContents(() =>
|
||||
SetContents(_ =>
|
||||
{
|
||||
var ruleset = new OsuRuleset();
|
||||
var mods = new[] { ruleset.GetAutoplayMod() };
|
||||
|
@ -3,26 +3,26 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneSkinnableAccuracyCounter : SkinnableTestScene
|
||||
public class TestSceneSkinnableAccuracyCounter : SkinnableHUDComponentTestScene
|
||||
{
|
||||
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
|
||||
|
||||
[Cached]
|
||||
private ScoreProcessor scoreProcessor = new ScoreProcessor();
|
||||
|
||||
protected override Drawable CreateDefaultImplementation() => new DefaultAccuracyCounter();
|
||||
protected override Drawable CreateLegacyImplementation() => new LegacyAccuracyCounter();
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("Set initial accuracy", () => scoreProcessor.Accuracy.Value = 1);
|
||||
AddStep("Create accuracy counters", () => SetContents(() => new SkinnableDrawable(new HUDSkinComponent(HUDSkinComponents.AccuracyCounter))));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -3,26 +3,19 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneComboCounter : SkinnableTestScene
|
||||
public class TestSceneSkinnableComboCounter : SkinnableHUDComponentTestScene
|
||||
{
|
||||
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
|
||||
|
||||
[Cached]
|
||||
private ScoreProcessor scoreProcessor = new ScoreProcessor();
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("Create combo counters", () => SetContents(() => new SkinnableDrawable(new HUDSkinComponent(HUDSkinComponents.ComboCounter))));
|
||||
}
|
||||
protected override Drawable CreateDefaultImplementation() => new DefaultComboCounter();
|
||||
protected override Drawable CreateLegacyImplementation() => new LegacyComboCounter();
|
||||
|
||||
[Test]
|
||||
public void TestComboCounterIncrementing()
|
@ -42,9 +42,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
Spacing = new Vector2(10),
|
||||
Children = new[]
|
||||
{
|
||||
new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
|
||||
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true),
|
||||
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
|
||||
new ExposedSkinnableDrawable("default", _ => new DefaultBox()),
|
||||
new ExposedSkinnableDrawable("available", _ => new DefaultBox()),
|
||||
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), ConfineMode.NoScaling)
|
||||
}
|
||||
},
|
||||
};
|
||||
@ -73,9 +73,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
Spacing = new Vector2(10),
|
||||
Children = new[]
|
||||
{
|
||||
new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
|
||||
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit),
|
||||
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
|
||||
new ExposedSkinnableDrawable("default", _ => new DefaultBox()),
|
||||
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), ConfineMode.ScaleToFit),
|
||||
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), ConfineMode.NoScaling)
|
||||
}
|
||||
},
|
||||
};
|
||||
@ -100,7 +100,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
Child = new SkinProvidingContainer(secondarySource)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)
|
||||
Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"))
|
||||
}
|
||||
};
|
||||
});
|
||||
@ -129,7 +129,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
|
||||
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"))));
|
||||
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
|
||||
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
|
||||
}
|
||||
@ -152,7 +152,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
|
||||
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"))));
|
||||
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
|
||||
AddStep("disable", () => target.Disable());
|
||||
AddAssert("consumer using base source", () => consumer.Drawable is BaseSourceBox);
|
||||
@ -180,9 +180,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public new Drawable Drawable => base.Drawable;
|
||||
|
||||
public ExposedSkinnableDrawable(string name, Func<ISkinComponent, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null,
|
||||
ConfineMode confineMode = ConfineMode.ScaleToFit)
|
||||
: base(new TestSkinComponent(name), defaultImplementation, allowFallback, confineMode)
|
||||
public ExposedSkinnableDrawable(string name, Func<ISkinComponent, Drawable> defaultImplementation, ConfineMode confineMode = ConfineMode.ScaleToFit)
|
||||
: base(new TestSkinComponent(name), defaultImplementation, confineMode)
|
||||
{
|
||||
}
|
||||
}
|
||||
@ -250,14 +249,14 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public new Drawable Drawable => base.Drawable;
|
||||
public int SkinChangedCount { get; private set; }
|
||||
|
||||
public SkinConsumer(string name, Func<ISkinComponent, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null)
|
||||
: base(new TestSkinComponent(name), defaultImplementation, allowFallback)
|
||||
public SkinConsumer(string name, Func<ISkinComponent, Drawable> defaultImplementation)
|
||||
: base(new TestSkinComponent(name), defaultImplementation)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||
protected override void SkinChanged(ISkinSource skin)
|
||||
{
|
||||
base.SkinChanged(skin, allowFallback);
|
||||
base.SkinChanged(skin);
|
||||
SkinChangedCount++;
|
||||
}
|
||||
}
|
||||
@ -301,6 +300,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
||||
|
||||
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
private class SecondarySource : ISkin
|
||||
@ -312,6 +313,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
||||
|
||||
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
[Cached(typeof(ISkinSource))]
|
||||
@ -325,6 +328,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
||||
|
||||
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => throw new NotImplementedException();
|
||||
|
||||
public event Action SourceChanged
|
||||
{
|
||||
add { }
|
||||
|
@ -77,7 +77,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
AddStep("create overlay", () =>
|
||||
{
|
||||
SetContents(() =>
|
||||
SetContents(_ =>
|
||||
{
|
||||
hudOverlay = new HUDOverlay(null, Array.Empty<Mod>());
|
||||
|
||||
|
@ -3,28 +3,28 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneSkinnableHealthDisplay : SkinnableTestScene
|
||||
public class TestSceneSkinnableHealthDisplay : SkinnableHUDComponentTestScene
|
||||
{
|
||||
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
|
||||
|
||||
[Cached(typeof(HealthProcessor))]
|
||||
private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
|
||||
|
||||
protected override Drawable CreateDefaultImplementation() => new DefaultHealthDisplay();
|
||||
protected override Drawable CreateLegacyImplementation() => new LegacyHealthDisplay();
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("Create health displays", () => SetContents(() => new SkinnableDrawable(new HUDSkinComponent(HUDSkinComponents.HealthDisplay))));
|
||||
AddStep(@"Reset all", delegate
|
||||
{
|
||||
healthProcessor.Health.Value = 1;
|
||||
|
@ -3,26 +3,20 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneSkinnableScoreCounter : SkinnableTestScene
|
||||
public class TestSceneSkinnableScoreCounter : SkinnableHUDComponentTestScene
|
||||
{
|
||||
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
|
||||
|
||||
[Cached]
|
||||
private ScoreProcessor scoreProcessor = new ScoreProcessor();
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("Create score counters", () => SetContents(() => new SkinnableDrawable(new HUDSkinComponent(HUDSkinComponents.ScoreCounter))));
|
||||
}
|
||||
protected override Drawable CreateDefaultImplementation() => new DefaultScoreCounter();
|
||||
protected override Drawable CreateLegacyImplementation() => new LegacyScoreCounter();
|
||||
|
||||
[Test]
|
||||
public void TestScoreCounterIncrementing()
|
||||
|
@ -29,14 +29,13 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
AddStep("setup hierarchy", () =>
|
||||
{
|
||||
Children = new Drawable[]
|
||||
Child = skinSource = new TestSkinSourceContainer
|
||||
{
|
||||
skinSource = new TestSkinSourceContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = skinnableSound = new PausableSkinnableSound(new SampleInfo("Gameplay/normal-sliderslide"))
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
|
||||
// has to be added after the hierarchy above else the `ISkinSource` dependency won't be cached.
|
||||
skinSource.Add(skinnableSound = new PausableSkinnableSound(new SampleInfo("Gameplay/normal-sliderslide")));
|
||||
});
|
||||
}
|
||||
|
||||
@ -147,6 +146,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => source?.GetTexture(componentName, wrapModeS, wrapModeT);
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => source?.GetSample(sampleInfo);
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => source?.GetConfig<TLookup, TValue>(lookup);
|
||||
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => source?.FindProvider(lookupFunction);
|
||||
|
||||
public void TriggerSourceChanged()
|
||||
{
|
||||
|
@ -76,9 +76,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddAssert("screen hasn't changed", () => Stack.CurrentScreen is SoloSpectator);
|
||||
|
||||
start();
|
||||
sendFrames();
|
||||
|
||||
waitForPlayer();
|
||||
|
||||
sendFrames();
|
||||
AddAssert("ensure frames arrived", () => replayHandler.HasFrames);
|
||||
|
||||
AddUntilStep("wait for frame starvation", () => replayHandler.WaitingForFrame);
|
||||
@ -116,12 +116,11 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
start();
|
||||
|
||||
loadSpectatingScreen();
|
||||
waitForPlayer();
|
||||
|
||||
AddStep("advance frame count", () => nextFrame = 300);
|
||||
sendFrames();
|
||||
|
||||
waitForPlayer();
|
||||
|
||||
AddUntilStep("playing from correct point in time", () => player.ChildrenOfType<DrawableRuleset>().First().FrameStableClock.CurrentTime > 30000);
|
||||
}
|
||||
|
||||
@ -210,7 +209,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
private double currentFrameStableTime
|
||||
=> player.ChildrenOfType<FrameStabilityContainer>().First().FrameStableClock.CurrentTime;
|
||||
|
||||
private void waitForPlayer() => AddUntilStep("wait for player", () => Stack.CurrentScreen is Player);
|
||||
private void waitForPlayer() => AddUntilStep("wait for player", () => (Stack.CurrentScreen as Player)?.IsLoaded == true);
|
||||
|
||||
private void start(int? beatmapId = null) => AddStep("start play", () => testSpectatorClient.StartPlay(streamingUser.Id, beatmapId ?? importedBeatmapId));
|
||||
|
||||
|
@ -53,7 +53,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
CreateTest(null);
|
||||
AddUntilStep("completion set by processor", () => Player.ScoreProcessor.HasCompleted.Value);
|
||||
AddStep("skip outro", () => InputManager.Key(osuTK.Input.Key.Space));
|
||||
AddAssert("score shown", () => Player.IsScoreShown);
|
||||
AddUntilStep("wait for score shown", () => Player.IsScoreShown);
|
||||
AddUntilStep("time less than storyboard duration", () => Player.GameplayClockContainer.GameplayClock.CurrentTime < currentStoryboardDuration);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
|
||||
manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait();
|
||||
}
|
||||
|
@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
|
@ -73,8 +73,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
for (int i = 0; i < users; i++)
|
||||
spectatorClient.StartPlay(i, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
|
||||
|
||||
Client.CurrentMatchPlayingUserIds.Clear();
|
||||
Client.CurrentMatchPlayingUserIds.AddRange(spectatorClient.PlayingUsers);
|
||||
spectatorClient.Schedule(() =>
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Clear();
|
||||
Client.CurrentMatchPlayingUserIds.AddRange(spectatorClient.PlayingUsers);
|
||||
});
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -91,6 +94,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load", () => leaderboard.IsLoaded);
|
||||
AddUntilStep("wait for user population", () => Client.CurrentMatchPlayingUserIds.Count > 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
|
||||
beatmaps = new List<BeatmapInfo>();
|
||||
|
||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
|
||||
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
|
||||
|
||||
Add(beatmapTracker = new OnlinePlayBeatmapAvailabilityTracker
|
||||
|
@ -141,14 +141,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private Room createRoom(Action<Room> initFunc = null)
|
||||
{
|
||||
var room = new Room();
|
||||
|
||||
room.Name.Value = "test room";
|
||||
room.Playlist.Add(new PlaylistItem
|
||||
var room = new Room
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(Ruleset.Value).BeatmapInfo },
|
||||
Ruleset = { Value = Ruleset.Value }
|
||||
});
|
||||
Name =
|
||||
{
|
||||
Value = "test room"
|
||||
},
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(Ruleset.Value).BeatmapInfo },
|
||||
Ruleset = { Value = Ruleset.Value }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
initFunc?.Invoke(room);
|
||||
return room;
|
||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
|
||||
var beatmapTracker = new OnlinePlayBeatmapAvailabilityTracker { SelectedItem = { BindTarget = selectedItem } };
|
||||
base.Content.Add(beatmapTracker);
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
|
||||
var beatmaps = new List<BeatmapInfo>();
|
||||
|
||||
|
@ -9,15 +9,19 @@ using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Overlays.Toolbar;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Options;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
@ -95,11 +99,12 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
|
||||
|
||||
AddStep("set autoplay", () => Game.SelectedMods.Value = new[] { new OsuModAutoplay() });
|
||||
AddStep("set mods", () => Game.SelectedMods.Value = new Mod[] { new OsuModNoFail(), new OsuModDoubleTime { SpeedChange = { Value = 2 } } });
|
||||
|
||||
AddStep("press enter", () => InputManager.Key(Key.Enter));
|
||||
AddUntilStep("wait for player", () => (player = Game.ScreenStack.CurrentScreen as Player) != null);
|
||||
AddStep("seek to end", () => player.ChildrenOfType<GameplayClockContainer>().First().Seek(beatmap().Track.Length));
|
||||
AddUntilStep("wait for track playing", () => beatmap().Track.IsRunning);
|
||||
AddStep("seek to near end", () => player.ChildrenOfType<GameplayClockContainer>().First().Seek(beatmap().Beatmap.HitObjects[^1].StartTime - 1000));
|
||||
AddUntilStep("wait for pass", () => (results = Game.ScreenStack.CurrentScreen as ResultsScreen) != null && results.IsLoaded);
|
||||
AddStep("attempt to retry", () => results.ChildrenOfType<HotkeyRetryOverlay>().First().Action());
|
||||
AddUntilStep("wait for player", () => Game.ScreenStack.CurrentScreen != player && Game.ScreenStack.CurrentScreen is Player);
|
||||
@ -150,6 +155,14 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddUntilStep("wait for track", () => !Game.MusicController.CurrentTrack.IsDummyDevice && Game.MusicController.IsPlaying);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPushSongSelectAndPressBackButtonImmediately()
|
||||
{
|
||||
AddStep("push song select", () => Game.ScreenStack.Push(new TestPlaySongSelect()));
|
||||
AddStep("press back button", () => Game.ChildrenOfType<BackButton>().First().Action());
|
||||
AddWaitStep("wait two frames", 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitSongSelectWithClick()
|
||||
{
|
||||
@ -296,6 +309,18 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddAssert("Toolbar is hidden", () => Game.Toolbar.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPushMatchSubScreenAndPressBackButtonImmediately()
|
||||
{
|
||||
TestMultiplayer multiplayer = null;
|
||||
|
||||
PushAndConfirm(() => multiplayer = new TestMultiplayer());
|
||||
|
||||
AddStep("open room", () => multiplayer.OpenNewRoom());
|
||||
AddStep("press back button", () => Game.ChildrenOfType<BackButton>().First().Action());
|
||||
AddWaitStep("wait two frames", 2);
|
||||
}
|
||||
|
||||
private void pushEscape() =>
|
||||
AddStep("Press escape", () => InputManager.Key(Key.Escape));
|
||||
|
||||
@ -320,5 +345,18 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
protected override bool DisplayStableImportPrompt => false;
|
||||
}
|
||||
|
||||
private class TestMultiplayer : Screens.OnlinePlay.Multiplayer.Multiplayer
|
||||
{
|
||||
[Cached(typeof(MultiplayerClient))]
|
||||
public readonly TestMultiplayerClient Client;
|
||||
|
||||
public TestMultiplayer()
|
||||
{
|
||||
Client = new TestMultiplayerClient((TestMultiplayerRoomManager)RoomManager);
|
||||
}
|
||||
|
||||
protected override RoomManager CreateRoomManager() => new TestMultiplayerRoomManager();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,6 +9,8 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
@ -36,6 +38,10 @@ namespace osu.Game.Tests.Visual.Online
|
||||
private Channel previousChannel => joinedChannels.ElementAt(joinedChannels.ToList().IndexOf(currentChannel) - 1);
|
||||
private Channel channel1 => channels[0];
|
||||
private Channel channel2 => channels[1];
|
||||
private Channel channel3 => channels[2];
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
public TestSceneChatOverlay()
|
||||
{
|
||||
@ -44,7 +50,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
Name = $"Channel no. {index}",
|
||||
Topic = index == 3 ? null : $"We talk about the number {index} here",
|
||||
Type = index % 2 == 0 ? ChannelType.PM : ChannelType.Temporary
|
||||
Type = index % 2 == 0 ? ChannelType.PM : ChannelType.Temporary,
|
||||
Id = index
|
||||
})
|
||||
.ToList();
|
||||
}
|
||||
@ -228,6 +235,92 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddAssert("All channels closed", () => !channelManager.JoinedChannels.Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCloseTabShortcut()
|
||||
{
|
||||
AddStep("Join 2 channels", () =>
|
||||
{
|
||||
channelManager.JoinChannel(channel1);
|
||||
channelManager.JoinChannel(channel2);
|
||||
});
|
||||
|
||||
// Want to close channel 2
|
||||
AddStep("Select channel 2", () => clickDrawable(chatOverlay.TabMap[channel2]));
|
||||
AddStep("Close tab via shortcut", pressCloseDocumentKeys);
|
||||
|
||||
// Channel 2 should be closed
|
||||
AddAssert("Channel 1 open", () => channelManager.JoinedChannels.Contains(channel1));
|
||||
AddAssert("Channel 2 closed", () => !channelManager.JoinedChannels.Contains(channel2));
|
||||
|
||||
// Want to close channel 1
|
||||
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
|
||||
|
||||
AddStep("Close tab via shortcut", pressCloseDocumentKeys);
|
||||
// Channel 1 and channel 2 should be closed
|
||||
AddAssert("All channels closed", () => !channelManager.JoinedChannels.Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNewTabShortcut()
|
||||
{
|
||||
AddStep("Join 2 channels", () =>
|
||||
{
|
||||
channelManager.JoinChannel(channel1);
|
||||
channelManager.JoinChannel(channel2);
|
||||
});
|
||||
|
||||
// Want to join another channel
|
||||
AddStep("Press new tab shortcut", pressNewTabKeys);
|
||||
|
||||
// Selector should be visible
|
||||
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRestoreTabShortcut()
|
||||
{
|
||||
AddStep("Join 3 channels", () =>
|
||||
{
|
||||
channelManager.JoinChannel(channel1);
|
||||
channelManager.JoinChannel(channel2);
|
||||
channelManager.JoinChannel(channel3);
|
||||
});
|
||||
|
||||
// Should do nothing
|
||||
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
|
||||
AddAssert("All channels still open", () => channelManager.JoinedChannels.Count == 3);
|
||||
|
||||
// Close channel 1
|
||||
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
|
||||
AddStep("Click normal close button", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
|
||||
AddAssert("Channel 1 closed", () => !channelManager.JoinedChannels.Contains(channel1));
|
||||
AddAssert("Other channels still open", () => channelManager.JoinedChannels.Count == 2);
|
||||
|
||||
// Reopen channel 1
|
||||
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
|
||||
AddAssert("All channels now open", () => channelManager.JoinedChannels.Count == 3);
|
||||
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
|
||||
|
||||
// Close two channels
|
||||
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
|
||||
AddStep("Close channel 1", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
|
||||
AddStep("Select channel 2", () => clickDrawable(chatOverlay.TabMap[channel2]));
|
||||
AddStep("Close channel 2", () => clickDrawable(((TestPrivateChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child));
|
||||
AddAssert("Only one channel open", () => channelManager.JoinedChannels.Count == 1);
|
||||
AddAssert("Current channel is channel 3", () => currentChannel == channel3);
|
||||
|
||||
// Should first re-open channel 2
|
||||
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
|
||||
AddAssert("Channel 1 still closed", () => !channelManager.JoinedChannels.Contains(channel1));
|
||||
AddAssert("Channel 2 now open", () => channelManager.JoinedChannels.Contains(channel2));
|
||||
AddAssert("Current channel is channel 2", () => currentChannel == channel2);
|
||||
|
||||
// Should then re-open channel 1
|
||||
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
|
||||
AddAssert("All channels now open", () => channelManager.JoinedChannels.Count == 3);
|
||||
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
|
||||
}
|
||||
|
||||
private void pressChannelHotkey(int number)
|
||||
{
|
||||
var channelKey = Key.Number0 + number;
|
||||
@ -236,6 +329,23 @@ namespace osu.Game.Tests.Visual.Online
|
||||
InputManager.ReleaseKey(Key.AltLeft);
|
||||
}
|
||||
|
||||
private void pressCloseDocumentKeys() => pressKeysFor(PlatformActionType.DocumentClose);
|
||||
|
||||
private void pressNewTabKeys() => pressKeysFor(PlatformActionType.TabNew);
|
||||
|
||||
private void pressRestoreTabKeys() => pressKeysFor(PlatformActionType.TabRestore);
|
||||
|
||||
private void pressKeysFor(PlatformActionType type)
|
||||
{
|
||||
var binding = host.PlatformKeyBindings.First(b => ((PlatformAction)b.Action).ActionType == type);
|
||||
|
||||
foreach (var k in binding.KeyCombination.Keys)
|
||||
InputManager.PressKey((Key)k);
|
||||
|
||||
foreach (var k in binding.KeyCombination.Keys)
|
||||
InputManager.ReleaseKey((Key)k);
|
||||
}
|
||||
|
||||
private void clickDrawable(Drawable d)
|
||||
{
|
||||
InputManager.MoveMouseTo(d);
|
||||
|
102
osu.Game.Tests/Visual/Online/TestSceneWikiHeader.cs
Normal file
102
osu.Game.Tests/Visual/Online/TestSceneWikiHeader.cs
Normal file
@ -0,0 +1,102 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Wiki;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneWikiHeader : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Orange);
|
||||
|
||||
[Cached]
|
||||
private readonly Bindable<APIWikiPage> wikiPageData = new Bindable<APIWikiPage>(new APIWikiPage
|
||||
{
|
||||
Title = "Main Page",
|
||||
Path = "Main_Page",
|
||||
});
|
||||
|
||||
private TestHeader header;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Child = header = new TestHeader
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
ShowIndexPage = dummyShowIndexPage,
|
||||
ShowParentPage = dummyShowParentPage,
|
||||
};
|
||||
wikiPageData.BindTo(header.WikiPageData);
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestWikiHeader()
|
||||
{
|
||||
AddAssert("Current is index", () => checkCurrent("index"));
|
||||
|
||||
AddStep("Change wiki page data", () => wikiPageData.Value = new APIWikiPage
|
||||
{
|
||||
Title = "Welcome",
|
||||
Path = "Welcome"
|
||||
});
|
||||
AddAssert("Current is welcome", () => checkCurrent("Welcome"));
|
||||
AddAssert("Check breadcrumb", checkBreadcrumb);
|
||||
|
||||
AddStep("Change current to index", () => header.Current.Value = "index");
|
||||
AddAssert("Current is index", () => checkCurrent("index"));
|
||||
|
||||
AddStep("Change wiki page data", () => wikiPageData.Value = new APIWikiPage
|
||||
{
|
||||
Title = "Developers",
|
||||
Path = "People/The_Team/Developers",
|
||||
Subtitle = "The Team",
|
||||
});
|
||||
AddAssert("Current is 'Developers'", () => checkCurrent("Developers"));
|
||||
AddAssert("Check breadcrumb", checkBreadcrumb);
|
||||
|
||||
AddStep("Change current to 'The Team'", () => header.Current.Value = "The Team");
|
||||
AddAssert("Current is 'The Team'", () => checkCurrent("The Team"));
|
||||
AddAssert("Check breadcrumb", checkBreadcrumb);
|
||||
}
|
||||
|
||||
private bool checkCurrent(string expectedCurrent) => header.Current.Value == expectedCurrent;
|
||||
|
||||
private bool checkBreadcrumb()
|
||||
{
|
||||
var result = header.TabControlItems.Contains(wikiPageData.Value.Title);
|
||||
|
||||
if (wikiPageData.Value.Subtitle != null)
|
||||
result = header.TabControlItems.Contains(wikiPageData.Value.Subtitle) && result;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private void dummyShowIndexPage() => wikiPageData.SetDefault();
|
||||
|
||||
private void dummyShowParentPage()
|
||||
{
|
||||
wikiPageData.Value = new APIWikiPage
|
||||
{
|
||||
Path = "People/The_Team",
|
||||
Title = "The Team",
|
||||
Subtitle = "People"
|
||||
};
|
||||
}
|
||||
|
||||
private class TestHeader : WikiHeader
|
||||
{
|
||||
public IReadOnlyList<string> TabControlItems => TabControl.Items;
|
||||
}
|
||||
}
|
||||
}
|
43
osu.Game.Tests/Visual/Online/TestSceneWikiMainPage.cs
Normal file
43
osu.Game.Tests/Visual/Online/TestSceneWikiMainPage.cs
Normal file
@ -0,0 +1,43 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Wiki;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneWikiMainPage : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Orange);
|
||||
|
||||
public TestSceneWikiMainPage()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = overlayColour.Background5,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new BasicScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(20),
|
||||
Child = new WikiMainPage
|
||||
{
|
||||
Markdown = main_page_markdown
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// From https://osu.ppy.sh/api/v2/wiki/en/Main_Page
|
||||
private const string main_page_markdown =
|
||||
"---\nlayout: main_page\n---\n\n<!-- Do not add any empty lines inside this div. -->\n\n<div class=\"wiki-main-page__blurb\">\nWelcome to the osu! wiki, a project containing a wide range of osu! related information.\n</div>\n\n<div class=\"wiki-main-page__panels\">\n<div class=\"wiki-main-page-panel wiki-main-page-panel--full\">\n\n# Getting started\n\n[Welcome](/wiki/Welcome) • [Installation](/wiki/Installation) • [Registration](/wiki/Registration) • [Help Centre](/wiki/Help_Centre) • [FAQ](/wiki/FAQ)\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# Game client\n\n[Interface](/wiki/Interface) • [Options](/wiki/Options) • [Visual settings](/wiki/Visual_Settings) • [Shortcut key reference](/wiki/Shortcut_key_reference) • [Configuration file](/wiki/osu!_Program_Files/User_Configuration_File) • [Program files](/wiki/osu!_Program_Files)\n\n[File formats](/wiki/osu!_File_Formats): [.osz](/wiki/osu!_File_Formats/Osz_(file_format)) • [.osk](/wiki/osu!_File_Formats/Osk_(file_format)) • [.osr](/wiki/osu!_File_Formats/Osr_(file_format)) • [.osu](/wiki/osu!_File_Formats/Osu_(file_format)) • [.osb](/wiki/osu!_File_Formats/Osb_(file_format)) • [.db](/wiki/osu!_File_Formats/Db_(file_format))\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# Gameplay\n\n[Game modes](/wiki/Game_mode): [osu!](/wiki/Game_mode/osu!) • [osu!taiko](/wiki/Game_mode/osu!taiko) • [osu!catch](/wiki/Game_mode/osu!catch) • [osu!mania](/wiki/Game_mode/osu!mania)\n\n[Beatmap](/wiki/Beatmap) • [Hit object](/wiki/Hit_object) • [Mods](/wiki/Game_modifier) • [Score](/wiki/Score) • [Replay](/wiki/Replay) • [Multi](/wiki/Multi)\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# [Beatmap editor](/wiki/Beatmap_Editor)\n\nSections: [Compose](/wiki/Beatmap_Editor/Compose) • [Design](/wiki/Beatmap_Editor/Design) • [Timing](/wiki/Beatmap_Editor/Timing) • [Song setup](/wiki/Beatmap_Editor/Song_Setup)\n\nComponents: [AiMod](/wiki/Beatmap_Editor/AiMod) • [Beat snap divisor](/wiki/Beatmap_Editor/Beat_Snap_Divisor) • [Distance snap](/wiki/Beatmap_Editor/Distance_Snap) • [Menu](/wiki/Beatmap_Editor/Menu) • [SB load](/wiki/Beatmap_Editor/SB_Load) • [Timelines](/wiki/Beatmap_Editor/Timelines)\n\n[Beatmapping](/wiki/Beatmapping) • [Difficulty](/wiki/Beatmap/Difficulty) • [Mapping techniques](/wiki/Mapping_Techniques) • [Storyboarding](/wiki/Storyboarding)\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# Beatmap submission and ranking\n\n[Submission](/wiki/Submission) • [Modding](/wiki/Modding) • [Ranking procedure](/wiki/Beatmap_ranking_procedure) • [Mappers' Guild](/wiki/Mappers_Guild) • [Project Loved](/wiki/Project_Loved)\n\n[Ranking criteria](/wiki/Ranking_Criteria): [osu!](/wiki/Ranking_Criteria/osu!) • [osu!taiko](/wiki/Ranking_Criteria/osu!taiko) • [osu!catch](/wiki/Ranking_Criteria/osu!catch) • [osu!mania](/wiki/Ranking_Criteria/osu!mania)\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# Community\n\n[Tournaments](/wiki/Tournaments) • [Skinning](/wiki/Skinning) • [Projects](/wiki/Projects) • [Guides](/wiki/Guides) • [osu!dev Discord server](/wiki/osu!dev_Discord_server) • [How you can help](/wiki/How_You_Can_Help!) • [Glossary](/wiki/Glossary)\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# People\n\n[The Team](/wiki/People/The_Team): [Developers](/wiki/People/The_Team/Developers) • [Global Moderation Team](/wiki/People/The_Team/Global_Moderation_Team) • [Support Team](/wiki/People/The_Team/Support_Team) • [Nomination Assessment Team](/wiki/People/The_Team/Nomination_Assessment_Team) • [Beatmap Nominators](/wiki/People/The_Team/Beatmap_Nominators) • [osu! Alumni](/wiki/People/The_Team/osu!_Alumni) • [Project Loved Team](/wiki/People/The_Team/Project_Loved_Team)\n\nOrganisations: [osu! UCI](/wiki/Organisations/osu!_UCI)\n\n[Community Contributors](/wiki/People/Community_Contributors) • [Users with unique titles](/wiki/People/Users_with_unique_titles)\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# For developers\n\n[API](/wiki/osu!api) • [Bot account](/wiki/Bot_account) • [Brand identity guidelines](/wiki/Brand_identity_guidelines)\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# About the wiki\n\n[Sitemap](/wiki/Sitemap) • [Contribution guide](/wiki/osu!_wiki_Contribution_Guide) • [Article styling criteria](/wiki/Article_Styling_Criteria) • [News styling criteria](/wiki/News_Styling_Criteria)\n\n</div>\n</div>\n";
|
||||
}
|
||||
}
|
175
osu.Game.Tests/Visual/Online/TestSceneWikiMarkdownContainer.cs
Normal file
175
osu.Game.Tests/Visual/Online/TestSceneWikiMarkdownContainer.cs
Normal file
@ -0,0 +1,175 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using Markdig.Syntax.Inlines;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Containers.Markdown;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers.Markdown;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Wiki.Markdown;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneWikiMarkdownContainer : OsuTestScene
|
||||
{
|
||||
private TestMarkdownContainer markdownContainer;
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Orange);
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = overlayColour.Background5,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new BasicScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(20),
|
||||
Child = markdownContainer = new TestMarkdownContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
}
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestLink()
|
||||
{
|
||||
AddStep("set current path", () => markdownContainer.CurrentPath = $"{API.WebsiteRootUrl}/wiki/Article_styling_criteria/");
|
||||
|
||||
AddStep("set '/wiki/Main_Page''", () => markdownContainer.Text = "[wiki main page](/wiki/Main_Page)");
|
||||
AddAssert("check url", () => markdownContainer.Link.Url == $"{API.WebsiteRootUrl}/wiki/Main_Page");
|
||||
|
||||
AddStep("set '../FAQ''", () => markdownContainer.Text = "[FAQ](../FAQ)");
|
||||
AddAssert("check url", () => markdownContainer.Link.Url == $"{API.WebsiteRootUrl}/wiki/FAQ");
|
||||
|
||||
AddStep("set './Writing''", () => markdownContainer.Text = "[wiki writing guidline](./Writing)");
|
||||
AddAssert("check url", () => markdownContainer.Link.Url == $"{API.WebsiteRootUrl}/wiki/Article_styling_criteria/Writing");
|
||||
|
||||
AddStep("set 'Formatting''", () => markdownContainer.Text = "[wiki formatting guidline](Formatting)");
|
||||
AddAssert("check url", () => markdownContainer.Link.Url == $"{API.WebsiteRootUrl}/wiki/Article_styling_criteria/Formatting");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOutdatedNoticeBox()
|
||||
{
|
||||
AddStep("Add outdated yaml header", () =>
|
||||
{
|
||||
markdownContainer.Text = @"---
|
||||
outdated: true
|
||||
---";
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNeedsCleanupNoticeBox()
|
||||
{
|
||||
AddStep("Add needs cleanup yaml header", () =>
|
||||
{
|
||||
markdownContainer.Text = @"---
|
||||
needs_cleanup: true
|
||||
---";
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOnlyShowOutdatedNoticeBox()
|
||||
{
|
||||
AddStep("Add outdated and needs cleanup yaml", () =>
|
||||
{
|
||||
markdownContainer.Text = @"---
|
||||
outdated: true
|
||||
needs_cleanup: true
|
||||
---";
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAbsoluteImage()
|
||||
{
|
||||
AddStep("Add absolute image", () =>
|
||||
{
|
||||
markdownContainer.DocumentUrl = "https://dev.ppy.sh";
|
||||
markdownContainer.Text = "";
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRelativeImage()
|
||||
{
|
||||
AddStep("Add relative image", () =>
|
||||
{
|
||||
markdownContainer.DocumentUrl = "https://dev.ppy.sh";
|
||||
markdownContainer.CurrentPath = $"{API.WebsiteRootUrl}/wiki/Interface/";
|
||||
markdownContainer.Text = "";
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBlockImage()
|
||||
{
|
||||
AddStep("Add paragraph with block image", () =>
|
||||
{
|
||||
markdownContainer.DocumentUrl = "https://dev.ppy.sh";
|
||||
markdownContainer.CurrentPath = $"{API.WebsiteRootUrl}/wiki/Interface/";
|
||||
markdownContainer.Text = @"Line before image
|
||||
|
||||

|
||||
|
||||
Line after image";
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestInlineImage()
|
||||
{
|
||||
AddStep("Add inline image", () =>
|
||||
{
|
||||
markdownContainer.DocumentUrl = "https://dev.ppy.sh";
|
||||
markdownContainer.Text = " osu!";
|
||||
});
|
||||
}
|
||||
|
||||
private class TestMarkdownContainer : WikiMarkdownContainer
|
||||
{
|
||||
public LinkInline Link;
|
||||
|
||||
public new string DocumentUrl
|
||||
{
|
||||
set => base.DocumentUrl = value;
|
||||
}
|
||||
|
||||
public override MarkdownTextFlowContainer CreateTextFlow() => new TestMarkdownTextFlowContainer
|
||||
{
|
||||
UrlAdded = link => Link = link,
|
||||
};
|
||||
|
||||
private class TestMarkdownTextFlowContainer : OsuMarkdownTextFlowContainer
|
||||
{
|
||||
public Action<LinkInline> UrlAdded;
|
||||
|
||||
protected override void AddLinkText(string text, LinkInline linkInline)
|
||||
{
|
||||
base.AddLinkText(text, linkInline);
|
||||
|
||||
UrlAdded?.Invoke(linkInline);
|
||||
}
|
||||
|
||||
protected override void AddImage(LinkInline linkInline) => AddDrawable(new WikiMarkdownImage(linkInline));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
84
osu.Game.Tests/Visual/Online/TestSceneWikiOverlay.cs
Normal file
84
osu.Game.Tests/Visual/Online/TestSceneWikiOverlay.cs
Normal file
File diff suppressed because one or more lines are too long
65
osu.Game.Tests/Visual/Online/TestSceneWikiSidebar.cs
Normal file
65
osu.Game.Tests/Visual/Online/TestSceneWikiSidebar.cs
Normal file
@ -0,0 +1,65 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Markdig.Parsers;
|
||||
using Markdig.Syntax;
|
||||
using Markdig.Syntax.Inlines;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics.Containers.Markdown;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Wiki;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneWikiSidebar : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Orange);
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayScrollContainer scrollContainer = new OverlayScrollContainer();
|
||||
|
||||
private WikiSidebar sidebar;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() => Child = sidebar = new WikiSidebar());
|
||||
|
||||
[Test]
|
||||
public void TestNoContent()
|
||||
{
|
||||
AddStep("No Content", () => { });
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOnlyMainTitle()
|
||||
{
|
||||
AddStep("Add TOC", () =>
|
||||
{
|
||||
for (var i = 0; i < 10; i++)
|
||||
addTitle($"This is a very long title {i + 1}");
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestWithSubtitle()
|
||||
{
|
||||
AddStep("Add TOC", () =>
|
||||
{
|
||||
for (var i = 0; i < 10; i++)
|
||||
addTitle($"This is a very long title {i + 1}", i % 4 != 0);
|
||||
});
|
||||
}
|
||||
|
||||
private void addTitle(string text, bool subtitle = false)
|
||||
{
|
||||
var headingBlock = new HeadingBlock(new HeadingBlockParser())
|
||||
{
|
||||
Inline = new ContainerInline().AppendChild(new LiteralInline(text)),
|
||||
Level = subtitle ? 3 : 2,
|
||||
};
|
||||
var heading = new OsuMarkdownHeading(headingBlock);
|
||||
sidebar.AddEntry(headingBlock, heading);
|
||||
}
|
||||
}
|
||||
}
|
@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
|
||||
manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait();
|
||||
|
||||
|
@ -70,6 +70,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
AddStep("click first row", () =>
|
||||
{
|
||||
firstRow = panel.ChildrenOfType<KeyBindingRow>().First();
|
||||
|
||||
InputManager.MoveMouseTo(firstRow);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
@ -138,6 +139,64 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSingleBindingResetButton()
|
||||
{
|
||||
KeyBindingRow settingsKeyBindingRow = null;
|
||||
|
||||
AddStep("click first row", () =>
|
||||
{
|
||||
settingsKeyBindingRow = panel.ChildrenOfType<KeyBindingRow>().First();
|
||||
|
||||
InputManager.MoveMouseTo(settingsKeyBindingRow);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
InputManager.PressKey(Key.P);
|
||||
InputManager.ReleaseKey(Key.P);
|
||||
});
|
||||
|
||||
AddUntilStep("restore button shown", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha > 0);
|
||||
|
||||
AddStep("click reset button for bindings", () =>
|
||||
{
|
||||
var resetButton = settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First();
|
||||
|
||||
resetButton.Click();
|
||||
});
|
||||
|
||||
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
|
||||
|
||||
AddAssert("binding cleared", () => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestResetAllBindingsButton()
|
||||
{
|
||||
KeyBindingRow settingsKeyBindingRow = null;
|
||||
|
||||
AddStep("click first row", () =>
|
||||
{
|
||||
settingsKeyBindingRow = panel.ChildrenOfType<KeyBindingRow>().First();
|
||||
|
||||
InputManager.MoveMouseTo(settingsKeyBindingRow);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
InputManager.PressKey(Key.P);
|
||||
InputManager.ReleaseKey(Key.P);
|
||||
});
|
||||
|
||||
AddUntilStep("restore button shown", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha > 0);
|
||||
|
||||
AddStep("click reset button for bindings", () =>
|
||||
{
|
||||
var resetButton = panel.ChildrenOfType<ResetButton>().First();
|
||||
|
||||
resetButton.Click();
|
||||
});
|
||||
|
||||
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
|
||||
|
||||
AddAssert("binding cleared", () => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestClickRowSelectsFirstBinding()
|
||||
{
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
@ -37,7 +38,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
|
||||
private class TestSettingsTextBox : SettingsTextBox
|
||||
{
|
||||
public new Drawable RestoreDefaultValueButton => this.ChildrenOfType<RestoreDefaultValueButton>().Single();
|
||||
public Drawable RestoreDefaultValueButton => this.ChildrenOfType<RestoreDefaultValueButton<string>>().Single();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -786,9 +786,12 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
}
|
||||
}
|
||||
|
||||
private void checkVisibleItemCount(bool diff, int count) =>
|
||||
AddAssert($"{count} {(diff ? "diffs" : "sets")} visible", () =>
|
||||
private void checkVisibleItemCount(bool diff, int count)
|
||||
{
|
||||
// until step required as we are querying against alive items, which are loaded asynchronously inside DrawableCarouselBeatmapSet.
|
||||
AddUntilStep($"{count} {(diff ? "diffs" : "sets")} visible", () =>
|
||||
carousel.Items.Count(s => (diff ? s.Item is CarouselBeatmap : s.Item is CarouselBeatmapSet) && s.Item.Visible) == count);
|
||||
}
|
||||
|
||||
private void checkNoSelection() => AddAssert("Selection is null", () => currentSelection == null);
|
||||
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
private void load(GameHost host)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, Resources, host, Beatmap.Default));
|
||||
|
||||
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
|
||||
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, defaultBeatmap = Beatmap.Default));
|
||||
|
||||
Dependencies.Cache(music = new MusicController());
|
||||
|
||||
@ -358,7 +358,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap.Equals(target));
|
||||
|
||||
// this is an important check, to make sure updateComponentFromBeatmap() was actually run
|
||||
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo == target);
|
||||
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo.Equals(target));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -390,7 +390,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddUntilStep("has correct ruleset", () => Ruleset.Value.ID == 0);
|
||||
|
||||
// this is an important check, to make sure updateComponentFromBeatmap() was actually run
|
||||
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo == target);
|
||||
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo.Equals(target));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -781,7 +781,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
|
||||
|
||||
AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo == groupIcon.Items.First().Beatmap);
|
||||
AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo.Equals(groupIcon.Items.First().Beatmap));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -81,7 +81,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
dependencies.Cache(rulesetStore = new RulesetStore(ContextFactory));
|
||||
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), dependencies.Get<GameHost>(), Beatmap.Default));
|
||||
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
|
||||
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, null, ContextFactory));
|
||||
|
||||
beatmap = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).Result.Beatmaps[0];
|
||||
|
@ -2,7 +2,9 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
||||
@ -11,13 +13,20 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[TestFixture]
|
||||
public class TestSceneDialogOverlay : OsuTestScene
|
||||
{
|
||||
public TestSceneDialogOverlay()
|
||||
private DialogOverlay overlay;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
DialogOverlay overlay;
|
||||
AddStep("create dialog overlay", () => Child = overlay = new DialogOverlay());
|
||||
}
|
||||
|
||||
Add(overlay = new DialogOverlay());
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
{
|
||||
TestPopupDialog dialog = null;
|
||||
|
||||
AddStep("dialog #1", () => overlay.Push(new TestPopupDialog
|
||||
AddStep("dialog #1", () => overlay.Push(dialog = new TestPopupDialog
|
||||
{
|
||||
Icon = FontAwesome.Regular.TrashAlt,
|
||||
HeaderText = @"Confirm deletion of",
|
||||
@ -37,7 +46,9 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
},
|
||||
}));
|
||||
|
||||
AddStep("dialog #2", () => overlay.Push(new TestPopupDialog
|
||||
AddAssert("first dialog displayed", () => overlay.CurrentDialog == dialog);
|
||||
|
||||
AddStep("dialog #2", () => overlay.Push(dialog = new TestPopupDialog
|
||||
{
|
||||
Icon = FontAwesome.Solid.Cog,
|
||||
HeaderText = @"What do you want to do with",
|
||||
@ -70,6 +81,42 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
},
|
||||
},
|
||||
}));
|
||||
|
||||
AddAssert("second dialog displayed", () => overlay.CurrentDialog == dialog);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDismissBeforePush()
|
||||
{
|
||||
AddStep("dismissed dialog push", () =>
|
||||
{
|
||||
overlay.Push(new TestPopupDialog
|
||||
{
|
||||
State = { Value = Visibility.Hidden }
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("no dialog pushed", () => overlay.CurrentDialog == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDismissBeforePushViaButtonPress()
|
||||
{
|
||||
AddStep("dismissed dialog push", () =>
|
||||
{
|
||||
TestPopupDialog dialog;
|
||||
overlay.Push(dialog = new TestPopupDialog
|
||||
{
|
||||
Buttons = new PopupDialogButton[]
|
||||
{
|
||||
new PopupDialogOkButton { Text = @"OK" },
|
||||
},
|
||||
});
|
||||
|
||||
dialog.PerformOkAction();
|
||||
});
|
||||
|
||||
AddAssert("no dialog pushed", () => overlay.CurrentDialog == null);
|
||||
}
|
||||
|
||||
private class TestPopupDialog : PopupDialog
|
||||
|
@ -86,6 +86,15 @@ _**italic with underscore, bold with asterisk**_";
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLinkWithTitle()
|
||||
{
|
||||
AddStep("Add Link with title", () =>
|
||||
{
|
||||
markdownContainer.Text = "[wikipedia](https://www.wikipedia.org \"The Free Encyclopedia\")";
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestInlineCode()
|
||||
{
|
||||
|
@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.IO.Archives;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Resources;
|
||||
|
||||
@ -52,6 +53,8 @@ namespace osu.Game.Tests
|
||||
|
||||
protected override Waveform GetWaveform() => new Waveform(trackStore.GetStream(firstAudioFile));
|
||||
|
||||
protected override ISkin GetSkin() => null;
|
||||
|
||||
public override Stream GetStream(string storagePath) => null;
|
||||
|
||||
protected override Track GetBeatmapTrack() => trackStore.Get(firstAudioFile);
|
||||
|
@ -3,7 +3,7 @@
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.4" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
Reference in New Issue
Block a user