Merge branch 'master' into realm-key-binding-store

This commit is contained in:
Dean Herbert
2021-06-10 13:58:08 +09:00
340 changed files with 5939 additions and 2341 deletions

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@ -169,6 +169,8 @@ namespace osu.Game.Tests.Beatmaps.Formats
protected override Track GetBeatmapTrack() => throw new NotImplementedException();
protected override ISkin GetSkin() => throw new NotImplementedException();
public override Stream GetStream(string storagePath) => throw new NotImplementedException();
}
}

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@ -24,10 +24,10 @@ namespace osu.Game.Tests.Chat
[TestCase(LinkAction.OpenBeatmap, "456", "https://dev.ppy.sh/beatmapsets/123#osu/456")]
[TestCase(LinkAction.OpenBeatmap, "456", "https://dev.ppy.sh/beatmapsets/123#osu/456?whatever")]
[TestCase(LinkAction.OpenBeatmap, "456", "https://dev.ppy.sh/beatmapsets/123/456")]
[TestCase(LinkAction.External, null, "https://dev.ppy.sh/beatmapsets/abc/def")]
[TestCase(LinkAction.External, "https://dev.ppy.sh/beatmapsets/abc/def", "https://dev.ppy.sh/beatmapsets/abc/def")]
[TestCase(LinkAction.OpenBeatmapSet, "123", "https://dev.ppy.sh/beatmapsets/123")]
[TestCase(LinkAction.OpenBeatmapSet, "123", "https://dev.ppy.sh/beatmapsets/123/whatever")]
[TestCase(LinkAction.External, null, "https://dev.ppy.sh/beatmapsets/abc")]
[TestCase(LinkAction.External, "https://dev.ppy.sh/beatmapsets/abc", "https://dev.ppy.sh/beatmapsets/abc")]
public void TestBeatmapLinks(LinkAction expectedAction, string expectedArg, string link)
{
MessageFormatter.WebsiteRootUrl = "dev.ppy.sh";
@ -489,5 +489,23 @@ namespace osu.Game.Tests.Chat
Assert.AreEqual(result.Links[2].Url, "\uD83D\uDE00");
Assert.AreEqual(result.Links[3].Url, "\uD83D\uDE20");
}
[Test]
public void TestAbsoluteExternalLinks()
{
LinkDetails result = MessageFormatter.GetLinkDetails("https://google.com");
Assert.AreEqual(LinkAction.External, result.Action);
Assert.AreEqual("https://google.com", result.Argument);
}
[Test]
public void TestRelativeExternalLinks()
{
LinkDetails result = MessageFormatter.GetLinkDetails("/relative");
Assert.AreEqual(LinkAction.External, result.Action);
Assert.AreEqual("/relative", result.Argument);
}
}
}

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@ -23,7 +23,7 @@ namespace osu.Game.Tests.Collections.IO
{
var osu = LoadOsuIntoHost(host);
await osu.CollectionManager.Import(new MemoryStream());
await importCollectionsFromStream(osu, new MemoryStream());
Assert.That(osu.CollectionManager.Collections.Count, Is.Zero);
}
@ -43,7 +43,7 @@ namespace osu.Game.Tests.Collections.IO
{
var osu = LoadOsuIntoHost(host);
await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
await importCollectionsFromStream(osu, TestResources.OpenResource("Collections/collections.db"));
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
@ -69,7 +69,7 @@ namespace osu.Game.Tests.Collections.IO
{
var osu = LoadOsuIntoHost(host, true);
await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
await importCollectionsFromStream(osu, TestResources.OpenResource("Collections/collections.db"));
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
@ -110,7 +110,7 @@ namespace osu.Game.Tests.Collections.IO
ms.Seek(0, SeekOrigin.Begin);
await osu.CollectionManager.Import(ms);
await importCollectionsFromStream(osu, ms);
}
Assert.That(host.UpdateThread.Running, Is.True);
@ -134,7 +134,7 @@ namespace osu.Game.Tests.Collections.IO
{
var osu = LoadOsuIntoHost(host, true);
await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
await importCollectionsFromStream(osu, TestResources.OpenResource("Collections/collections.db"));
// Move first beatmap from second collection into the first.
osu.CollectionManager.Collections[0].Beatmaps.Add(osu.CollectionManager.Collections[1].Beatmaps[0]);
@ -169,5 +169,12 @@ namespace osu.Game.Tests.Collections.IO
}
}
}
private static async Task importCollectionsFromStream(TestOsuGameBase osu, Stream stream)
{
// intentionally spin this up on a separate task to avoid disposal deadlocks.
// see https://github.com/EventStore/EventStore/issues/1179
await Task.Run(() => osu.CollectionManager.Import(stream).Wait());
}
}
}

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@ -3,6 +3,8 @@
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Tests.Visual;
@ -70,15 +72,81 @@ namespace osu.Game.Tests.Gameplay
AddAssert("Lifetime is changed", () => entry.LifetimeStart == double.MinValue && entry.LifetimeEnd == 1000);
}
[Test]
public void TestLifetimeUpdatedOnDefaultApplied()
{
TestLifetimeEntry entry = null;
AddStep("Create entry", () => entry = new TestLifetimeEntry(new HitObject()) { LifetimeStart = 1 });
AddStep("ApplyDefaults", () => entry.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()));
AddAssert("Lifetime is updated", () => entry.LifetimeStart == -TestLifetimeEntry.INITIAL_LIFETIME_OFFSET);
TestDrawableHitObject dho = null;
AddStep("Create DHO", () =>
{
dho = new TestDrawableHitObject(null);
dho.Apply(entry);
Child = dho;
dho.SetLifetimeStartOnApply = true;
});
AddStep("ApplyDefaults", () => entry.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()));
AddAssert("Lifetime is correct", () => dho.LifetimeStart == TestDrawableHitObject.LIFETIME_ON_APPLY && entry.LifetimeStart == TestDrawableHitObject.LIFETIME_ON_APPLY);
}
[Test]
public void TestDrawableLifetimeUpdateOnEntryLifetimeChange()
{
TestDrawableHitObject dho = null;
TestLifetimeEntry entry = null;
AddStep("Create DHO", () =>
{
dho = new TestDrawableHitObject(null);
dho.Apply(entry = new TestLifetimeEntry(new HitObject()));
Child = dho;
});
AddStep("Set entry lifetime", () =>
{
entry.LifetimeStart = 777;
entry.LifetimeEnd = 888;
});
AddAssert("Drawable lifetime is updated", () => dho.LifetimeStart == 777 && dho.LifetimeEnd == 888);
AddStep("KeepAlive = true", () => entry.KeepAlive = true);
AddAssert("Drawable lifetime is updated", () => dho.LifetimeStart == double.MinValue && dho.LifetimeEnd == double.MaxValue);
AddStep("Modify start time", () => entry.HitObject.StartTime = 100);
AddAssert("Drawable lifetime is correct", () => dho.LifetimeStart == double.MinValue);
AddStep("Set LifetimeStart", () => dho.LifetimeStart = 666);
AddAssert("Lifetime change is blocked", () => dho.LifetimeStart == double.MinValue);
AddStep("Set LifetimeEnd", () => dho.LifetimeEnd = 999);
AddAssert("Lifetime change is blocked", () => dho.LifetimeEnd == double.MaxValue);
AddStep("KeepAlive = false", () => entry.KeepAlive = false);
AddAssert("Drawable lifetime is restored", () => dho.LifetimeStart == 666 && dho.LifetimeEnd == 999);
}
private class TestDrawableHitObject : DrawableHitObject
{
public const double INITIAL_LIFETIME_OFFSET = 100;
public const double LIFETIME_ON_APPLY = 222;
protected override double InitialLifetimeOffset => INITIAL_LIFETIME_OFFSET;
public bool SetLifetimeStartOnApply;
public TestDrawableHitObject(HitObject hitObject)
: base(hitObject)
{
}
protected override void OnApply()
{
base.OnApply();
if (SetLifetimeStartOnApply)
LifetimeStart = LIFETIME_ON_APPLY;
}
}
private class TestLifetimeEntry : HitObjectLifetimeEntry

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@ -123,6 +123,8 @@ namespace osu.Game.Tests.Gameplay
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => null;
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{
switch (lookup)

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@ -14,7 +14,7 @@ namespace osu.Game.Tests.Gameplay
public class TestSceneHitObjectSamples : HitObjectSampleTest
{
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
protected override IResourceStore<byte[]> Resources => TestResources.GetStore();
protected override IResourceStore<byte[]> RulesetResources => TestResources.GetStore();
/// <summary>
/// Tests that a hitobject which provides no custom sample set retrieves samples from the user skin.

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@ -219,6 +219,7 @@ namespace osu.Game.Tests.Gameplay
public AudioManager AudioManager => Audio;
public IResourceStore<byte[]> Files => null;
public new IResourceStore<byte[]> Resources => base.Resources;
public IResourceStore<TextureUpload> CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => null;
#endregion

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@ -217,7 +217,7 @@ namespace osu.Game.Tests.NonVisual
throw new NotImplementedException();
}
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods)
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate)
{
throw new NotImplementedException();
}

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@ -61,6 +61,7 @@ namespace osu.Game.Tests.NonVisual.Skinning
public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotSupportedException();
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotSupportedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotSupportedException();
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => null;
}
private class TestAnimationTimeReference : IAnimationTimeReference

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@ -12,6 +12,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.IO.Stores;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
@ -44,7 +45,7 @@ namespace osu.Game.Tests.Online
private void load(AudioManager audio, GameHost host)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.CacheAs<BeatmapManager>(beatmaps = new TestBeatmapManager(LocalStorage, ContextFactory, rulesets, API, audio, host, Beatmap.Default));
Dependencies.CacheAs<BeatmapManager>(beatmaps = new TestBeatmapManager(LocalStorage, ContextFactory, rulesets, API, audio, Resources, host, Beatmap.Default));
}
[SetUp]
@ -160,8 +161,8 @@ namespace osu.Game.Tests.Online
protected override ArchiveDownloadRequest<BeatmapSetInfo> CreateDownloadRequest(BeatmapSetInfo set, bool minimiseDownloadSize)
=> new TestDownloadRequest(set);
public TestBeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, GameHost host = null, WorkingBeatmap defaultBeatmap = null, bool performOnlineLookups = false)
: base(storage, contextFactory, rulesets, api, audioManager, host, defaultBeatmap, performOnlineLookups)
public TestBeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, IResourceStore<byte[]> resources, GameHost host = null, WorkingBeatmap defaultBeatmap = null, bool performOnlineLookups = false)
: base(storage, contextFactory, rulesets, api, audioManager, resources, host, defaultBeatmap, performOnlineLookups)
{
}

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
@ -222,6 +223,8 @@ namespace osu.Game.Tests.Skins
public ISample GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => skin.GetConfig<TLookup, TValue>(lookup);
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => skin.FindProvider(lookupFunction);
}
}
}

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@ -0,0 +1,133 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Configuration;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Online.API;
using osu.Game.Screens;
using osu.Game.Screens.Backgrounds;
using osu.Game.Skinning;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Background
{
[TestFixture]
public class TestSceneBackgroundScreenDefault : OsuTestScene
{
private BackgroundScreenStack stack;
private BackgroundScreenDefault screen;
private Graphics.Backgrounds.Background getCurrentBackground() => screen.ChildrenOfType<Graphics.Backgrounds.Background>().FirstOrDefault();
[Resolved]
private SkinManager skins { get; set; }
[Resolved]
private OsuConfigManager config { get; set; }
[SetUpSteps]
public void SetUpSteps()
{
AddStep("create background stack", () => Child = stack = new BackgroundScreenStack());
AddStep("push default screen", () => stack.Push(screen = new BackgroundScreenDefault(false)));
AddUntilStep("wait for screen to load", () => screen.IsCurrentScreen());
}
[Test]
public void TestBackgroundTypeSwitch()
{
setSupporter(true);
setSourceMode(BackgroundSource.Beatmap);
AddUntilStep("is beatmap background", () => getCurrentBackground() is BeatmapBackground);
setSourceMode(BackgroundSource.BeatmapWithStoryboard);
AddUntilStep("is storyboard background", () => getCurrentBackground() is BeatmapBackgroundWithStoryboard);
setSourceMode(BackgroundSource.Skin);
AddUntilStep("is default background", () => getCurrentBackground().GetType() == typeof(Graphics.Backgrounds.Background));
setCustomSkin();
AddUntilStep("is skin background", () => getCurrentBackground() is SkinBackground);
}
[Test]
public void TestTogglingSupporterTogglesBeatmapBackground()
{
setSourceMode(BackgroundSource.Beatmap);
setSupporter(true);
AddUntilStep("is beatmap background", () => getCurrentBackground() is BeatmapBackground);
setSupporter(false);
AddUntilStep("is default background", () => !(getCurrentBackground() is BeatmapBackground));
setSupporter(true);
AddUntilStep("is beatmap background", () => getCurrentBackground() is BeatmapBackground);
}
[TestCase(BackgroundSource.Beatmap, typeof(BeatmapBackground))]
[TestCase(BackgroundSource.BeatmapWithStoryboard, typeof(BeatmapBackgroundWithStoryboard))]
[TestCase(BackgroundSource.Skin, typeof(SkinBackground))]
public void TestBackgroundDoesntReloadOnNoChange(BackgroundSource source, Type backgroundType)
{
Graphics.Backgrounds.Background last = null;
setSourceMode(source);
setSupporter(true);
if (source == BackgroundSource.Skin)
setCustomSkin();
AddUntilStep("wait for beatmap background to be loaded", () => (last = getCurrentBackground())?.GetType() == backgroundType);
AddAssert("next doesn't load new background", () => screen.Next() == false);
// doesn't really need to be checked but might as well.
AddWaitStep("wait a bit", 5);
AddUntilStep("ensure same background instance", () => last == getCurrentBackground());
}
[Test]
public void TestBackgroundCyclingOnDefaultSkin([Values] bool supporter)
{
Graphics.Backgrounds.Background last = null;
setSourceMode(BackgroundSource.Skin);
setSupporter(supporter);
setDefaultSkin();
AddUntilStep("wait for beatmap background to be loaded", () => (last = getCurrentBackground())?.GetType() == typeof(Graphics.Backgrounds.Background));
AddAssert("next cycles background", () => screen.Next());
// doesn't really need to be checked but might as well.
AddWaitStep("wait a bit", 5);
AddUntilStep("ensure different background instance", () => last != getCurrentBackground());
}
private void setSourceMode(BackgroundSource source) =>
AddStep($"set background mode to {source}", () => config.SetValue(OsuSetting.MenuBackgroundSource, source));
private void setSupporter(bool isSupporter) =>
AddStep($"set supporter {isSupporter}", () => ((DummyAPIAccess)API).LocalUser.Value = new User
{
IsSupporter = isSupporter,
Id = API.LocalUser.Value.Id + 1,
});
private void setCustomSkin()
{
// feign a skin switch. this doesn't do anything except force CurrentSkin to become a LegacySkin.
AddStep("set custom skin", () => skins.CurrentSkinInfo.Value = new SkinInfo { ID = 5 });
}
private void setDefaultSkin() => AddStep("set default skin", () => skins.CurrentSkinInfo.SetDefault());
[TearDownSteps]
public void TearDown() => setDefaultSkin();
}
}

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@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.Background
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(new OsuConfigManager(LocalStorage));
manager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();

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@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.Collections
private void load(GameHost host)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, host, Beatmap.Default));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, Resources, host, Beatmap.Default));
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();

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@ -24,13 +24,13 @@ namespace osu.Game.Tests.Visual.Editing
protected override bool EditorComponentsReady => Editor.ChildrenOfType<SetupScreen>().SingleOrDefault()?.IsLoaded == true;
protected override bool IsolateSavingFromDatabase => false;
[Resolved]
private BeatmapManager beatmapManager { get; set; }
public override void SetUpSteps()
{
AddStep("set dummy", () => Beatmap.Value = new DummyWorkingBeatmap(Audio, null));
base.SetUpSteps();
// if we save a beatmap with a hash collision, things fall over.
@ -38,6 +38,12 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("make new beatmap unique", () => EditorBeatmap.Metadata.Title = Guid.NewGuid().ToString());
}
protected override void LoadEditor()
{
Beatmap.Value = new DummyWorkingBeatmap(Audio, null);
base.LoadEditor();
}
[Test]
public void TestCreateNewBeatmap()
{

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@ -0,0 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
namespace osu.Game.Tests.Visual.Gameplay
{
public abstract class SkinnableHUDComponentTestScene : SkinnableTestScene
{
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
[SetUp]
public void SetUp() => Schedule(() =>
{
SetContents(skin =>
{
var implementation = skin != null
? CreateLegacyImplementation()
: CreateDefaultImplementation();
implementation.Anchor = Anchor.Centre;
implementation.Origin = Anchor.Centre;
return implementation;
});
});
protected abstract Drawable CreateDefaultImplementation();
protected abstract Drawable CreateLegacyImplementation();
}
}

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@ -18,12 +18,12 @@ namespace osu.Game.Tests.Visual.Gameplay
[Description("Player instantiated with an autoplay mod.")]
public class TestSceneAutoplay : TestSceneAllRulesetPlayers
{
protected new TestPlayer Player => (TestPlayer)base.Player;
protected new TestReplayPlayer Player => (TestReplayPlayer)base.Player;
protected override Player CreatePlayer(Ruleset ruleset)
{
SelectedMods.Value = new[] { ruleset.GetAutoplayMod() };
return new TestPlayer(false);
return new TestReplayPlayer(false);
}
protected override void AddCheckSteps()

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@ -0,0 +1,130 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics.Containers;
using osu.Framework.Lists;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Skinning.Legacy;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD;
using osu.Game.Skinning;
using osu.Game.Storyboards;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneBeatmapSkinFallbacks : OsuPlayerTestScene
{
private ISkin currentBeatmapSkin;
[Resolved]
private SkinManager skinManager { get; set; }
[Cached]
private ScoreProcessor scoreProcessor = new ScoreProcessor();
[Cached(typeof(HealthProcessor))]
private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
protected override bool HasCustomSteps => true;
[Test]
public void TestEmptyLegacyBeatmapSkinFallsBack()
{
CreateSkinTest(SkinInfo.Default, () => new LegacyBeatmapSkin(new BeatmapInfo(), null, null));
AddAssert("hud from default skin", () => AssertComponentsFromExpectedSource(SkinnableTarget.MainHUDComponents, skinManager.CurrentSkin.Value));
}
protected void CreateSkinTest(SkinInfo gameCurrentSkin, Func<ISkin> getBeatmapSkin)
{
CreateTest(() =>
{
AddStep("setup skins", () =>
{
skinManager.CurrentSkinInfo.Value = gameCurrentSkin;
currentBeatmapSkin = getBeatmapSkin();
});
});
}
protected bool AssertComponentsFromExpectedSource(SkinnableTarget target, ISkin expectedSource)
{
var actualComponentsContainer = Player.ChildrenOfType<SkinnableTargetContainer>().First(s => s.Target == target)
.ChildrenOfType<SkinnableTargetComponentsContainer>().SingleOrDefault();
if (actualComponentsContainer == null)
return false;
var actualInfo = actualComponentsContainer.CreateSkinnableInfo();
var expectedComponentsContainer = (SkinnableTargetComponentsContainer)expectedSource.GetDrawableComponent(new SkinnableTargetComponent(target));
if (expectedComponentsContainer == null)
return false;
var expectedComponentsAdjustmentContainer = new Container
{
Position = actualComponentsContainer.Parent.ToSpaceOfOtherDrawable(actualComponentsContainer.DrawPosition, Content),
Size = actualComponentsContainer.DrawSize,
Child = expectedComponentsContainer,
};
Add(expectedComponentsAdjustmentContainer);
expectedComponentsAdjustmentContainer.UpdateSubTree();
var expectedInfo = expectedComponentsContainer.CreateSkinnableInfo();
Remove(expectedComponentsAdjustmentContainer);
return almostEqual(actualInfo, expectedInfo);
static bool almostEqual(SkinnableInfo info, SkinnableInfo other) =>
other != null
&& info.Type == other.Type
&& info.Anchor == other.Anchor
&& info.Origin == other.Origin
&& Precision.AlmostEquals(info.Position, other.Position)
&& Precision.AlmostEquals(info.Scale, other.Scale)
&& Precision.AlmostEquals(info.Rotation, other.Rotation)
&& info.Children.SequenceEqual(other.Children, new FuncEqualityComparer<SkinnableInfo>(almostEqual));
}
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
=> new CustomSkinWorkingBeatmap(beatmap, storyboard, Clock, Audio, currentBeatmapSkin);
protected override Ruleset CreatePlayerRuleset() => new TestOsuRuleset();
private class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
{
private readonly ISkin beatmapSkin;
public CustomSkinWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard, IFrameBasedClock referenceClock, AudioManager audio, ISkin beatmapSkin)
: base(beatmap, storyboard, referenceClock, audio)
{
this.beatmapSkin = beatmapSkin;
}
protected override ISkin GetSkin() => beatmapSkin;
}
private class TestOsuRuleset : OsuRuleset
{
public override ISkin CreateLegacySkinProvider(ISkinSource source, IBeatmap beatmap) => new TestOsuLegacySkinTransformer(source);
private class TestOsuLegacySkinTransformer : OsuLegacySkinTransformer
{
public TestOsuLegacySkinTransformer(ISkinSource source)
: base(source)
{
}
}
}
}
}

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@ -90,6 +90,20 @@ namespace osu.Game.Tests.Visual.Gameplay
assertChildPosition(5);
}
[TestCase("pooled")]
[TestCase("non-pooled")]
public void TestLifetimeRecomputedWhenTimeRangeChanges(string pooled)
{
var beatmap = createBeatmap(_ => pooled == "pooled" ? new TestPooledHitObject() : new TestHitObject());
beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = time_range });
createTest(beatmap);
assertDead(3);
AddStep("increase time range", () => drawableRuleset.TimeRange.Value = 3 * time_range);
assertPosition(3, 1);
}
[Test]
public void TestRelativeBeatLengthScaleSingleTimingPoint()
{

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@ -29,8 +29,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("allow skin lookup", () => storyboard.UseSkinSprites = false);
AddStep("create sprites", () => SetContents(
() => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
assertSpritesFromSkin(false);
}
@ -42,8 +41,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("allow skin lookup", () => storyboard.UseSkinSprites = true);
AddStep("create sprites", () => SetContents(
() => createSprite(lookup_name, Anchor.Centre, Vector2.Zero)));
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.Centre, Vector2.Zero)));
assertSpritesFromSkin(true);
}

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@ -4,14 +4,15 @@
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Threading;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Catch.Scoring;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Mods;
@ -29,15 +30,22 @@ namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneHitErrorMeter : OsuTestScene
{
[Cached]
private ScoreProcessor scoreProcessor = new ScoreProcessor();
[Cached(typeof(ScoreProcessor))]
private TestScoreProcessor scoreProcessor = new TestScoreProcessor();
[Cached(typeof(DrawableRuleset))]
private TestDrawableRuleset drawableRuleset = new TestDrawableRuleset();
public TestSceneHitErrorMeter()
[SetUpSteps]
public void SetUp()
{
recreateDisplay(new OsuHitWindows(), 5);
AddStep("reset score processor", () => scoreProcessor.Reset());
}
[Test]
public void TestBasic()
{
AddStep("create display", () => recreateDisplay(new OsuHitWindows(), 5));
AddRepeatStep("New random judgement", () => newJudgement(), 40);
@ -45,12 +53,11 @@ namespace osu.Game.Tests.Visual.Gameplay
AddRepeatStep("New max positive", () => newJudgement(drawableRuleset.HitWindows.WindowFor(HitResult.Meh)), 20);
AddStep("New fixed judgement (50ms)", () => newJudgement(50));
ScheduledDelegate del = null;
AddStep("Judgement barrage", () =>
{
int runCount = 0;
ScheduledDelegate del = null;
del = Scheduler.AddDelayed(() =>
{
newJudgement(runCount++ / 10f);
@ -60,6 +67,7 @@ namespace osu.Game.Tests.Visual.Gameplay
del?.Cancel();
}, 10, true);
});
AddUntilStep("wait for barrage", () => del.Cancelled);
}
[Test]
@ -84,10 +92,49 @@ namespace osu.Game.Tests.Visual.Gameplay
}
[Test]
public void TestCatch()
public void TestEmpty()
{
AddStep("OD 1", () => recreateDisplay(new CatchHitWindows(), 1));
AddStep("OD 10", () => recreateDisplay(new CatchHitWindows(), 10));
AddStep("empty windows", () => recreateDisplay(HitWindows.Empty, 5));
AddStep("hit", () => newJudgement());
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
AddAssert("circle added", () =>
this.ChildrenOfType<ColourHitErrorMeter>().All(
meter => meter.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Count() == 1));
AddStep("miss", () => newJudgement(50, HitResult.Miss));
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
AddAssert("circle added", () =>
this.ChildrenOfType<ColourHitErrorMeter>().All(
meter => meter.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Count() == 2));
}
[Test]
public void TestBonus()
{
AddStep("OD 1", () => recreateDisplay(new OsuHitWindows(), 1));
AddStep("small bonus", () => newJudgement(result: HitResult.SmallBonus));
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
AddAssert("no circle added", () => !this.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Any());
AddStep("large bonus", () => newJudgement(result: HitResult.LargeBonus));
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
AddAssert("no circle added", () => !this.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Any());
}
[Test]
public void TestIgnore()
{
AddStep("OD 1", () => recreateDisplay(new OsuHitWindows(), 1));
AddStep("ignore hit", () => newJudgement(result: HitResult.IgnoreHit));
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
AddAssert("no circle added", () => !this.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Any());
AddStep("ignore miss", () => newJudgement(result: HitResult.IgnoreMiss));
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
AddAssert("no circle added", () => !this.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Any());
}
private void recreateDisplay(HitWindows hitWindows, float overallDifficulty)
@ -154,12 +201,12 @@ namespace osu.Game.Tests.Visual.Gameplay
});
}
private void newJudgement(double offset = 0)
private void newJudgement(double offset = 0, HitResult result = HitResult.Perfect)
{
scoreProcessor.ApplyResult(new JudgementResult(new HitCircle { HitWindows = drawableRuleset.HitWindows }, new Judgement())
{
TimeOffset = offset == 0 ? RNG.Next(-150, 150) : offset,
Type = HitResult.Perfect,
Type = result,
});
}
@ -177,6 +224,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public override Container Overlays { get; }
public override Container FrameStableComponents { get; }
public override IFrameStableClock FrameStableClock { get; }
internal override bool FrameStablePlayback { get; set; }
public override IReadOnlyList<Mod> Mods { get; }
public override double GameplayStartTime { get; }
@ -198,5 +246,10 @@ namespace osu.Game.Tests.Visual.Gameplay
public override void CancelResume() => throw new NotImplementedException();
}
private class TestScoreProcessor : ScoreProcessor
{
public void Reset() => base.Reset(false);
}
}
}

View File

@ -88,13 +88,18 @@ namespace osu.Game.Tests.Visual.Gameplay
{
beforeLoadAction?.Invoke();
prepareBeatmap();
LoadScreen(loader = new TestPlayerLoader(() => player = new TestPlayer(interactive, interactive)));
}
private void prepareBeatmap()
{
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
Beatmap.Value.BeatmapInfo.EpilepsyWarning = epilepsyWarning;
foreach (var mod in SelectedMods.Value.OfType<IApplicableToTrack>())
mod.ApplyToTrack(Beatmap.Value.Track);
LoadScreen(loader = new TestPlayerLoader(() => player = new TestPlayer(interactive, interactive)));
}
[Test]
@ -178,10 +183,13 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("load slow dummy beatmap", () =>
{
LoadScreen(loader = new TestPlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000);
prepareBeatmap();
slowPlayer = new SlowLoadPlayer(false, false);
LoadScreen(loader = new TestPlayerLoader(() => slowPlayer));
});
AddStep("schedule slow load", () => Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000));
AddUntilStep("wait for player to be current", () => slowPlayer.IsCurrentScreen());
}

View File

@ -14,7 +14,7 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestToggleEditor()
{
AddStep("show available components", () => SetContents(() => new SkinComponentToolbox(300)
AddStep("show available components", () => SetContents(_ => new SkinComponentToolbox(300)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,

View File

@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
AddStep("create editor overlay", () =>
{
SetContents(() =>
SetContents(_ =>
{
var ruleset = new OsuRuleset();
var mods = new[] { ruleset.GetAutoplayMod() };

View File

@ -3,26 +3,26 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD;
using osu.Game.Skinning;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneSkinnableAccuracyCounter : SkinnableTestScene
public class TestSceneSkinnableAccuracyCounter : SkinnableHUDComponentTestScene
{
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
[Cached]
private ScoreProcessor scoreProcessor = new ScoreProcessor();
protected override Drawable CreateDefaultImplementation() => new DefaultAccuracyCounter();
protected override Drawable CreateLegacyImplementation() => new LegacyAccuracyCounter();
[SetUpSteps]
public void SetUpSteps()
{
AddStep("Set initial accuracy", () => scoreProcessor.Accuracy.Value = 1);
AddStep("Create accuracy counters", () => SetContents(() => new SkinnableDrawable(new HUDSkinComponent(HUDSkinComponents.AccuracyCounter))));
}
[Test]

View File

@ -3,26 +3,19 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using osu.Game.Screens.Play.HUD;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneComboCounter : SkinnableTestScene
public class TestSceneSkinnableComboCounter : SkinnableHUDComponentTestScene
{
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
[Cached]
private ScoreProcessor scoreProcessor = new ScoreProcessor();
[SetUpSteps]
public void SetUpSteps()
{
AddStep("Create combo counters", () => SetContents(() => new SkinnableDrawable(new HUDSkinComponent(HUDSkinComponents.ComboCounter))));
}
protected override Drawable CreateDefaultImplementation() => new DefaultComboCounter();
protected override Drawable CreateLegacyImplementation() => new LegacyComboCounter();
[Test]
public void TestComboCounterIncrementing()

View File

@ -42,9 +42,9 @@ namespace osu.Game.Tests.Visual.Gameplay
Spacing = new Vector2(10),
Children = new[]
{
new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
new ExposedSkinnableDrawable("default", _ => new DefaultBox()),
new ExposedSkinnableDrawable("available", _ => new DefaultBox()),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), ConfineMode.NoScaling)
}
},
};
@ -73,9 +73,9 @@ namespace osu.Game.Tests.Visual.Gameplay
Spacing = new Vector2(10),
Children = new[]
{
new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
new ExposedSkinnableDrawable("default", _ => new DefaultBox()),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), ConfineMode.ScaleToFit),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), ConfineMode.NoScaling)
}
},
};
@ -100,7 +100,7 @@ namespace osu.Game.Tests.Visual.Gameplay
Child = new SkinProvidingContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)
Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"))
}
};
});
@ -129,7 +129,7 @@ namespace osu.Game.Tests.Visual.Gameplay
};
});
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"))));
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
@ -152,7 +152,7 @@ namespace osu.Game.Tests.Visual.Gameplay
};
});
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"))));
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddStep("disable", () => target.Disable());
AddAssert("consumer using base source", () => consumer.Drawable is BaseSourceBox);
@ -180,9 +180,8 @@ namespace osu.Game.Tests.Visual.Gameplay
{
public new Drawable Drawable => base.Drawable;
public ExposedSkinnableDrawable(string name, Func<ISkinComponent, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null,
ConfineMode confineMode = ConfineMode.ScaleToFit)
: base(new TestSkinComponent(name), defaultImplementation, allowFallback, confineMode)
public ExposedSkinnableDrawable(string name, Func<ISkinComponent, Drawable> defaultImplementation, ConfineMode confineMode = ConfineMode.ScaleToFit)
: base(new TestSkinComponent(name), defaultImplementation, confineMode)
{
}
}
@ -250,14 +249,14 @@ namespace osu.Game.Tests.Visual.Gameplay
public new Drawable Drawable => base.Drawable;
public int SkinChangedCount { get; private set; }
public SkinConsumer(string name, Func<ISkinComponent, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null)
: base(new TestSkinComponent(name), defaultImplementation, allowFallback)
public SkinConsumer(string name, Func<ISkinComponent, Drawable> defaultImplementation)
: base(new TestSkinComponent(name), defaultImplementation)
{
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
protected override void SkinChanged(ISkinSource skin)
{
base.SkinChanged(skin, allowFallback);
base.SkinChanged(skin);
SkinChangedCount++;
}
}
@ -301,6 +300,8 @@ namespace osu.Game.Tests.Visual.Gameplay
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => throw new NotImplementedException();
}
private class SecondarySource : ISkin
@ -312,6 +313,8 @@ namespace osu.Game.Tests.Visual.Gameplay
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => throw new NotImplementedException();
}
[Cached(typeof(ISkinSource))]
@ -325,6 +328,8 @@ namespace osu.Game.Tests.Visual.Gameplay
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => throw new NotImplementedException();
public event Action SourceChanged
{
add { }

View File

@ -77,7 +77,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
AddStep("create overlay", () =>
{
SetContents(() =>
SetContents(_ =>
{
hudOverlay = new HUDOverlay(null, Array.Empty<Mod>());

View File

@ -3,28 +3,28 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD;
using osu.Game.Skinning;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneSkinnableHealthDisplay : SkinnableTestScene
public class TestSceneSkinnableHealthDisplay : SkinnableHUDComponentTestScene
{
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
[Cached(typeof(HealthProcessor))]
private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
protected override Drawable CreateDefaultImplementation() => new DefaultHealthDisplay();
protected override Drawable CreateLegacyImplementation() => new LegacyHealthDisplay();
[SetUpSteps]
public void SetUpSteps()
{
AddStep("Create health displays", () => SetContents(() => new SkinnableDrawable(new HUDSkinComponent(HUDSkinComponents.HealthDisplay))));
AddStep(@"Reset all", delegate
{
healthProcessor.Health.Value = 1;

View File

@ -3,26 +3,20 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD;
using osu.Game.Skinning;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneSkinnableScoreCounter : SkinnableTestScene
public class TestSceneSkinnableScoreCounter : SkinnableHUDComponentTestScene
{
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
[Cached]
private ScoreProcessor scoreProcessor = new ScoreProcessor();
[SetUpSteps]
public void SetUpSteps()
{
AddStep("Create score counters", () => SetContents(() => new SkinnableDrawable(new HUDSkinComponent(HUDSkinComponents.ScoreCounter))));
}
protected override Drawable CreateDefaultImplementation() => new DefaultScoreCounter();
protected override Drawable CreateLegacyImplementation() => new LegacyScoreCounter();
[Test]
public void TestScoreCounterIncrementing()

View File

@ -29,14 +29,13 @@ namespace osu.Game.Tests.Visual.Gameplay
{
AddStep("setup hierarchy", () =>
{
Children = new Drawable[]
Child = skinSource = new TestSkinSourceContainer
{
skinSource = new TestSkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = skinnableSound = new PausableSkinnableSound(new SampleInfo("Gameplay/normal-sliderslide"))
},
RelativeSizeAxes = Axes.Both,
};
// has to be added after the hierarchy above else the `ISkinSource` dependency won't be cached.
skinSource.Add(skinnableSound = new PausableSkinnableSound(new SampleInfo("Gameplay/normal-sliderslide")));
});
}
@ -147,6 +146,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => source?.GetTexture(componentName, wrapModeS, wrapModeT);
public ISample GetSample(ISampleInfo sampleInfo) => source?.GetSample(sampleInfo);
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => source?.GetConfig<TLookup, TValue>(lookup);
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => source?.FindProvider(lookupFunction);
public void TriggerSourceChanged()
{

View File

@ -76,9 +76,9 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("screen hasn't changed", () => Stack.CurrentScreen is SoloSpectator);
start();
sendFrames();
waitForPlayer();
sendFrames();
AddAssert("ensure frames arrived", () => replayHandler.HasFrames);
AddUntilStep("wait for frame starvation", () => replayHandler.WaitingForFrame);
@ -116,12 +116,11 @@ namespace osu.Game.Tests.Visual.Gameplay
start();
loadSpectatingScreen();
waitForPlayer();
AddStep("advance frame count", () => nextFrame = 300);
sendFrames();
waitForPlayer();
AddUntilStep("playing from correct point in time", () => player.ChildrenOfType<DrawableRuleset>().First().FrameStableClock.CurrentTime > 30000);
}
@ -210,7 +209,7 @@ namespace osu.Game.Tests.Visual.Gameplay
private double currentFrameStableTime
=> player.ChildrenOfType<FrameStabilityContainer>().First().FrameStableClock.CurrentTime;
private void waitForPlayer() => AddUntilStep("wait for player", () => Stack.CurrentScreen is Player);
private void waitForPlayer() => AddUntilStep("wait for player", () => (Stack.CurrentScreen as Player)?.IsLoaded == true);
private void start(int? beatmapId = null) => AddStep("start play", () => testSpectatorClient.StartPlay(streamingUser.Id, beatmapId ?? importedBeatmapId));

View File

@ -53,7 +53,8 @@ namespace osu.Game.Tests.Visual.Gameplay
CreateTest(null);
AddUntilStep("completion set by processor", () => Player.ScoreProcessor.HasCompleted.Value);
AddStep("skip outro", () => InputManager.Key(osuTK.Input.Key.Space));
AddAssert("score shown", () => Player.IsScoreShown);
AddUntilStep("wait for score shown", () => Player.IsScoreShown);
AddUntilStep("time less than storyboard duration", () => Player.GameplayClockContainer.GameplayClock.CurrentTime < currentStoryboardDuration);
}
[Test]

View File

@ -37,7 +37,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait();
}

View File

@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
}
[SetUp]

View File

@ -73,8 +73,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
for (int i = 0; i < users; i++)
spectatorClient.StartPlay(i, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
Client.CurrentMatchPlayingUserIds.Clear();
Client.CurrentMatchPlayingUserIds.AddRange(spectatorClient.PlayingUsers);
spectatorClient.Schedule(() =>
{
Client.CurrentMatchPlayingUserIds.Clear();
Client.CurrentMatchPlayingUserIds.AddRange(spectatorClient.PlayingUsers);
});
Children = new Drawable[]
{
@ -91,6 +94,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
});
AddUntilStep("wait for load", () => leaderboard.IsLoaded);
AddUntilStep("wait for user population", () => Client.CurrentMatchPlayingUserIds.Count > 0);
}
[Test]

View File

@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
beatmaps = new List<BeatmapInfo>();

View File

@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();

View File

@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
Add(beatmapTracker = new OnlinePlayBeatmapAvailabilityTracker

View File

@ -141,14 +141,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
private Room createRoom(Action<Room> initFunc = null)
{
var room = new Room();
room.Name.Value = "test room";
room.Playlist.Add(new PlaylistItem
var room = new Room
{
Beatmap = { Value = new TestBeatmap(Ruleset.Value).BeatmapInfo },
Ruleset = { Value = Ruleset.Value }
});
Name =
{
Value = "test room"
},
Playlist =
{
new PlaylistItem
{
Beatmap = { Value = new TestBeatmap(Ruleset.Value).BeatmapInfo },
Ruleset = { Value = Ruleset.Value }
}
}
};
initFunc?.Invoke(room);
return room;

View File

@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
var beatmapTracker = new OnlinePlayBeatmapAvailabilityTracker { SelectedItem = { BindTarget = selectedItem } };
base.Content.Add(beatmapTracker);

View File

@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
var beatmaps = new List<BeatmapInfo>();

View File

@ -9,15 +9,19 @@ using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Overlays.Toolbar;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Options;
using osu.Game.Tests.Beatmaps.IO;
using osu.Game.Tests.Visual.Multiplayer;
using osuTK;
using osuTK.Input;
@ -95,11 +99,12 @@ namespace osu.Game.Tests.Visual.Navigation
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
AddStep("set autoplay", () => Game.SelectedMods.Value = new[] { new OsuModAutoplay() });
AddStep("set mods", () => Game.SelectedMods.Value = new Mod[] { new OsuModNoFail(), new OsuModDoubleTime { SpeedChange = { Value = 2 } } });
AddStep("press enter", () => InputManager.Key(Key.Enter));
AddUntilStep("wait for player", () => (player = Game.ScreenStack.CurrentScreen as Player) != null);
AddStep("seek to end", () => player.ChildrenOfType<GameplayClockContainer>().First().Seek(beatmap().Track.Length));
AddUntilStep("wait for track playing", () => beatmap().Track.IsRunning);
AddStep("seek to near end", () => player.ChildrenOfType<GameplayClockContainer>().First().Seek(beatmap().Beatmap.HitObjects[^1].StartTime - 1000));
AddUntilStep("wait for pass", () => (results = Game.ScreenStack.CurrentScreen as ResultsScreen) != null && results.IsLoaded);
AddStep("attempt to retry", () => results.ChildrenOfType<HotkeyRetryOverlay>().First().Action());
AddUntilStep("wait for player", () => Game.ScreenStack.CurrentScreen != player && Game.ScreenStack.CurrentScreen is Player);
@ -150,6 +155,14 @@ namespace osu.Game.Tests.Visual.Navigation
AddUntilStep("wait for track", () => !Game.MusicController.CurrentTrack.IsDummyDevice && Game.MusicController.IsPlaying);
}
[Test]
public void TestPushSongSelectAndPressBackButtonImmediately()
{
AddStep("push song select", () => Game.ScreenStack.Push(new TestPlaySongSelect()));
AddStep("press back button", () => Game.ChildrenOfType<BackButton>().First().Action());
AddWaitStep("wait two frames", 2);
}
[Test]
public void TestExitSongSelectWithClick()
{
@ -296,6 +309,18 @@ namespace osu.Game.Tests.Visual.Navigation
AddAssert("Toolbar is hidden", () => Game.Toolbar.State.Value == Visibility.Hidden);
}
[Test]
public void TestPushMatchSubScreenAndPressBackButtonImmediately()
{
TestMultiplayer multiplayer = null;
PushAndConfirm(() => multiplayer = new TestMultiplayer());
AddStep("open room", () => multiplayer.OpenNewRoom());
AddStep("press back button", () => Game.ChildrenOfType<BackButton>().First().Action());
AddWaitStep("wait two frames", 2);
}
private void pushEscape() =>
AddStep("Press escape", () => InputManager.Key(Key.Escape));
@ -320,5 +345,18 @@ namespace osu.Game.Tests.Visual.Navigation
protected override bool DisplayStableImportPrompt => false;
}
private class TestMultiplayer : Screens.OnlinePlay.Multiplayer.Multiplayer
{
[Cached(typeof(MultiplayerClient))]
public readonly TestMultiplayerClient Client;
public TestMultiplayer()
{
Client = new TestMultiplayerClient((TestMultiplayerRoomManager)RoomManager);
}
protected override RoomManager CreateRoomManager() => new TestMultiplayerRoomManager();
}
}
}

View File

@ -9,6 +9,8 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
@ -36,6 +38,10 @@ namespace osu.Game.Tests.Visual.Online
private Channel previousChannel => joinedChannels.ElementAt(joinedChannels.ToList().IndexOf(currentChannel) - 1);
private Channel channel1 => channels[0];
private Channel channel2 => channels[1];
private Channel channel3 => channels[2];
[Resolved]
private GameHost host { get; set; }
public TestSceneChatOverlay()
{
@ -44,7 +50,8 @@ namespace osu.Game.Tests.Visual.Online
{
Name = $"Channel no. {index}",
Topic = index == 3 ? null : $"We talk about the number {index} here",
Type = index % 2 == 0 ? ChannelType.PM : ChannelType.Temporary
Type = index % 2 == 0 ? ChannelType.PM : ChannelType.Temporary,
Id = index
})
.ToList();
}
@ -228,6 +235,92 @@ namespace osu.Game.Tests.Visual.Online
AddAssert("All channels closed", () => !channelManager.JoinedChannels.Any());
}
[Test]
public void TestCloseTabShortcut()
{
AddStep("Join 2 channels", () =>
{
channelManager.JoinChannel(channel1);
channelManager.JoinChannel(channel2);
});
// Want to close channel 2
AddStep("Select channel 2", () => clickDrawable(chatOverlay.TabMap[channel2]));
AddStep("Close tab via shortcut", pressCloseDocumentKeys);
// Channel 2 should be closed
AddAssert("Channel 1 open", () => channelManager.JoinedChannels.Contains(channel1));
AddAssert("Channel 2 closed", () => !channelManager.JoinedChannels.Contains(channel2));
// Want to close channel 1
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
AddStep("Close tab via shortcut", pressCloseDocumentKeys);
// Channel 1 and channel 2 should be closed
AddAssert("All channels closed", () => !channelManager.JoinedChannels.Any());
}
[Test]
public void TestNewTabShortcut()
{
AddStep("Join 2 channels", () =>
{
channelManager.JoinChannel(channel1);
channelManager.JoinChannel(channel2);
});
// Want to join another channel
AddStep("Press new tab shortcut", pressNewTabKeys);
// Selector should be visible
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
}
[Test]
public void TestRestoreTabShortcut()
{
AddStep("Join 3 channels", () =>
{
channelManager.JoinChannel(channel1);
channelManager.JoinChannel(channel2);
channelManager.JoinChannel(channel3);
});
// Should do nothing
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
AddAssert("All channels still open", () => channelManager.JoinedChannels.Count == 3);
// Close channel 1
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
AddStep("Click normal close button", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
AddAssert("Channel 1 closed", () => !channelManager.JoinedChannels.Contains(channel1));
AddAssert("Other channels still open", () => channelManager.JoinedChannels.Count == 2);
// Reopen channel 1
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
AddAssert("All channels now open", () => channelManager.JoinedChannels.Count == 3);
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
// Close two channels
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
AddStep("Close channel 1", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
AddStep("Select channel 2", () => clickDrawable(chatOverlay.TabMap[channel2]));
AddStep("Close channel 2", () => clickDrawable(((TestPrivateChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child));
AddAssert("Only one channel open", () => channelManager.JoinedChannels.Count == 1);
AddAssert("Current channel is channel 3", () => currentChannel == channel3);
// Should first re-open channel 2
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
AddAssert("Channel 1 still closed", () => !channelManager.JoinedChannels.Contains(channel1));
AddAssert("Channel 2 now open", () => channelManager.JoinedChannels.Contains(channel2));
AddAssert("Current channel is channel 2", () => currentChannel == channel2);
// Should then re-open channel 1
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
AddAssert("All channels now open", () => channelManager.JoinedChannels.Count == 3);
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
}
private void pressChannelHotkey(int number)
{
var channelKey = Key.Number0 + number;
@ -236,6 +329,23 @@ namespace osu.Game.Tests.Visual.Online
InputManager.ReleaseKey(Key.AltLeft);
}
private void pressCloseDocumentKeys() => pressKeysFor(PlatformActionType.DocumentClose);
private void pressNewTabKeys() => pressKeysFor(PlatformActionType.TabNew);
private void pressRestoreTabKeys() => pressKeysFor(PlatformActionType.TabRestore);
private void pressKeysFor(PlatformActionType type)
{
var binding = host.PlatformKeyBindings.First(b => ((PlatformAction)b.Action).ActionType == type);
foreach (var k in binding.KeyCombination.Keys)
InputManager.PressKey((Key)k);
foreach (var k in binding.KeyCombination.Keys)
InputManager.ReleaseKey((Key)k);
}
private void clickDrawable(Drawable d)
{
InputManager.MoveMouseTo(d);

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@ -0,0 +1,102 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.Wiki;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneWikiHeader : OsuTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Orange);
[Cached]
private readonly Bindable<APIWikiPage> wikiPageData = new Bindable<APIWikiPage>(new APIWikiPage
{
Title = "Main Page",
Path = "Main_Page",
});
private TestHeader header;
[SetUp]
public void SetUp() => Schedule(() =>
{
Child = header = new TestHeader
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
ShowIndexPage = dummyShowIndexPage,
ShowParentPage = dummyShowParentPage,
};
wikiPageData.BindTo(header.WikiPageData);
});
[Test]
public void TestWikiHeader()
{
AddAssert("Current is index", () => checkCurrent("index"));
AddStep("Change wiki page data", () => wikiPageData.Value = new APIWikiPage
{
Title = "Welcome",
Path = "Welcome"
});
AddAssert("Current is welcome", () => checkCurrent("Welcome"));
AddAssert("Check breadcrumb", checkBreadcrumb);
AddStep("Change current to index", () => header.Current.Value = "index");
AddAssert("Current is index", () => checkCurrent("index"));
AddStep("Change wiki page data", () => wikiPageData.Value = new APIWikiPage
{
Title = "Developers",
Path = "People/The_Team/Developers",
Subtitle = "The Team",
});
AddAssert("Current is 'Developers'", () => checkCurrent("Developers"));
AddAssert("Check breadcrumb", checkBreadcrumb);
AddStep("Change current to 'The Team'", () => header.Current.Value = "The Team");
AddAssert("Current is 'The Team'", () => checkCurrent("The Team"));
AddAssert("Check breadcrumb", checkBreadcrumb);
}
private bool checkCurrent(string expectedCurrent) => header.Current.Value == expectedCurrent;
private bool checkBreadcrumb()
{
var result = header.TabControlItems.Contains(wikiPageData.Value.Title);
if (wikiPageData.Value.Subtitle != null)
result = header.TabControlItems.Contains(wikiPageData.Value.Subtitle) && result;
return result;
}
private void dummyShowIndexPage() => wikiPageData.SetDefault();
private void dummyShowParentPage()
{
wikiPageData.Value = new APIWikiPage
{
Path = "People/The_Team",
Title = "The Team",
Subtitle = "People"
};
}
private class TestHeader : WikiHeader
{
public IReadOnlyList<string> TabControlItems => TabControl.Items;
}
}
}

View File

@ -0,0 +1,43 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Overlays;
using osu.Game.Overlays.Wiki;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneWikiMainPage : OsuTestScene
{
[Cached]
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Orange);
public TestSceneWikiMainPage()
{
Children = new Drawable[]
{
new Box
{
Colour = overlayColour.Background5,
RelativeSizeAxes = Axes.Both,
},
new BasicScrollContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(20),
Child = new WikiMainPage
{
Markdown = main_page_markdown
}
}
};
}
// From https://osu.ppy.sh/api/v2/wiki/en/Main_Page
private const string main_page_markdown =
"---\nlayout: main_page\n---\n\n<!-- Do not add any empty lines inside this div. -->\n\n<div class=\"wiki-main-page__blurb\">\nWelcome to the osu! wiki, a project containing a wide range of osu! related information.\n</div>\n\n<div class=\"wiki-main-page__panels\">\n<div class=\"wiki-main-page-panel wiki-main-page-panel--full\">\n\n# Getting started\n\n[Welcome](/wiki/Welcome) • [Installation](/wiki/Installation) • [Registration](/wiki/Registration) • [Help Centre](/wiki/Help_Centre) • [FAQ](/wiki/FAQ)\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# Game client\n\n[Interface](/wiki/Interface) • [Options](/wiki/Options) • [Visual settings](/wiki/Visual_Settings) • [Shortcut key reference](/wiki/Shortcut_key_reference) • [Configuration file](/wiki/osu!_Program_Files/User_Configuration_File) • [Program files](/wiki/osu!_Program_Files)\n\n[File formats](/wiki/osu!_File_Formats): [.osz](/wiki/osu!_File_Formats/Osz_(file_format)) • [.osk](/wiki/osu!_File_Formats/Osk_(file_format)) • [.osr](/wiki/osu!_File_Formats/Osr_(file_format)) • [.osu](/wiki/osu!_File_Formats/Osu_(file_format)) • [.osb](/wiki/osu!_File_Formats/Osb_(file_format)) • [.db](/wiki/osu!_File_Formats/Db_(file_format))\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# Gameplay\n\n[Game modes](/wiki/Game_mode): [osu!](/wiki/Game_mode/osu!) • [osu!taiko](/wiki/Game_mode/osu!taiko) • [osu!catch](/wiki/Game_mode/osu!catch) • [osu!mania](/wiki/Game_mode/osu!mania)\n\n[Beatmap](/wiki/Beatmap) • [Hit object](/wiki/Hit_object) • [Mods](/wiki/Game_modifier) • [Score](/wiki/Score) • [Replay](/wiki/Replay) • [Multi](/wiki/Multi)\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# [Beatmap editor](/wiki/Beatmap_Editor)\n\nSections: [Compose](/wiki/Beatmap_Editor/Compose) • [Design](/wiki/Beatmap_Editor/Design) • [Timing](/wiki/Beatmap_Editor/Timing) • [Song setup](/wiki/Beatmap_Editor/Song_Setup)\n\nComponents: [AiMod](/wiki/Beatmap_Editor/AiMod) • [Beat snap divisor](/wiki/Beatmap_Editor/Beat_Snap_Divisor) • [Distance snap](/wiki/Beatmap_Editor/Distance_Snap) • [Menu](/wiki/Beatmap_Editor/Menu) • [SB load](/wiki/Beatmap_Editor/SB_Load) • [Timelines](/wiki/Beatmap_Editor/Timelines)\n\n[Beatmapping](/wiki/Beatmapping) • [Difficulty](/wiki/Beatmap/Difficulty) • [Mapping techniques](/wiki/Mapping_Techniques) • [Storyboarding](/wiki/Storyboarding)\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# Beatmap submission and ranking\n\n[Submission](/wiki/Submission) • [Modding](/wiki/Modding) • [Ranking procedure](/wiki/Beatmap_ranking_procedure) • [Mappers' Guild](/wiki/Mappers_Guild) • [Project Loved](/wiki/Project_Loved)\n\n[Ranking criteria](/wiki/Ranking_Criteria): [osu!](/wiki/Ranking_Criteria/osu!) • [osu!taiko](/wiki/Ranking_Criteria/osu!taiko) • [osu!catch](/wiki/Ranking_Criteria/osu!catch) • [osu!mania](/wiki/Ranking_Criteria/osu!mania)\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# Community\n\n[Tournaments](/wiki/Tournaments) • [Skinning](/wiki/Skinning) • [Projects](/wiki/Projects) • [Guides](/wiki/Guides) • [osu!dev Discord server](/wiki/osu!dev_Discord_server) • [How you can help](/wiki/How_You_Can_Help!) • [Glossary](/wiki/Glossary)\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# People\n\n[The Team](/wiki/People/The_Team): [Developers](/wiki/People/The_Team/Developers) • [Global Moderation Team](/wiki/People/The_Team/Global_Moderation_Team) • [Support Team](/wiki/People/The_Team/Support_Team) • [Nomination Assessment Team](/wiki/People/The_Team/Nomination_Assessment_Team) • [Beatmap Nominators](/wiki/People/The_Team/Beatmap_Nominators) • [osu! Alumni](/wiki/People/The_Team/osu!_Alumni) • [Project Loved Team](/wiki/People/The_Team/Project_Loved_Team)\n\nOrganisations: [osu! UCI](/wiki/Organisations/osu!_UCI)\n\n[Community Contributors](/wiki/People/Community_Contributors) • [Users with unique titles](/wiki/People/Users_with_unique_titles)\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# For developers\n\n[API](/wiki/osu!api) • [Bot account](/wiki/Bot_account) • [Brand identity guidelines](/wiki/Brand_identity_guidelines)\n\n</div>\n<div class=\"wiki-main-page-panel\">\n\n# About the wiki\n\n[Sitemap](/wiki/Sitemap) • [Contribution guide](/wiki/osu!_wiki_Contribution_Guide) • [Article styling criteria](/wiki/Article_Styling_Criteria) • [News styling criteria](/wiki/News_Styling_Criteria)\n\n</div>\n</div>\n";
}
}

View File

@ -0,0 +1,175 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using Markdig.Syntax.Inlines;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Containers.Markdown;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers.Markdown;
using osu.Game.Overlays;
using osu.Game.Overlays.Wiki.Markdown;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneWikiMarkdownContainer : OsuTestScene
{
private TestMarkdownContainer markdownContainer;
[Cached]
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Orange);
[SetUp]
public void Setup() => Schedule(() =>
{
Children = new Drawable[]
{
new Box
{
Colour = overlayColour.Background5,
RelativeSizeAxes = Axes.Both,
},
new BasicScrollContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(20),
Child = markdownContainer = new TestMarkdownContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
}
};
});
[Test]
public void TestLink()
{
AddStep("set current path", () => markdownContainer.CurrentPath = $"{API.WebsiteRootUrl}/wiki/Article_styling_criteria/");
AddStep("set '/wiki/Main_Page''", () => markdownContainer.Text = "[wiki main page](/wiki/Main_Page)");
AddAssert("check url", () => markdownContainer.Link.Url == $"{API.WebsiteRootUrl}/wiki/Main_Page");
AddStep("set '../FAQ''", () => markdownContainer.Text = "[FAQ](../FAQ)");
AddAssert("check url", () => markdownContainer.Link.Url == $"{API.WebsiteRootUrl}/wiki/FAQ");
AddStep("set './Writing''", () => markdownContainer.Text = "[wiki writing guidline](./Writing)");
AddAssert("check url", () => markdownContainer.Link.Url == $"{API.WebsiteRootUrl}/wiki/Article_styling_criteria/Writing");
AddStep("set 'Formatting''", () => markdownContainer.Text = "[wiki formatting guidline](Formatting)");
AddAssert("check url", () => markdownContainer.Link.Url == $"{API.WebsiteRootUrl}/wiki/Article_styling_criteria/Formatting");
}
[Test]
public void TestOutdatedNoticeBox()
{
AddStep("Add outdated yaml header", () =>
{
markdownContainer.Text = @"---
outdated: true
---";
});
}
[Test]
public void TestNeedsCleanupNoticeBox()
{
AddStep("Add needs cleanup yaml header", () =>
{
markdownContainer.Text = @"---
needs_cleanup: true
---";
});
}
[Test]
public void TestOnlyShowOutdatedNoticeBox()
{
AddStep("Add outdated and needs cleanup yaml", () =>
{
markdownContainer.Text = @"---
outdated: true
needs_cleanup: true
---";
});
}
[Test]
public void TestAbsoluteImage()
{
AddStep("Add absolute image", () =>
{
markdownContainer.DocumentUrl = "https://dev.ppy.sh";
markdownContainer.Text = "![intro](/wiki/Interface/img/intro-screen.jpg)";
});
}
[Test]
public void TestRelativeImage()
{
AddStep("Add relative image", () =>
{
markdownContainer.DocumentUrl = "https://dev.ppy.sh";
markdownContainer.CurrentPath = $"{API.WebsiteRootUrl}/wiki/Interface/";
markdownContainer.Text = "![intro](img/intro-screen.jpg)";
});
}
[Test]
public void TestBlockImage()
{
AddStep("Add paragraph with block image", () =>
{
markdownContainer.DocumentUrl = "https://dev.ppy.sh";
markdownContainer.CurrentPath = $"{API.WebsiteRootUrl}/wiki/Interface/";
markdownContainer.Text = @"Line before image
![play menu](img/play-menu.jpg ""Main Menu in osu!"")
Line after image";
});
}
[Test]
public void TestInlineImage()
{
AddStep("Add inline image", () =>
{
markdownContainer.DocumentUrl = "https://dev.ppy.sh";
markdownContainer.Text = "![osu! mode icon](/wiki/shared/mode/osu.png) osu!";
});
}
private class TestMarkdownContainer : WikiMarkdownContainer
{
public LinkInline Link;
public new string DocumentUrl
{
set => base.DocumentUrl = value;
}
public override MarkdownTextFlowContainer CreateTextFlow() => new TestMarkdownTextFlowContainer
{
UrlAdded = link => Link = link,
};
private class TestMarkdownTextFlowContainer : OsuMarkdownTextFlowContainer
{
public Action<LinkInline> UrlAdded;
protected override void AddLinkText(string text, LinkInline linkInline)
{
base.AddLinkText(text, linkInline);
UrlAdded?.Invoke(linkInline);
}
protected override void AddImage(LinkInline linkInline) => AddDrawable(new WikiMarkdownImage(linkInline));
}
}
}
}

File diff suppressed because one or more lines are too long

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@ -0,0 +1,65 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Markdig.Parsers;
using Markdig.Syntax;
using Markdig.Syntax.Inlines;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Graphics.Containers.Markdown;
using osu.Game.Overlays;
using osu.Game.Overlays.Wiki;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneWikiSidebar : OsuTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Orange);
[Cached]
private readonly OverlayScrollContainer scrollContainer = new OverlayScrollContainer();
private WikiSidebar sidebar;
[SetUp]
public void SetUp() => Schedule(() => Child = sidebar = new WikiSidebar());
[Test]
public void TestNoContent()
{
AddStep("No Content", () => { });
}
[Test]
public void TestOnlyMainTitle()
{
AddStep("Add TOC", () =>
{
for (var i = 0; i < 10; i++)
addTitle($"This is a very long title {i + 1}");
});
}
[Test]
public void TestWithSubtitle()
{
AddStep("Add TOC", () =>
{
for (var i = 0; i < 10; i++)
addTitle($"This is a very long title {i + 1}", i % 4 != 0);
});
}
private void addTitle(string text, bool subtitle = false)
{
var headingBlock = new HeadingBlock(new HeadingBlockParser())
{
Inline = new ContainerInline().AppendChild(new LiteralInline(text)),
Level = subtitle ? 3 : 2,
};
var heading = new OsuMarkdownHeading(headingBlock);
sidebar.AddEntry(headingBlock, heading);
}
}
}

View File

@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.Playlists
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait();

View File

@ -70,6 +70,7 @@ namespace osu.Game.Tests.Visual.Settings
AddStep("click first row", () =>
{
firstRow = panel.ChildrenOfType<KeyBindingRow>().First();
InputManager.MoveMouseTo(firstRow);
InputManager.Click(MouseButton.Left);
});
@ -138,6 +139,64 @@ namespace osu.Game.Tests.Visual.Settings
}
}
[Test]
public void TestSingleBindingResetButton()
{
KeyBindingRow settingsKeyBindingRow = null;
AddStep("click first row", () =>
{
settingsKeyBindingRow = panel.ChildrenOfType<KeyBindingRow>().First();
InputManager.MoveMouseTo(settingsKeyBindingRow);
InputManager.Click(MouseButton.Left);
InputManager.PressKey(Key.P);
InputManager.ReleaseKey(Key.P);
});
AddUntilStep("restore button shown", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha > 0);
AddStep("click reset button for bindings", () =>
{
var resetButton = settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First();
resetButton.Click();
});
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
AddAssert("binding cleared", () => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0)));
}
[Test]
public void TestResetAllBindingsButton()
{
KeyBindingRow settingsKeyBindingRow = null;
AddStep("click first row", () =>
{
settingsKeyBindingRow = panel.ChildrenOfType<KeyBindingRow>().First();
InputManager.MoveMouseTo(settingsKeyBindingRow);
InputManager.Click(MouseButton.Left);
InputManager.PressKey(Key.P);
InputManager.ReleaseKey(Key.P);
});
AddUntilStep("restore button shown", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha > 0);
AddStep("click reset button for bindings", () =>
{
var resetButton = panel.ChildrenOfType<ResetButton>().First();
resetButton.Click();
});
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
AddAssert("binding cleared", () => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0)));
}
[Test]
public void TestClickRowSelectsFirstBinding()
{

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@ -7,6 +7,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Overlays.Settings;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.Settings
{
@ -37,7 +38,7 @@ namespace osu.Game.Tests.Visual.Settings
private class TestSettingsTextBox : SettingsTextBox
{
public new Drawable RestoreDefaultValueButton => this.ChildrenOfType<RestoreDefaultValueButton>().Single();
public Drawable RestoreDefaultValueButton => this.ChildrenOfType<RestoreDefaultValueButton<string>>().Single();
}
}
}
}

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@ -786,9 +786,12 @@ namespace osu.Game.Tests.Visual.SongSelect
}
}
private void checkVisibleItemCount(bool diff, int count) =>
AddAssert($"{count} {(diff ? "diffs" : "sets")} visible", () =>
private void checkVisibleItemCount(bool diff, int count)
{
// until step required as we are querying against alive items, which are loaded asynchronously inside DrawableCarouselBeatmapSet.
AddUntilStep($"{count} {(diff ? "diffs" : "sets")} visible", () =>
carousel.Items.Count(s => (diff ? s.Item is CarouselBeatmap : s.Item is CarouselBeatmapSet) && s.Item.Visible) == count);
}
private void checkNoSelection() => AddAssert("Selection is null", () => currentSelection == null);

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@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.SongSelect
private void load(GameHost host)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, host, Beatmap.Default));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, Resources, host, Beatmap.Default));
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();

View File

@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual.SongSelect
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, defaultBeatmap = Beatmap.Default));
Dependencies.Cache(music = new MusicController());
@ -358,7 +358,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap.Equals(target));
// this is an important check, to make sure updateComponentFromBeatmap() was actually run
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo == target);
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo.Equals(target));
}
[Test]
@ -390,7 +390,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("has correct ruleset", () => Ruleset.Value.ID == 0);
// this is an important check, to make sure updateComponentFromBeatmap() was actually run
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo == target);
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo.Equals(target));
}
[Test]
@ -781,7 +781,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo == groupIcon.Items.First().Beatmap);
AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo.Equals(groupIcon.Items.First().Beatmap));
}
[Test]

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@ -81,7 +81,7 @@ namespace osu.Game.Tests.Visual.UserInterface
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.Cache(rulesetStore = new RulesetStore(ContextFactory));
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, null, ContextFactory));
beatmap = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).Result.Beatmaps[0];

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@ -2,7 +2,9 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Overlays.Dialog;
@ -11,13 +13,20 @@ namespace osu.Game.Tests.Visual.UserInterface
[TestFixture]
public class TestSceneDialogOverlay : OsuTestScene
{
public TestSceneDialogOverlay()
private DialogOverlay overlay;
[SetUpSteps]
public void SetUpSteps()
{
DialogOverlay overlay;
AddStep("create dialog overlay", () => Child = overlay = new DialogOverlay());
}
Add(overlay = new DialogOverlay());
[Test]
public void TestBasic()
{
TestPopupDialog dialog = null;
AddStep("dialog #1", () => overlay.Push(new TestPopupDialog
AddStep("dialog #1", () => overlay.Push(dialog = new TestPopupDialog
{
Icon = FontAwesome.Regular.TrashAlt,
HeaderText = @"Confirm deletion of",
@ -37,7 +46,9 @@ namespace osu.Game.Tests.Visual.UserInterface
},
}));
AddStep("dialog #2", () => overlay.Push(new TestPopupDialog
AddAssert("first dialog displayed", () => overlay.CurrentDialog == dialog);
AddStep("dialog #2", () => overlay.Push(dialog = new TestPopupDialog
{
Icon = FontAwesome.Solid.Cog,
HeaderText = @"What do you want to do with",
@ -70,6 +81,42 @@ namespace osu.Game.Tests.Visual.UserInterface
},
},
}));
AddAssert("second dialog displayed", () => overlay.CurrentDialog == dialog);
}
[Test]
public void TestDismissBeforePush()
{
AddStep("dismissed dialog push", () =>
{
overlay.Push(new TestPopupDialog
{
State = { Value = Visibility.Hidden }
});
});
AddAssert("no dialog pushed", () => overlay.CurrentDialog == null);
}
[Test]
public void TestDismissBeforePushViaButtonPress()
{
AddStep("dismissed dialog push", () =>
{
TestPopupDialog dialog;
overlay.Push(dialog = new TestPopupDialog
{
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton { Text = @"OK" },
},
});
dialog.PerformOkAction();
});
AddAssert("no dialog pushed", () => overlay.CurrentDialog == null);
}
private class TestPopupDialog : PopupDialog

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@ -86,6 +86,15 @@ _**italic with underscore, bold with asterisk**_";
});
}
[Test]
public void TestLinkWithTitle()
{
AddStep("Add Link with title", () =>
{
markdownContainer.Text = "[wikipedia](https://www.wikipedia.org \"The Free Encyclopedia\")";
});
}
[Test]
public void TestInlineCode()
{

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@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
using osu.Game.IO.Archives;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Skinning;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Resources;
@ -52,6 +53,8 @@ namespace osu.Game.Tests
protected override Waveform GetWaveform() => new Waveform(trackStore.GetStream(firstAudioFile));
protected override ISkin GetSkin() => null;
public override Stream GetStream(string storagePath) => null;
protected override Track GetBeatmapTrack() => trackStore.Get(firstAudioFile);

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@ -3,7 +3,7 @@
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="DeepEqual" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.4" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />