Move filtering to BeatmapCarousel (but actual logic is now in FilterCriteria.

This commit is contained in:
Dean Herbert
2017-03-17 19:54:51 +09:00
parent 4b97304603
commit 907236e475
9 changed files with 131 additions and 104 deletions

View File

@ -10,7 +10,7 @@ using osu.Game.Database;
namespace osu.Game.Beatmaps.Drawables
{
internal class BeatmapGroup : IStateful<BeatmapGroupState>
public class BeatmapGroup : IStateful<BeatmapGroupState>
{
public BeatmapPanel SelectedPanel;