Move filtering to BeatmapCarousel (but actual logic is now in FilterCriteria.

This commit is contained in:
Dean Herbert
2017-03-17 19:54:51 +09:00
parent 4b97304603
commit 907236e475
9 changed files with 131 additions and 104 deletions

View File

@ -18,7 +18,7 @@ using osu.Game.Graphics.Sprites;
namespace osu.Game.Beatmaps.Drawables
{
internal class BeatmapPanel : Panel
public class BeatmapPanel : Panel
{
public BeatmapInfo Beatmap;
private Sprite background;