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X before Y for sanity
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@ -235,8 +235,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
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private void addDragHandle(Anchor anchor) => AddInternal(new SelectionBoxDragHandle
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{
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Anchor = anchor,
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Y = getAdjustmentToCenterCircleOnBorder(anchor).Y,
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X = getAdjustmentToCenterCircleOnBorder(anchor).X,
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Y = getAdjustmentToCenterCircleOnBorder(anchor).Y,
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HandleDrag = e => OnScale?.Invoke(e.Delta, anchor),
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OperationStarted = operationStarted,
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OperationEnded = operationEnded
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