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make ResetConfirmDialog
properly utilise its parent's logic
Adjust name of `DeleteAction` to `DangerousAction`
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@ -28,7 +28,7 @@ namespace osu.Game.Screens.Select
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BodyText = $"{score.User} ({score.DisplayAccuracy}, {score.Rank})";
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Icon = FontAwesome.Regular.TrashAlt;
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DeleteAction = () => scoreManager.Delete(score);
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DangerousAction = () => scoreManager.Delete(score);
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}
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}
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}
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