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Merge branch 'master' into approach-rate
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@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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Origin = Anchor.Centre;
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Position = HitObject.StackedPosition;
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Scale = new Vector2(HitObject.Scale);
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Scale = new Vector2(h.Scale);
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Children = new Drawable[]
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{
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