Rename OriginalBeatmap back to Beatmap

This commit is contained in:
smoogipoo
2018-05-07 10:29:38 +09:00
parent 7e83c75888
commit 9128e64c9a
20 changed files with 38 additions and 38 deletions

View File

@ -139,7 +139,7 @@ namespace osu.Game.Tests.Visual
};
}
private SortedList<TimingControlPoint> timingPoints => Beatmap.Value.OriginalBeatmap.ControlPointInfo.TimingPoints;
private SortedList<TimingControlPoint> timingPoints => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints;
private TimingControlPoint getNextTimingPoint(TimingControlPoint current)
{
if (timingPoints[timingPoints.Count - 1] == current)

View File

@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual
});
// select part is redundant, but wait for load isn't
selectBeatmap(beatmap.Value.OriginalBeatmap);
selectBeatmap(beatmap.Value.Beatmap);
AddWaitStep(3);