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Fix missing colour dependency in menu bar test scene
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@ -2,10 +2,12 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osu.Game.Screens.Edit.Components.Menus;
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using osu.Game.Screens.Edit.Components.Menus;
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namespace osu.Game.Tests.Visual.Editing
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namespace osu.Game.Tests.Visual.Editing
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@ -13,6 +15,9 @@ namespace osu.Game.Tests.Visual.Editing
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[TestFixture]
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[TestFixture]
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public class TestSceneEditorMenuBar : OsuTestScene
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public class TestSceneEditorMenuBar : OsuTestScene
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{
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{
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[Cached]
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private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
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public TestSceneEditorMenuBar()
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public TestSceneEditorMenuBar()
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{
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{
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Add(new Container
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Add(new Container
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