From 919ec2d3a53edc38a91e7069e261664fba46b7a2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 18 Mar 2017 22:17:23 +0900 Subject: [PATCH] Spend more when wound up. --- osu.Game/Graphics/Cursor/MenuCursor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Graphics/Cursor/MenuCursor.cs b/osu.Game/Graphics/Cursor/MenuCursor.cs index 697736a79f..105303de04 100644 --- a/osu.Game/Graphics/Cursor/MenuCursor.cs +++ b/osu.Game/Graphics/Cursor/MenuCursor.cs @@ -55,7 +55,7 @@ namespace osu.Game.Graphics.Cursor if (!state.Mouse.HasMainButtonPressed) { ((Cursor)ActiveCursor).AdditiveLayer.FadeOut(500, EasingTypes.OutQuint); - ActiveCursor.RotateTo(0, 600, EasingTypes.OutElasticHalf); + ActiveCursor.RotateTo(0, 600 * Math.Abs(ActiveCursor.Rotation / 720 + 1), EasingTypes.OutElasticHalf); ActiveCursor.ScaleTo(1, 500, EasingTypes.OutElastic); }