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Made requested changes
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@ -163,7 +163,7 @@ namespace osu.Game.Screens.Play
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lastPauseActionTime = Time.Current;
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playerInputManager.PassThrough = true;
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scoreOverlay.KeyCounter.IsCounting = false;
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pauseOverlay.SetRetries(RestartCount);
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pauseOverlay.Retries = RestartCount;
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pauseOverlay.Show();
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sourceClock.Stop();
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isPaused = true;
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