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Optimised GetSearchableTerms
Reduced memory allocations to 1
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parent
29be26b150
commit
91d206e8d2
@ -1,7 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using System;
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using osu.Framework.Localisation;
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using osu.Framework.Localisation;
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namespace osu.Game.Beatmaps
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namespace osu.Game.Beatmaps
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@ -29,10 +29,29 @@ namespace osu.Game.Beatmaps
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return new RomanisableString($"{metadata.GetPreferred(true)}".Trim(), $"{metadata.GetPreferred(false)}".Trim());
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return new RomanisableString($"{metadata.GetPreferred(true)}".Trim(), $"{metadata.GetPreferred(false)}".Trim());
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}
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}
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public static string[] GetSearchableTerms(this IBeatmapInfo beatmapInfo) => new[]
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public static ReadOnlySpan<string> GetSearchableTerms(this IBeatmapInfo beatmapInfo)
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{
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{
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beatmapInfo.DifficultyName
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Span<string> terms = new string[8];
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}.Concat(beatmapInfo.Metadata.GetSearchableTerms()).Where(s => !string.IsNullOrEmpty(s)).ToArray();
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int i = 0;
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if (!string.IsNullOrEmpty(beatmapInfo.DifficultyName))
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terms[i++] = beatmapInfo.DifficultyName;
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var metadata = beatmapInfo.Metadata;
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if (!string.IsNullOrEmpty(metadata.Author.Username))
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terms[i++] = metadata.Author.Username;
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if (!string.IsNullOrEmpty(metadata.Artist))
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terms[i++] = metadata.Artist;
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if (!string.IsNullOrEmpty(metadata.ArtistUnicode))
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terms[i++] = metadata.ArtistUnicode;
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if (!string.IsNullOrEmpty(metadata.Title))
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terms[i++] = metadata.Title;
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if (!string.IsNullOrEmpty(metadata.TitleUnicode))
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terms[i++] = metadata.TitleUnicode;
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if (!string.IsNullOrEmpty(metadata.Source))
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terms[i++] = metadata.Source;
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if (!string.IsNullOrEmpty(metadata.Tags))
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terms[i++] = metadata.Tags;
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return terms[..i];
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}
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private static string getVersionString(IBeatmapInfo beatmapInfo) => string.IsNullOrEmpty(beatmapInfo.DifficultyName) ? string.Empty : $"[{beatmapInfo.DifficultyName}]";
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private static string getVersionString(IBeatmapInfo beatmapInfo) => string.IsNullOrEmpty(beatmapInfo.DifficultyName) ? string.Empty : $"[{beatmapInfo.DifficultyName}]";
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}
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}
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@ -55,12 +55,31 @@ namespace osu.Game.Screens.Select.Carousel
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match &= !criteria.UserStarDifficulty.HasFilter || criteria.UserStarDifficulty.IsInRange(BeatmapInfo.StarRating);
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match &= !criteria.UserStarDifficulty.HasFilter || criteria.UserStarDifficulty.IsInRange(BeatmapInfo.StarRating);
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if (match && criteria.SearchTerms.Length > 0)
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if (!match)
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{
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{
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string[] terms = BeatmapInfo.GetSearchableTerms();
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Filtered.Value = !match;
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return;
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}
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if (criteria.SearchTerms.Length > 0)
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{
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var terms = BeatmapInfo.GetSearchableTerms();
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foreach (string criteriaTerm in criteria.SearchTerms)
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foreach (string criteriaTerm in criteria.SearchTerms)
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match &= terms.Any(term => term.Contains(criteriaTerm, StringComparison.InvariantCultureIgnoreCase));
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{
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bool any = false;
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// ReSharper disable once LoopCanBeConvertedToQuery
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foreach (string term in terms)
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{
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if (!term.Contains(criteriaTerm, StringComparison.InvariantCultureIgnoreCase)) continue;
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any = true;
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break;
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}
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match &= any;
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}
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// if a match wasn't found via text matching of terms, do a second catch-all check matching against online IDs.
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// if a match wasn't found via text matching of terms, do a second catch-all check matching against online IDs.
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// this should be done after text matching so we can prioritise matching numbers in metadata.
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// this should be done after text matching so we can prioritise matching numbers in metadata.
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@ -71,8 +90,13 @@ namespace osu.Game.Screens.Select.Carousel
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}
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}
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}
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}
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if (match)
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if (!match)
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match &= criteria.CollectionBeatmapMD5Hashes?.Contains(BeatmapInfo.MD5Hash) ?? true;
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{
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Filtered.Value = !match;
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return;
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}
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match &= criteria.CollectionBeatmapMD5Hashes?.Contains(BeatmapInfo.MD5Hash) ?? true;
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if (match && criteria.RulesetCriteria != null)
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if (match && criteria.RulesetCriteria != null)
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match &= criteria.RulesetCriteria.Matches(BeatmapInfo);
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match &= criteria.RulesetCriteria.Matches(BeatmapInfo);
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