Make AccentColour a bindable (#5420)

Make AccentColour a bindable

Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
This commit is contained in:
Dean Herbert
2019-07-23 20:37:47 +09:00
committed by GitHub
15 changed files with 74 additions and 118 deletions

View File

@ -114,20 +114,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
pathBindable.BindTo(slider.PathBindable);
pathBindable.BindValueChanged(_ => Body.Refresh());
}
public override Color4 AccentColour
{
get => base.AccentColour;
set
AccentColour.BindValueChanged(colour =>
{
base.AccentColour = value;
Body.AccentColour = AccentColour;
Ball.AccentColour = AccentColour;
Body.AccentColour = colour.NewValue;
Ball.AccentColour = colour.NewValue;
foreach (var drawableHitObject in NestedHitObjects)
drawableHitObject.AccentColour = AccentColour;
}
drawableHitObject.AccentColour.Value = colour.NewValue;
}, true);
}
public readonly Bindable<bool> Tracking = new Bindable<bool>();
@ -167,9 +162,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.SkinChanged(skin, allowFallback);
Body.BorderSize = skin.GetValue<SkinConfiguration, float?>(s => s.SliderBorderSize) ?? SliderBody.DEFAULT_BORDER_SIZE;
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour;
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour.Value;
Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Color4.White;
Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? AccentColour;
Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? AccentColour.Value;
}
protected override void CheckForResult(bool userTriggered, double timeOffset)