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Fix incorrect BeatmapManager construction
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@ -6,6 +6,7 @@ using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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@ -79,7 +80,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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dependencies.Cache(rulesetStore = new RulesetStore(ContextFactory));
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dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, Audio, dependencies.Get<GameHost>(), Beatmap.Default));
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dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), dependencies.Get<GameHost>(), Beatmap.Default));
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dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, null, ContextFactory));
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beatmap = beatmapManager.Import(TestResources.GetTestBeatmapForImport()).Result.Beatmaps[0];
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