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Make playlist beatmap and ruleset into bindables
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@ -121,10 +121,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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room.Playlist.Add(new PlaylistItem
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{
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Ruleset = ruleset,
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Beatmap = new BeatmapInfo
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Ruleset = { Value = ruleset },
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Beatmap =
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{
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Metadata = new BeatmapMetadata()
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Value = new BeatmapInfo
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{
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Metadata = new BeatmapMetadata()
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}
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}
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});
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}
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