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Make playlist beatmap and ruleset into bindables
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@ -37,16 +37,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
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Room.Playlist.Clear();
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Room.Playlist.Add(new PlaylistItem
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{
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Beatmap = new BeatmapInfo
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Beatmap =
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{
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StarDifficulty = 2.4,
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Ruleset = rulesets.GetRuleset(0),
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Metadata = new BeatmapMetadata
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Value = new BeatmapInfo
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{
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Title = @"My Song",
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Artist = @"VisualTests",
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AuthorString = @"osu!lazer",
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},
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StarDifficulty = 2.4,
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Ruleset = rulesets.GetRuleset(0),
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Metadata = new BeatmapMetadata
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{
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Title = @"My Song",
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Artist = @"VisualTests",
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AuthorString = @"osu!lazer",
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},
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}
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}
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});
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});
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@ -60,16 +63,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
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Room.Playlist.Clear();
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Room.Playlist.Add(new PlaylistItem
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{
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Beatmap = new BeatmapInfo
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Beatmap =
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{
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StarDifficulty = 4.2,
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Ruleset = rulesets.GetRuleset(3),
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Metadata = new BeatmapMetadata
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Value = new BeatmapInfo
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{
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Title = @"Your Song",
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Artist = @"Tester",
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AuthorString = @"Someone",
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},
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StarDifficulty = 4.2,
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Ruleset = rulesets.GetRuleset(3),
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Metadata = new BeatmapMetadata
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{
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Title = @"Your Song",
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Artist = @"Tester",
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AuthorString = @"Someone",
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},
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}
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}
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});
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});
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