Make playlist beatmap and ruleset into bindables

This commit is contained in:
smoogipoo
2020-02-13 18:12:47 +09:00
parent 08d0a08d54
commit 91edadfe9d
17 changed files with 79 additions and 68 deletions

View File

@ -37,16 +37,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
Room.Playlist.Clear();
Room.Playlist.Add(new PlaylistItem
{
Beatmap = new BeatmapInfo
Beatmap =
{
StarDifficulty = 2.4,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
Value = new BeatmapInfo
{
Title = @"My Song",
Artist = @"VisualTests",
AuthorString = @"osu!lazer",
},
StarDifficulty = 2.4,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"My Song",
Artist = @"VisualTests",
AuthorString = @"osu!lazer",
},
}
}
});
});
@ -60,16 +63,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
Room.Playlist.Clear();
Room.Playlist.Add(new PlaylistItem
{
Beatmap = new BeatmapInfo
Beatmap =
{
StarDifficulty = 4.2,
Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
Value = new BeatmapInfo
{
Title = @"Your Song",
Artist = @"Tester",
AuthorString = @"Someone",
},
StarDifficulty = 4.2,
Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
{
Title = @"Your Song",
Artist = @"Tester",
AuthorString = @"Someone",
},
}
}
});
});