Rename SpeedAdjustment -> MultiplierControlPoint + reworking.

This commit is contained in:
smoogipooo
2017-06-09 16:57:17 +09:00
parent 4b2669e65d
commit 921350128d
11 changed files with 66 additions and 66 deletions

View File

@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Mania.Timing
{
private readonly ScrollingAlgorithm scrollingAlgorithm;
public ManiaSpeedAdjustmentContainer(SpeedAdjustment timingSection, ScrollingAlgorithm scrollingAlgorithm)
public ManiaSpeedAdjustmentContainer(MultiplierControlPoint timingSection, ScrollingAlgorithm scrollingAlgorithm)
: base(timingSection, Axes.Y)
{
this.scrollingAlgorithm = scrollingAlgorithm;
@ -27,8 +27,8 @@ namespace osu.Game.Rulesets.Mania.Timing
return;
// This is very naive and can be improved, but is adequate for now
LifetimeStart = TimingSection.Time - VisibleTimeRange;
LifetimeEnd = TimingSection.Time + Content.Height * 2;
LifetimeStart = MultiplierControlPoint.StartTime - VisibleTimeRange;
LifetimeEnd = MultiplierControlPoint.StartTime + Content.Height * 2;
}
protected override DrawableTimingSection CreateTimingSection()
@ -37,9 +37,9 @@ namespace osu.Game.Rulesets.Mania.Timing
{
default:
case ScrollingAlgorithm.Basic:
return new BasicScrollingDrawableTimingSection(TimingSection);
return new BasicScrollingDrawableTimingSection(MultiplierControlPoint);
case ScrollingAlgorithm.Gravity:
return new GravityScrollingDrawableTimingSection(TimingSection);
return new GravityScrollingDrawableTimingSection(MultiplierControlPoint);
}
}
}