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https://github.com/osukey/osukey.git
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Improve fruit visuals
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@ -1,15 +1,15 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.MathUtils;
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using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
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using OpenTK;
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using OpenTK.Graphics;
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using System;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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@ -22,65 +22,33 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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Origin = Anchor.Centre;
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Size = new Vector2(Pulp.PULP_SIZE * 2.2f, Pulp.PULP_SIZE * 2.8f);
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Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS);
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AccentColour = HitObject.ComboColour;
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Masking = false;
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Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
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//Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new Framework.Graphics.Drawable[]
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Children = new[]
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{
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//todo: share this more
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new BufferedContainer
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{
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RelativeSizeAxes = Axes.Both,
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CacheDrawnFrameBuffer = true,
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Children = new Framework.Graphics.Drawable[]
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{
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new Pulp
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{
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RelativePositionAxes = Axes.Both,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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AccentColour = AccentColour,
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Scale = new Vector2(0.6f),
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},
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new Pulp
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{
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RelativePositionAxes = Axes.Both,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AccentColour = AccentColour,
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Y = -0.08f
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},
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new Pulp
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{
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RelativePositionAxes = Axes.Both,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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AccentColour = AccentColour,
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Y = -0.08f
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},
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new Pulp
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{
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RelativePositionAxes = Axes.Both,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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AccentColour = AccentColour,
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},
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}
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},
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createPulp(HitObject.VisualRepresentation),
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border = new Circle
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{
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Size = new Vector2(Pulp.PULP_SIZE * 3.5f),
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EdgeEffect = new EdgeEffectParameters
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{
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Hollow = true,
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Type = EdgeEffectType.Glow,
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Radius = 4,
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Colour = AccentColour.Darken(1).Opacity(0.8f)
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},
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Size = new Vector2(Height * 1.5f),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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BorderColour = AccentColour,
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BorderThickness = 3,
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BorderColour = Color4.White,
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BorderThickness = 2.5f,
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Children = new Framework.Graphics.Drawable[]
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{
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new Box
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@ -104,11 +72,179 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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AccentColour = Color4.Red,
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Blending = BlendingMode.Additive,
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Alpha = 0.5f,
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Scale = new Vector2(2)
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Scale = new Vector2(1.333f)
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});
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}
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}
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private Framework.Graphics.Drawable createPulp(FruitVisualRepresentation representation)
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{
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const float large_pulp_3 = 13f;
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const float distance_from_centre_3 = 0.23f;
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const float large_pulp_4 = large_pulp_3 * 0.925f;
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const float distance_from_centre_4 = distance_from_centre_3 / 0.925f;
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const float small_pulp = large_pulp_3 / 2;
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Vector2 positionAt(float angle, float distance) => new Vector2(
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distance * (float)Math.Sin(angle * Math.PI / 180),
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distance * (float)Math.Cos(angle * Math.PI / 180));
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switch (representation)
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{
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default:
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return new Container { };
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case FruitVisualRepresentation.DPad:
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return new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Framework.Graphics.Drawable[]
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{
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new Pulp
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.BottomCentre,
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AccentColour = AccentColour,
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Size = new Vector2(small_pulp),
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Y = 0.05f,
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},
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new Pulp
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{
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AccentColour = AccentColour,
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Size = new Vector2(large_pulp_4),
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Position = positionAt(0, distance_from_centre_4),
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},
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new Pulp
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{
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AccentColour = AccentColour,
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Size = new Vector2(large_pulp_4),
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Position = positionAt(90, distance_from_centre_4),
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},
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new Pulp
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{
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AccentColour = AccentColour,
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Size = new Vector2(large_pulp_4),
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Position = positionAt(180, distance_from_centre_4),
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},
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new Pulp
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{
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Size = new Vector2(large_pulp_4),
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AccentColour = AccentColour,
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Position = positionAt(270, distance_from_centre_4),
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},
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}
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};
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case FruitVisualRepresentation.Pineapple:
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return new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Framework.Graphics.Drawable[]
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{
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new Pulp
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.BottomCentre,
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AccentColour = AccentColour,
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Size = new Vector2(small_pulp),
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Y = 0.1f,
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},
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new Pulp
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{
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AccentColour = AccentColour,
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Size = new Vector2(large_pulp_4),
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Position = positionAt(45, distance_from_centre_4),
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},
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new Pulp
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{
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AccentColour = AccentColour,
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Size = new Vector2(large_pulp_4),
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Position = positionAt(135, distance_from_centre_4),
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},
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new Pulp
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{
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AccentColour = AccentColour,
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Size = new Vector2(large_pulp_4),
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Position = positionAt(225, distance_from_centre_4),
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},
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new Pulp
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{
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Size = new Vector2(large_pulp_4),
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AccentColour = AccentColour,
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Position = positionAt(315, distance_from_centre_4),
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},
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}
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};
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case FruitVisualRepresentation.Triforce:
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return new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Framework.Graphics.Drawable[]
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{
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new Pulp
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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AccentColour = AccentColour,
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Size = new Vector2(small_pulp),
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Y = -0.1f,
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},
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new Pulp
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{
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AccentColour = AccentColour,
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Size = new Vector2(large_pulp_3),
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Position = positionAt(60, distance_from_centre_3),
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},
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new Pulp
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{
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AccentColour = AccentColour,
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Size = new Vector2(large_pulp_3),
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Position = positionAt(180, distance_from_centre_3),
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},
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new Pulp
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{
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Size = new Vector2(large_pulp_3),
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AccentColour = AccentColour,
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Position = positionAt(300, distance_from_centre_3),
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},
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}
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};
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case FruitVisualRepresentation.Grape:
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return new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Framework.Graphics.Drawable[]
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{
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new Pulp
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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AccentColour = AccentColour,
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Size = new Vector2(small_pulp),
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},
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new Pulp
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{
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AccentColour = AccentColour,
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Size = new Vector2(large_pulp_3),
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Position = positionAt(0, distance_from_centre_3),
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},
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new Pulp
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{
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AccentColour = AccentColour,
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Size = new Vector2(large_pulp_3),
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Position = positionAt(120, distance_from_centre_3),
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},
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new Pulp
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{
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Size = new Vector2(large_pulp_3),
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AccentColour = AccentColour,
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Position = positionAt(240, distance_from_centre_3),
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},
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}
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};
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}
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}
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protected override void Update()
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{
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base.Update();
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