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Improve fruit visuals
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@ -6,18 +6,17 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
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{
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public class Pulp : Circle, IHasAccentColour
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{
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public const float PULP_SIZE = (float)CatchHitObject.OBJECT_RADIUS / 2.2f;
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public Pulp()
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{
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Size = new Vector2(PULP_SIZE);
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RelativePositionAxes = Axes.Both;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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Blending = BlendingMode.Additive;
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Colour = Color4.White.Opacity(0.9f);
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@ -34,8 +33,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow,
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Radius = 5,
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Colour = accentColour.Lighten(100),
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Radius = 8,
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Colour = accentColour.Darken(0.2f).Opacity(0.75f)
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};
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}
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}
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