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Implement category dropdown for multiplayer
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@ -12,11 +12,11 @@ using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Lounge.Components
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{
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public class FilterControl : SearchableListFilterControl<PrimaryFilter, SecondaryFilter>
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public class FilterControl : SearchableListFilterControl<RoomStatusFilter, RoomCategoryFilter>
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{
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protected override Color4 BackgroundColour => Color4.Black.Opacity(0.5f);
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protected override PrimaryFilter DefaultTab => PrimaryFilter.Open;
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protected override SecondaryFilter DefaultCategory => SecondaryFilter.Public;
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protected override RoomStatusFilter DefaultTab => RoomStatusFilter.Open;
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protected override RoomCategoryFilter DefaultCategory => RoomCategoryFilter.Normal;
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protected override float ContentHorizontalPadding => base.ContentHorizontalPadding + OsuScreen.HORIZONTAL_OVERFLOW_PADDING;
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@ -43,6 +43,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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ruleset.BindValueChanged(_ => updateFilter());
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Search.Current.BindValueChanged(_ => scheduleUpdateFilter());
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Dropdown.Current.BindValueChanged(_ => updateFilter());
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Tabs.Current.BindValueChanged(_ => updateFilter(), true);
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}
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@ -61,14 +62,14 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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filter.Value = new FilterCriteria
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{
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SearchString = Search.Current.Value ?? string.Empty,
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PrimaryFilter = Tabs.Current.Value,
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SecondaryFilter = DisplayStyleControl.Dropdown.Current.Value,
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StatusFilter = Tabs.Current.Value,
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RoomCategoryFilter = Dropdown.Current.Value,
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Ruleset = ruleset.Value
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};
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}
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}
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public enum PrimaryFilter
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public enum RoomStatusFilter
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{
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Open,
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@ -78,9 +79,9 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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Owned,
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}
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public enum SecondaryFilter
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public enum RoomCategoryFilter
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{
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Public,
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//Private,
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Normal,
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Spotlight
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}
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}
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@ -8,8 +8,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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public class FilterCriteria
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{
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public string SearchString;
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public PrimaryFilter PrimaryFilter;
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public SecondaryFilter SecondaryFilter;
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public RoomStatusFilter StatusFilter;
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public RoomCategoryFilter RoomCategoryFilter;
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public RulesetInfo Ruleset;
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}
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}
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@ -77,14 +77,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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if (!string.IsNullOrEmpty(criteria.SearchString))
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matchingFilter &= r.FilterTerms.Any(term => term.IndexOf(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase) >= 0);
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switch (criteria.SecondaryFilter)
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{
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default:
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case SecondaryFilter.Public:
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matchingFilter &= r.Room.Availability.Value == RoomAvailability.Public;
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break;
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}
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r.MatchingFilter = matchingFilter;
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}
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});
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