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Group, rename and standardise tests
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Tests.Visual;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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using osu.Game.Tournament.Screens.Ladder.Components;
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namespace osu.Game.Tournament.Tests.Components
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{
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public class TestSceneDrawableTournamentMatch : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(TournamentMatch),
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typeof(DrawableTournamentTeam),
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};
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public TestSceneDrawableTournamentMatch()
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{
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Container<DrawableTournamentMatch> level1;
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Container<DrawableTournamentMatch> level2;
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var match1 = new TournamentMatch(
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new TournamentTeam { FlagName = { Value = "AU" }, FullName = { Value = "Australia" }, },
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new TournamentTeam { FlagName = { Value = "JP" }, FullName = { Value = "Japan" }, Acronym = { Value = "JPN" } })
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{
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Team1Score = { Value = 4 },
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Team2Score = { Value = 1 },
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};
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var match2 = new TournamentMatch(
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new TournamentTeam
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{
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FlagName = { Value = "RO" },
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FullName = { Value = "Romania" },
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}
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);
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Child = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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level1 = new FillFlowContainer<DrawableTournamentMatch>
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{
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AutoSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Children = new[]
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{
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new DrawableTournamentMatch(match1),
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new DrawableTournamentMatch(match2),
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new DrawableTournamentMatch(new TournamentMatch()),
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}
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},
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level2 = new FillFlowContainer<DrawableTournamentMatch>
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{
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AutoSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Margin = new MarginPadding(20),
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Children = new[]
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{
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new DrawableTournamentMatch(new TournamentMatch()),
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new DrawableTournamentMatch(new TournamentMatch())
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}
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}
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}
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};
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level1.Children[0].Match.Progression.Value = level2.Children[0].Match;
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level1.Children[1].Match.Progression.Value = level2.Children[0].Match;
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AddRepeatStep("change scores", () => match1.Team2Score.Value++, 4);
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AddStep("add new team", () => match2.Team2.Value = new TournamentTeam { FlagName = { Value = "PT" }, FullName = { Value = "Portugal" } });
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AddStep("Add progression", () => level1.Children[2].Match.Progression.Value = level2.Children[1].Match);
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AddStep("start match", () => match2.StartMatch());
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AddRepeatStep("change scores", () => match2.Team1Score.Value++, 10);
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AddStep("start submatch", () => level2.Children[0].Match.StartMatch());
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AddRepeatStep("change scores", () => level2.Children[0].Match.Team1Score.Value++, 5);
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AddRepeatStep("change scores", () => level2.Children[0].Match.Team2Score.Value++, 4);
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}
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}
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}
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.MathUtils;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Screens.Gameplay.Components;
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namespace osu.Game.Tournament.Tests.Components
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{
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public class TestSceneMatchScoreDisplay : LadderTestScene
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{
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[Cached(Type = typeof(MatchIPCInfo))]
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private MatchIPCInfo matchInfo = new MatchIPCInfo();
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public TestSceneMatchScoreDisplay()
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{
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Add(new MatchScoreDisplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Scheduler.AddDelayed(() =>
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{
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int amount = (int)((RNG.NextDouble() - 0.5) * 10000);
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if (amount < 0)
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matchInfo.Score1.Value -= amount;
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else
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matchInfo.Score2.Value += amount;
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}, 100, true);
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}
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}
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}
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@ -0,0 +1,42 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets;
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using osu.Game.Tests.Visual;
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using osu.Game.Tournament.Components;
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namespace osu.Game.Tournament.Tests.Components
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{
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public class TestSceneTournamentBeatmapPanel : OsuTestScene
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{
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[Resolved]
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private IAPIProvider api { get; set; }
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[Resolved]
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private RulesetStore rulesets { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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{
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var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = 1091460 });
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req.Success += success;
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api.Queue(req);
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}
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private void success(APIBeatmap apiBeatmap)
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{
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var beatmap = apiBeatmap.ToBeatmap(rulesets);
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Add(new TournamentBeatmapPanel(beatmap)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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});
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}
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}
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}
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@ -0,0 +1,130 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Online.Chat;
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using osu.Game.Tests.Visual;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Models;
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using osu.Game.Users;
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namespace osu.Game.Tournament.Tests.Components
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{
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public class TestSceneTournamentMatchChatDisplay : OsuTestScene
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{
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private readonly Channel testChannel = new Channel();
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private readonly Channel testChannel2 = new Channel();
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private readonly User admin = new User
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{
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Username = "HappyStick",
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Id = 2,
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Colour = "f2ca34"
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};
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private readonly User redUser = new User
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{
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Username = "BanchoBot",
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Id = 3,
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};
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private readonly User blueUser = new User
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{
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Username = "Zallius",
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Id = 4,
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};
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[Cached]
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private LadderInfo ladderInfo = new LadderInfo();
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[Cached]
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private MatchIPCInfo matchInfo = new MatchIPCInfo(); // hide parent
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private readonly TournamentMatchChatDisplay chatDisplay;
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public TestSceneTournamentMatchChatDisplay()
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{
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Add(chatDisplay = new TournamentMatchChatDisplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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ladderInfo.CurrentMatch.Value = new TournamentMatch
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{
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Team1 =
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{
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Value = new TournamentTeam { Players = new BindableList<User> { redUser } }
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},
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Team2 =
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{
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Value = new TournamentTeam { Players = new BindableList<User> { blueUser } }
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}
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};
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chatDisplay.Channel.Value = testChannel;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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AddStep("message from admin", () => testChannel.AddNewMessages(new Message(nextMessageId())
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{
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Sender = admin,
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Content = "I am a wang!"
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}));
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AddStep("message from team red", () => testChannel.AddNewMessages(new Message(nextMessageId())
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{
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Sender = redUser,
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Content = "I am team red."
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}));
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AddStep("message from team red", () => testChannel.AddNewMessages(new Message(nextMessageId())
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{
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Sender = redUser,
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Content = "I plan to win!"
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}));
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AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(nextMessageId())
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{
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Sender = blueUser,
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Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand."
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}));
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AddStep("message from admin", () => testChannel.AddNewMessages(new Message(nextMessageId())
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{
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Sender = admin,
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Content = "Okay okay, calm down guys. Let's do this!"
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}));
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AddStep("multiple messages", () => testChannel.AddNewMessages(new Message(nextMessageId())
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{
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Sender = admin,
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Content = "I spam you!"
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},
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new Message(nextMessageId())
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{
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Sender = admin,
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Content = "I spam you!!!1"
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},
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new Message(nextMessageId())
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{
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Sender = admin,
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Content = "I spam you!1!1"
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}));
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AddStep("change channel to 2", () => chatDisplay.Channel.Value = testChannel2);
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AddStep("change channel to 1", () => chatDisplay.Channel.Value = testChannel);
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}
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private int messageId;
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private long? nextMessageId() => messageId++;
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}
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}
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