mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Group, rename and standardise tests
This commit is contained in:
23
osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs
Normal file
23
osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Screens.Gameplay;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Screens
|
||||
{
|
||||
public class TestSceneGameplayScreen : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Add(new GameplayScreen());
|
||||
Add(chat);
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user