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Add exclude rule to fix dynamic compilations issues with settings sections
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@ -8,10 +8,12 @@ using osu.Game.Graphics.Sprites;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Testing;
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using osu.Game.Graphics;
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namespace osu.Game.Overlays.Settings
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{
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[ExcludeFromDynamicCompile]
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public abstract class SettingsSubsection : FillFlowContainer, IHasFilterableChildren
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{
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protected override Container<Drawable> Content => FlowContent;
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