diff --git a/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs b/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs index 233a382b54..5ddd12f667 100644 --- a/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs @@ -25,7 +25,7 @@ namespace osu.Game.Overlays.Settings.Sections.General Add(new SettingsButton { Text = "Check for updates", - Action = () => updateManager.CheckForUpdate(), + Action = updateManager.CheckForUpdate, Enabled = { Value = game.IsDeployedBuild } }); diff --git a/osu.Game/Updater/SimpleUpdateManager.cs b/osu.Game/Updater/SimpleUpdateManager.cs index 234fe8be8b..41248ed796 100644 --- a/osu.Game/Updater/SimpleUpdateManager.cs +++ b/osu.Game/Updater/SimpleUpdateManager.cs @@ -33,7 +33,7 @@ namespace osu.Game.Updater CheckForUpdate(); } - public override void CheckForUpdate() => Schedule(() => Task.Run(() => checkForUpdateAsync())); + public override void CheckForUpdate() => Schedule(() => Task.Run(checkForUpdateAsync)); private async void checkForUpdateAsync() {