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Adjust test namespaces
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneThreeStateMenuItem : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(OsuMenu),
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typeof(ThreeStateMenuItem),
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typeof(DrawableStatefulMenuItem)
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};
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public TestSceneThreeStateMenuItem()
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{
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Add(new OsuMenu(Direction.Vertical, true)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Items = new[]
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{
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new ThreeStateMenuItem("First"),
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new ThreeStateMenuItem("Second") { State = { Value = ThreeStates.Indeterminate } },
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new ThreeStateMenuItem("Third") { State = { Value = ThreeStates.Enabled } },
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}
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});
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}
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}
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}
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