Remove PlayerTestScene constructor and use CreateRuleset method instead

This commit is contained in:
Salman Ahmed
2020-04-17 10:32:12 +03:00
parent 5fa6bcb5a3
commit 92df4e3a9e
20 changed files with 89 additions and 116 deletions

View File

@ -16,17 +16,16 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Skinning;
using osu.Game.Storyboards;
using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual;
using osu.Game.Tests.Visual.Gameplay;
using osu.Game.Users;
namespace osu.Game.Tests.Gameplay
{
[HeadlessTest]
public class TestSceneHitObjectSamples : PlayerTestScene
public class TestSceneHitObjectSamples : TestPlayerTestScene
{
private readonly SkinInfo userSkinInfo = new SkinInfo();
@ -44,11 +43,6 @@ namespace osu.Game.Tests.Gameplay
protected override bool HasCustomSteps => true;
public TestSceneHitObjectSamples()
: base(new OsuRuleset())
{
}
private SkinSourceDependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)