SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming.

This commit is contained in:
smoogipooo
2017-08-07 16:43:54 +09:00
parent 0d3797b497
commit 933740664c
5 changed files with 8 additions and 11 deletions

View File

@ -46,12 +46,7 @@ namespace osu.Desktop.Tests.Visual
BeatmapInfo = new BeatmapInfo
{
Difficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"Sample Beatmap",
Author = @"peppy",
}
Metadata = new BeatmapMetadata()
}
};
@ -60,7 +55,7 @@ namespace osu.Desktop.Tests.Visual
Add(new TestHitRenderer(beatmap, true));
}
private class TestHitRenderer : SpeedAdjustedHitRenderer<TestPlayfield, TestHitObject, TestJudgement>
private class TestHitRenderer : ScrollingHitRenderer<TestPlayfield, TestHitObject, TestJudgement>
{
public TestHitRenderer(WorkingBeatmap beatmap, bool isForCurrentRuleset)
: base(beatmap, isForCurrentRuleset)