SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming.

This commit is contained in:
smoogipooo
2017-08-07 16:43:54 +09:00
parent 0d3797b497
commit 933740664c
5 changed files with 8 additions and 11 deletions

View File

@ -11,6 +11,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
{
/// <summary>
/// A basic class that overrides <see cref="DrawableHitObject{TObject, TJudgement}"/> and implements <see cref="IScrollingHitObject"/>.
/// This object does not need to have its <see cref="Drawable.RelativePositionAxes"/> set to be able to scroll, as this will
/// will be set by the scrolling container that contains it.
/// </summary>
public abstract class DrawableScrollingHitObject<TObject, TJudgement> : DrawableHitObject<TObject, TJudgement>, IScrollingHitObject
where TObject : HitObject