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SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming.
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@ -11,6 +11,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
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{
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/// <summary>
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/// A basic class that overrides <see cref="DrawableHitObject{TObject, TJudgement}"/> and implements <see cref="IScrollingHitObject"/>.
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/// This object does not need to have its <see cref="Drawable.RelativePositionAxes"/> set to be able to scroll, as this will
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/// will be set by the scrolling container that contains it.
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/// </summary>
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public abstract class DrawableScrollingHitObject<TObject, TJudgement> : DrawableHitObject<TObject, TJudgement>, IScrollingHitObject
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where TObject : HitObject
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