Merge branch 'master' into ranks-section

This commit is contained in:
jorolf
2017-08-09 18:47:25 +02:00
committed by GitHub
68 changed files with 1471 additions and 881 deletions

View File

@ -93,6 +93,8 @@
<Compile Include="Graphics\UserInterface\OsuContextMenu.cs" />
<Compile Include="Graphics\UserInterface\OsuContextMenuItem.cs" />
<Compile Include="Graphics\Containers\OsuHoverContainer.cs" />
<Compile Include="Input\Binding.cs" />
<Compile Include="Input\BindingStore.cs" />
<Compile Include="IO\FileStore.cs" />
<Compile Include="IO\FileInfo.cs" />
<Compile Include="Online\API\Requests\GetUsersRequest.cs" />
@ -120,6 +122,7 @@
<Compile Include="Overlays\Profile\Sections\RecentSection.cs" />
<Compile Include="Graphics\Containers\ConstrainedIconContainer.cs" />
<Compile Include="Rulesets\Mods\IApplicableToDifficulty.cs" />
<Compile Include="Input\ActionMappingInputManager.cs" />
<Compile Include="Users\UserCoverBackground.cs" />
<Compile Include="Overlays\UserProfileOverlay.cs" />
<Compile Include="Overlays\Profile\ProfileHeader.cs" />
@ -230,9 +233,9 @@
<Compile Include="Rulesets\Scoring\Score.cs" />
<Compile Include="Rulesets\Scoring\ScoreProcessor.cs" />
<Compile Include="Rulesets\Timing\SpeedAdjustmentContainer.cs" />
<Compile Include="Rulesets\Timing\DrawableTimingSection.cs" />
<Compile Include="Rulesets\Timing\LinearScrollingContainer.cs" />
<Compile Include="Rulesets\Timing\ScrollingContainer.cs" />
<Compile Include="Rulesets\Timing\MultiplierControlPoint.cs" />
<Compile Include="Rulesets\Timing\SpeedAdjustmentCollection.cs" />
<Compile Include="Screens\Menu\MenuSideFlashes.cs" />
<Compile Include="Screens\Play\HUD\HealthDisplay.cs" />
<Compile Include="Screens\Play\HUDOverlay.cs" />
@ -311,7 +314,6 @@
<Compile Include="Screens\Multiplayer\MatchCreate.cs" />
<Compile Include="Screens\Play\FailOverlay.cs" />
<Compile Include="Screens\Play\MenuOverlay.cs" />
<Compile Include="Screens\Play\KeyConversionInputManager.cs" />
<Compile Include="Screens\Play\PlayerInputManager.cs" />
<Compile Include="Screens\Play\PlayerLoader.cs" />
<Compile Include="Screens\Play\ReplayPlayer.cs" />
@ -340,9 +342,10 @@
<Compile Include="Screens\Select\Options\BeatmapOptionsOverlay.cs" />
<Compile Include="Screens\Select\PlaySongSelect.cs" />
<Compile Include="Screens\Select\SongSelect.cs" />
<Compile Include="Rulesets\UI\HitRenderer.cs" />
<Compile Include="Rulesets\UI\RulesetContainer.cs" />
<Compile Include="Rulesets\UI\Playfield.cs" />
<Compile Include="Rulesets\UI\SpeedAdjustedHitRenderer.cs" />
<Compile Include="Rulesets\UI\ScrollingRulesetContainer.cs" />
<Compile Include="Rulesets\UI\ScrollingPlayfield.cs" />
<Compile Include="Screens\Select\EditSongSelect.cs" />
<Compile Include="Screens\Play\HUD\ComboCounter.cs" />
<Compile Include="Screens\Play\HUD\ComboResultCounter.cs" />