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Merge branch 'master' into present-recommended
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@ -26,21 +26,6 @@ namespace osu.Game.Tests.Visual.SongSelect
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private TestBeatmapCarousel carousel;
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private RulesetStore rulesets;
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(CarouselItem),
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typeof(CarouselGroup),
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typeof(CarouselGroupEagerSelect),
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typeof(CarouselBeatmap),
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typeof(CarouselBeatmapSet),
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typeof(DrawableCarouselItem),
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typeof(CarouselItemState),
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typeof(DrawableCarouselBeatmap),
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typeof(DrawableCarouselBeatmapSet),
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};
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private readonly Stack<BeatmapSetInfo> selectedSets = new Stack<BeatmapSetInfo>();
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private readonly HashSet<int> eagerSelectedIDs = new HashSet<int>();
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@ -2,14 +2,12 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Overlays;
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using osu.Game.Online.Placeholders;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Scoring;
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using osu.Game.Screens.Select.Leaderboards;
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@ -20,15 +18,6 @@ namespace osu.Game.Tests.Visual.SongSelect
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{
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public class TestSceneBeatmapLeaderboard : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(Placeholder),
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typeof(MessagePlaceholder),
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typeof(RetrievalFailurePlaceholder),
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typeof(UserTopScoreContainer),
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typeof(Leaderboard<BeatmapLeaderboardScope, ScoreInfo>),
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};
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private readonly FailableLeaderboard leaderboard;
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[Cached]
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@ -24,10 +24,12 @@ using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Rulesets.Taiko;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Select;
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using osu.Game.Screens.Select.Carousel;
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using osu.Game.Screens.Select.Filter;
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using osu.Game.Users;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.SongSelect
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@ -43,24 +45,6 @@ namespace osu.Game.Tests.Visual.SongSelect
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private WorkingBeatmap defaultBeatmap;
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(Screens.Select.SongSelect),
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typeof(BeatmapCarousel),
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typeof(CarouselItem),
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typeof(CarouselGroup),
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typeof(CarouselGroupEagerSelect),
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typeof(CarouselBeatmap),
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typeof(CarouselBeatmapSet),
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typeof(DrawableCarouselItem),
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typeof(CarouselItemState),
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typeof(DrawableCarouselBeatmap),
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typeof(DrawableCarouselBeatmapSet),
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};
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private TestSongSelect songSelect;
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[BackgroundDependencyLoader]
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@ -110,7 +94,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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createSongSelect();
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AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
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waitForInitialSelection();
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WorkingBeatmap selected = null;
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@ -135,7 +119,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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createSongSelect();
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AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
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waitForInitialSelection();
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WorkingBeatmap selected = null;
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@ -189,7 +173,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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createSongSelect();
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AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
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waitForInitialSelection();
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WorkingBeatmap selected = null;
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@ -769,6 +753,76 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo == groupIcon.Items.First().Beatmap);
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}
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[Test]
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public void TestChangeRulesetWhilePresentingScore()
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{
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BeatmapInfo getPresentBeatmap() => manager.QueryBeatmap(b => !b.BeatmapSet.DeletePending && b.RulesetID == 0);
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BeatmapInfo getSwitchBeatmap() => manager.QueryBeatmap(b => !b.BeatmapSet.DeletePending && b.RulesetID == 1);
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changeRuleset(0);
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createSongSelect();
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addRulesetImportStep(0);
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addRulesetImportStep(1);
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AddStep("present score", () =>
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{
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// this ruleset change should be overridden by the present.
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Ruleset.Value = getSwitchBeatmap().Ruleset;
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songSelect.PresentScore(new ScoreInfo
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{
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User = new User { Username = "woo" },
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Beatmap = getPresentBeatmap(),
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Ruleset = getPresentBeatmap().Ruleset
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});
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});
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AddUntilStep("wait for results screen presented", () => !songSelect.IsCurrentScreen());
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AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.Equals(getPresentBeatmap()));
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AddAssert("check ruleset is correct for score", () => Ruleset.Value.ID == 0);
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}
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[Test]
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public void TestChangeBeatmapWhilePresentingScore()
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{
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BeatmapInfo getPresentBeatmap() => manager.QueryBeatmap(b => !b.BeatmapSet.DeletePending && b.RulesetID == 0);
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BeatmapInfo getSwitchBeatmap() => manager.QueryBeatmap(b => !b.BeatmapSet.DeletePending && b.RulesetID == 1);
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changeRuleset(0);
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addRulesetImportStep(0);
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addRulesetImportStep(1);
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createSongSelect();
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AddStep("present score", () =>
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{
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// this beatmap change should be overridden by the present.
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Beatmap.Value = manager.GetWorkingBeatmap(getSwitchBeatmap());
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songSelect.PresentScore(new ScoreInfo
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{
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User = new User { Username = "woo" },
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Beatmap = getPresentBeatmap(),
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Ruleset = getPresentBeatmap().Ruleset
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});
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});
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AddUntilStep("wait for results screen presented", () => !songSelect.IsCurrentScreen());
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AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.Equals(getPresentBeatmap()));
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AddAssert("check ruleset is correct for score", () => Ruleset.Value.ID == 0);
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}
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private void waitForInitialSelection()
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{
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AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
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AddUntilStep("wait for difficulty panels visible", () => songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>().Any());
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}
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private int getBeatmapIndex(BeatmapSetInfo set, BeatmapInfo info) => set.Beatmaps.FindIndex(b => b == info);
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private int getCurrentBeatmapIndex() => getBeatmapIndex(songSelect.Carousel.SelectedBeatmapSet, songSelect.Carousel.SelectedBeatmap);
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@ -876,6 +930,8 @@ namespace osu.Game.Tests.Visual.SongSelect
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public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
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public new BeatmapCarousel Carousel => base.Carousel;
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public new void PresentScore(ScoreInfo score) => base.PresentScore(score);
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protected override bool OnStart()
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{
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StartRequested?.Invoke();
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