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Update BeatmapSetOverlay to use BeatmapSetDownloader.
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@ -32,9 +32,9 @@ namespace osu.Game.Overlays.Direct
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Action = downloader.Download;
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downloader.Downloaded.ValueChanged += e =>
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downloader.Downloaded.ValueChanged += d =>
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{
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if (e)
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if (d)
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this.FadeOut(200);
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else
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this.FadeIn(200);
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