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More test hardening around ClientAPIRoom usages
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@ -254,7 +254,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddUntilStep("last playlist item selected", () =>
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{
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var lastItem = this.ChildrenOfType<DrawableRoomPlaylistItem>().Single(p => p.Item.ID == MultiplayerClient.ClientAPIRoom?.Playlist.Last().ID);
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var lastItem = this.ChildrenOfType<DrawableRoomPlaylistItem>().Single(p => p.Item.ID == MultiplayerClient.ServerAPIRoom?.Playlist.Last().ID);
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return lastItem.IsSelectedItem;
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});
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}
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