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Add FastRandom class for use in beatmap conversion.
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@ -48,6 +48,7 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
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<Compile Include="MathUtils\FastRandom.cs" />
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<Compile Include="Judgements\HitWindows.cs" />
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<Compile Include="Judgements\ManiaJudgement.cs" />
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<Compile Include="ManiaDifficultyCalculator.cs" />
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