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More docs, better docs.
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@ -52,8 +52,8 @@ namespace osu.Game.Rulesets.Osu.OsuDifficulty.Utils
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}
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/// <summary>
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/// Adds the element as the most recent one in the history.
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/// The oldest element is disposed if the history is full.
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/// Adds the item as the most recent one in the history.
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/// The oldest item is disposed if the history is full.
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/// </summary>
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public void Push(T item) // Overwrite the oldest item instead of shifting every item by one with every addition.
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{
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@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.OsuDifficulty.Utils
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}
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/// <summary>
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/// Returns an enumerator which enumerates items in the history starting from the most recently added item.
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/// Returns an enumerator which enumerates items in the history starting from the most recently added one.
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/// </summary>
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public IEnumerator<T> GetEnumerator()
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{
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