Add error message when creation fails

This commit is contained in:
smoogipoo
2018-12-26 18:38:58 +09:00
parent 9901b11600
commit 940d4a16bb
7 changed files with 109 additions and 16 deletions

View File

@ -9,6 +9,7 @@ using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi;
@ -77,7 +78,11 @@ namespace osu.Game.Tests.Visual
settings.NameField.Current.Value = expected_name;
settings.DurationField.Current.Value = expectedDuration;
roomManager.CreateRequested = r => createdRoom = r;
roomManager.CreateRequested = r =>
{
createdRoom = r;
return true;
};
});
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
@ -85,13 +90,40 @@ namespace osu.Game.Tests.Visual
AddAssert("has correct duration", () => createdRoom.Duration.Value == expectedDuration);
}
private class TestRoomSettings : MatchSettingsOverlay
[Test]
public void TestCreationFailureDisplaysError()
{
bool fail;
AddStep("setup", () =>
{
fail = true;
roomManager.CreateRequested = _ => !fail;
});
AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
AddAssert("error displayed", () => settings.ErrorText.IsPresent);
AddAssert("error has correct text", () => settings.ErrorText.Text == TestRoomManager.FAILED_TEXT);
AddStep("create room no fail", () =>
{
fail = false;
settings.ApplyButton.Action.Invoke();
});
AddUntilStep(() => !settings.ErrorText.IsPresent, "error not displayed");
}
private class TestRoomSettings : RoomSettingsOverlay
{
public new TriangleButton ApplyButton => base.ApplyButton;
public new OsuTextBox NameField => base.NameField;
public new OsuDropdown<TimeSpan> DurationField => base.DurationField;
public new OsuSpriteText ErrorText => base.ErrorText;
public TestRoomSettings(Room room)
: base(room)
{
@ -100,13 +132,22 @@ namespace osu.Game.Tests.Visual
private class TestRoomManager : IRoomManager
{
public Action<Room> CreateRequested;
public const string FAILED_TEXT = "failed";
public Func<Room, bool> CreateRequested;
public event Action<Room> RoomJoined;
public IBindableCollection<Room> Rooms { get; } = null;
public void CreateRoom(Room room) => CreateRequested?.Invoke(room);
public void CreateRoom(Room room, Action<string> onError = null)
{
if (CreateRequested == null)
return;
if (!CreateRequested.Invoke(room))
onError?.Invoke(FAILED_TEXT);
}
public void JoinRoom(Room room) => throw new NotImplementedException();