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Hide letterbox position sliders
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parent
4fa6db6cfa
commit
943bd737c4
@ -5,6 +5,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using System;
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namespace osu.Game.Overlays.Options.Sections.Graphics
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namespace osu.Game.Overlays.Options.Sections.Graphics
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{
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{
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@ -12,9 +13,16 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
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{
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{
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protected override string Header => "Layout";
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protected override string Header => "Layout";
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private OptionSlider<int> letterboxPositionX;
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private OptionSlider<int> letterboxPositionY;
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private Bindable<bool> letterboxing;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(FrameworkConfigManager config)
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private void load(FrameworkConfigManager config)
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{
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{
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letterboxing = config.GetBindable<bool>(FrameworkConfig.Letterboxing);
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new OptionLabel { Text = "Resolution: TODO dropdown" },
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new OptionLabel { Text = "Resolution: TODO dropdown" },
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@ -26,19 +34,36 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
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new OsuCheckbox
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new OsuCheckbox
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{
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{
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LabelText = "Letterboxing",
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LabelText = "Letterboxing",
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Bindable = config.GetBindable<bool>(FrameworkConfig.Letterboxing),
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Bindable = letterboxing,
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},
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},
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new OptionSlider<int>
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letterboxPositionX = new OptionSlider<int>
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{
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{
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LabelText = "Horizontal position",
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LabelText = "Horizontal position",
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Bindable = (BindableInt)config.GetBindable<int>(FrameworkConfig.LetterboxPositionX)
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Bindable = (BindableInt)config.GetBindable<int>(FrameworkConfig.LetterboxPositionX)
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},
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},
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new OptionSlider<int>
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letterboxPositionY = new OptionSlider<int>
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{
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{
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LabelText = "Vertical position",
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LabelText = "Vertical position",
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Bindable = (BindableInt)config.GetBindable<int>(FrameworkConfig.LetterboxPositionY)
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Bindable = (BindableInt)config.GetBindable<int>(FrameworkConfig.LetterboxPositionY)
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},
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},
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};
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};
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letterboxing.ValueChanged += visibilityChanged;
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letterboxing.TriggerChange();
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}
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private void visibilityChanged(object sender, EventArgs e)
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{
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if (letterboxing)
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{
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letterboxPositionX.Show();
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letterboxPositionY.Show();
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}
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else
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{
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letterboxPositionX.Hide();
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letterboxPositionY.Hide();
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}
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}
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}
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}
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}
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}
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}
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