mirror of
https://github.com/osukey/osukey.git
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Merge branch 'master' of https://github.com/ppy/osu into present-recommended
Conflicts: osu.Game/OsuGameBase.cs osu.Game/Screens/Select/DifficultyRecommender.cs osu.Game/Screens/Select/SongSelect.cs
This commit is contained in:
@ -11,17 +11,19 @@ using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Select;
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using osu.Game.Screens.Select.Carousel;
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using osu.Game.Screens.Select.Filter;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.SongSelect
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{
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[TestFixture]
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public class TestSceneBeatmapCarousel : OsuTestScene
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public class TestSceneBeatmapCarousel : OsuManualInputManagerTestScene
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{
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private TestBeatmapCarousel carousel;
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private RulesetStore rulesets;
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@ -40,11 +42,54 @@ namespace osu.Game.Tests.Visual.SongSelect
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}
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[Test]
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public void TestRecommendedSelection()
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public void TestManyPanels()
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{
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loadBeatmaps(count: 5000, randomDifficulties: true);
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}
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[Test]
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public void TestKeyRepeat()
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{
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loadBeatmaps();
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advanceSelection(false);
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AddStep("set recommendation function", () => carousel.GetRecommendedBeatmap = beatmaps => beatmaps.LastOrDefault());
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AddStep("press down arrow", () => InputManager.PressKey(Key.Down));
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BeatmapInfo selection = null;
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checkSelectionIterating(true);
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AddStep("press up arrow", () => InputManager.PressKey(Key.Up));
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checkSelectionIterating(true);
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AddStep("release down arrow", () => InputManager.ReleaseKey(Key.Down));
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checkSelectionIterating(true);
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AddStep("release up arrow", () => InputManager.ReleaseKey(Key.Up));
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checkSelectionIterating(false);
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void checkSelectionIterating(bool isIterating)
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{
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for (int i = 0; i < 3; i++)
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{
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AddStep("store selection", () => selection = carousel.SelectedBeatmap);
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if (isIterating)
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AddUntilStep("selection changed", () => carousel.SelectedBeatmap != selection);
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else
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AddUntilStep("selection not changed", () => carousel.SelectedBeatmap == selection);
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}
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}
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}
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[Test]
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public void TestRecommendedSelection()
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{
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loadBeatmaps(carouselAdjust: carousel => carousel.GetRecommendedBeatmap = beatmaps => beatmaps.LastOrDefault());
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AddStep("select last", () => carousel.SelectBeatmap(carousel.BeatmapSets.Last().Beatmaps.Last()));
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// check recommended was selected
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advanceSelection(direction: 1, diff: false);
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@ -76,7 +121,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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{
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loadBeatmaps();
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advanceSelection(direction: 1, diff: false);
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AddStep("select first", () => carousel.SelectBeatmap(carousel.BeatmapSets.First().Beatmaps.First()));
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waitForSelection(1, 1);
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advanceSelection(direction: 1, diff: true);
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@ -356,7 +401,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep("Sort by author", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Author }, false));
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AddAssert("Check zzzzz is at bottom", () => carousel.BeatmapSets.Last().Metadata.AuthorString == "zzzzz");
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AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
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AddAssert($"Check #{set_count} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Title.EndsWith($"#{set_count}!"));
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AddAssert($"Check #{set_count} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Title.EndsWith($"#{set_count}!", StringComparison.Ordinal));
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}
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[Test]
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@ -669,21 +714,22 @@ namespace osu.Game.Tests.Visual.SongSelect
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checkVisibleItemCount(true, 15);
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}
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private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null, Func<FilterCriteria> initialCriteria = null)
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private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null, Func<FilterCriteria> initialCriteria = null, Action<BeatmapCarousel> carouselAdjust = null, int? count = null, bool randomDifficulties = false)
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{
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createCarousel();
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if (beatmapSets == null)
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{
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beatmapSets = new List<BeatmapSetInfo>();
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for (int i = 1; i <= set_count; i++)
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beatmapSets.Add(createTestBeatmapSet(i));
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}
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bool changed = false;
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AddStep($"Load {(beatmapSets.Count > 0 ? beatmapSets.Count.ToString() : "some")} beatmaps", () =>
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createCarousel(c =>
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{
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carouselAdjust?.Invoke(c);
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if (beatmapSets == null)
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{
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beatmapSets = new List<BeatmapSetInfo>();
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for (int i = 1; i <= (count ?? set_count); i++)
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beatmapSets.Add(createTestBeatmapSet(i, randomDifficulties));
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}
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carousel.Filter(initialCriteria?.Invoke() ?? new FilterCriteria());
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carousel.BeatmapSetsChanged = () => changed = true;
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carousel.BeatmapSets = beatmapSets;
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@ -692,17 +738,21 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddUntilStep("Wait for load", () => changed);
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}
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private void createCarousel(Container target = null)
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private void createCarousel(Action<BeatmapCarousel> carouselAdjust = null, Container target = null)
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{
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AddStep("Create carousel", () =>
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{
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selectedSets.Clear();
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eagerSelectedIDs.Clear();
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(target ?? this).Child = carousel = new TestBeatmapCarousel
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carousel = new TestBeatmapCarousel
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{
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RelativeSizeAxes = Axes.Both,
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};
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carouselAdjust?.Invoke(carousel);
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(target ?? this).Child = carousel;
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});
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}
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@ -765,7 +815,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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private bool selectedBeatmapVisible()
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{
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var currentlySelected = carousel.Items.Find(s => s.Item is CarouselBeatmap && s.Item.State.Value == CarouselItemState.Selected);
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var currentlySelected = carousel.Items.FirstOrDefault(s => s.Item is CarouselBeatmap && s.Item.State.Value == CarouselItemState.Selected);
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if (currentlySelected == null)
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return true;
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@ -778,7 +828,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddAssert("Selection is visible", selectedBeatmapVisible);
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}
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private BeatmapSetInfo createTestBeatmapSet(int id)
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private BeatmapSetInfo createTestBeatmapSet(int id, bool randomDifficultyCount = false)
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{
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return new BeatmapSetInfo
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{
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@ -792,45 +842,37 @@ namespace osu.Game.Tests.Visual.SongSelect
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Title = $"test set #{id}!",
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AuthorString = string.Concat(Enumerable.Repeat((char)('z' - Math.Min(25, id - 1)), 5))
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},
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Beatmaps = new List<BeatmapInfo>(new[]
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{
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new BeatmapInfo
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{
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OnlineBeatmapID = id * 10,
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Path = "normal.osu",
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Version = "Normal",
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StarDifficulty = 2,
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BaseDifficulty = new BeatmapDifficulty
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{
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OverallDifficulty = 3.5f,
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}
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},
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new BeatmapInfo
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{
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OnlineBeatmapID = id * 10 + 1,
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Path = "hard.osu",
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Version = "Hard",
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StarDifficulty = 5,
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BaseDifficulty = new BeatmapDifficulty
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{
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OverallDifficulty = 5,
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}
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},
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new BeatmapInfo
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{
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OnlineBeatmapID = id * 10 + 2,
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Path = "insane.osu",
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Version = "Insane",
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StarDifficulty = 6,
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BaseDifficulty = new BeatmapDifficulty
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{
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OverallDifficulty = 7,
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}
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},
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}),
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Beatmaps = getBeatmaps(randomDifficultyCount ? RNG.Next(1, 20) : 3).ToList()
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};
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}
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private IEnumerable<BeatmapInfo> getBeatmaps(int count)
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{
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int id = 0;
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for (int i = 0; i < count; i++)
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{
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float diff = (float)i / count * 10;
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string version = "Normal";
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if (diff > 6.6)
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version = "Insane";
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else if (diff > 3.3)
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version = "Hard";
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yield return new BeatmapInfo
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{
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OnlineBeatmapID = id++ * 10,
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Version = version,
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StarDifficulty = diff,
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BaseDifficulty = new BeatmapDifficulty
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{
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OverallDifficulty = diff,
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}
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};
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}
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}
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private BeatmapSetInfo createTestBeatmapSetWithManyDifficulties(int id)
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{
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var toReturn = new BeatmapSetInfo
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@ -869,10 +911,25 @@ namespace osu.Game.Tests.Visual.SongSelect
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private class TestBeatmapCarousel : BeatmapCarousel
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{
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public new List<DrawableCarouselItem> Items => base.Items;
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public bool PendingFilterTask => PendingFilter != null;
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public IEnumerable<DrawableCarouselItem> Items
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{
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get
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{
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foreach (var item in ScrollableContent)
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{
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yield return item;
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if (item is DrawableCarouselBeatmapSet set)
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{
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foreach (var difficulty in set.DrawableBeatmaps)
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yield return difficulty;
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}
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}
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}
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}
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protected override IEnumerable<BeatmapSetInfo> GetLoadableBeatmaps() => Enumerable.Empty<BeatmapSetInfo>();
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}
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}
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@ -197,8 +197,8 @@ namespace osu.Game.Tests.Visual.SongSelect
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private class TestHitObject : ConvertHitObject, IHasPosition
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{
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public float X { get; } = 0;
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public float Y { get; } = 0;
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public float X => 0;
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public float Y => 0;
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public Vector2 Position { get; } = Vector2.Zero;
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}
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}
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@ -5,9 +5,9 @@ using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Overlays;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Scoring;
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using osu.Game.Screens.Select.Leaderboards;
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@ -53,53 +53,46 @@ namespace osu.Game.Tests.Visual.SongSelect
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private void showPersonalBestWithNullPosition()
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{
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leaderboard.TopScore = new APILegacyUserTopScoreInfo
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leaderboard.TopScore = new ScoreInfo
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{
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Position = null,
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Score = new APILegacyScoreInfo
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Rank = ScoreRank.XH,
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Accuracy = 1,
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MaxCombo = 244,
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TotalScore = 1707827,
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Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock() },
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User = new User
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{
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Rank = ScoreRank.XH,
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Accuracy = 1,
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MaxCombo = 244,
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TotalScore = 1707827,
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Mods = new[] { new OsuModHidden().Acronym, new OsuModHardRock().Acronym, },
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User = new User
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Id = 6602580,
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Username = @"waaiiru",
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Country = new Country
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{
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Id = 6602580,
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Username = @"waaiiru",
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Country = new Country
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{
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FullName = @"Spain",
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FlagName = @"ES",
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},
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FullName = @"Spain",
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FlagName = @"ES",
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},
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}
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},
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};
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}
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private void showPersonalBest()
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{
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leaderboard.TopScore = new APILegacyUserTopScoreInfo
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leaderboard.TopScore = new ScoreInfo
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{
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Position = 999,
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Score = new APILegacyScoreInfo
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Rank = ScoreRank.XH,
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Accuracy = 1,
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MaxCombo = 244,
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TotalScore = 1707827,
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Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
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User = new User
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{
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Rank = ScoreRank.XH,
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Accuracy = 1,
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MaxCombo = 244,
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TotalScore = 1707827,
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Mods = new[] { new OsuModHidden().Acronym, new OsuModHardRock().Acronym, },
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User = new User
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Id = 6602580,
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Username = @"waaiiru",
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Country = new Country
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{
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Id = 6602580,
|
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Username = @"waaiiru",
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Country = new Country
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{
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FullName = @"Spain",
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FlagName = @"ES",
|
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},
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FullName = @"Spain",
|
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FlagName = @"ES",
|
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},
|
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}
|
||||
},
|
||||
};
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}
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|
@ -3,9 +3,8 @@
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using System.ComponentModel;
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using osu.Framework.Graphics.Sprites;
|
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using osu.Game.Graphics;
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using osu.Game.Screens.Select.Options;
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using osuTK.Graphics;
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using osuTK.Input;
|
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|
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namespace osu.Game.Tests.Visual.SongSelect
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{
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@ -16,10 +15,13 @@ namespace osu.Game.Tests.Visual.SongSelect
|
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{
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var overlay = new BeatmapOptionsOverlay();
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||||
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, Color4.Purple, null, Key.Number1);
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overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, Color4.Purple, null, Key.Number2);
|
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overlay.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, Color4.Pink, null, Key.Number3);
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overlay.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, Color4.Yellow, null, Key.Number4);
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var colours = new OsuColour();
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||||
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overlay.AddButton(@"Manage", @"collections", FontAwesome.Solid.Book, colours.Green, null);
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||||
overlay.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, null);
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||||
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, colours.Purple, null);
|
||||
overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, colours.Purple, null);
|
||||
overlay.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, colours.Yellow, null);
|
||||
|
||||
Add(overlay);
|
||||
|
||||
|
228
osu.Game.Tests/Visual/SongSelect/TestSceneFilterControl.cs
Normal file
228
osu.Game.Tests/Visual/SongSelect/TestSceneFilterControl.cs
Normal file
@ -0,0 +1,228 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Collections;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
public class TestSceneFilterControl : OsuManualInputManagerTestScene
|
||||
{
|
||||
protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
private CollectionManager collectionManager;
|
||||
|
||||
private RulesetStore rulesets;
|
||||
private BeatmapManager beatmapManager;
|
||||
|
||||
private FilterControl control;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, host, Beatmap.Default));
|
||||
|
||||
beatmapManager.Import(TestResources.GetTestBeatmapForImport()).Wait();
|
||||
|
||||
base.Content.AddRange(new Drawable[]
|
||||
{
|
||||
collectionManager = new CollectionManager(LocalStorage),
|
||||
Content
|
||||
});
|
||||
|
||||
Dependencies.Cache(collectionManager);
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
collectionManager.Collections.Clear();
|
||||
|
||||
Child = control = new FilterControl
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = FilterControl.HEIGHT,
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestEmptyCollectionFilterContainsAllBeatmaps()
|
||||
{
|
||||
assertCollectionDropdownContains("All beatmaps");
|
||||
assertCollectionHeaderDisplays("All beatmaps");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCollectionAddedToDropdown()
|
||||
{
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "2" } }));
|
||||
assertCollectionDropdownContains("1");
|
||||
assertCollectionDropdownContains("2");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCollectionRemovedFromDropdown()
|
||||
{
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "2" } }));
|
||||
AddStep("remove collection", () => collectionManager.Collections.RemoveAt(0));
|
||||
|
||||
assertCollectionDropdownContains("1", false);
|
||||
assertCollectionDropdownContains("2");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCollectionRenamed()
|
||||
{
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
AddStep("select collection", () =>
|
||||
{
|
||||
var dropdown = control.ChildrenOfType<CollectionFilterDropdown>().Single();
|
||||
dropdown.Current.Value = dropdown.ItemSource.ElementAt(1);
|
||||
});
|
||||
|
||||
addExpandHeaderStep();
|
||||
|
||||
AddStep("change name", () => collectionManager.Collections[0].Name.Value = "First");
|
||||
|
||||
assertCollectionDropdownContains("First");
|
||||
assertCollectionHeaderDisplays("First");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAllBeatmapFilterDoesNotHaveAddButton()
|
||||
{
|
||||
addExpandHeaderStep();
|
||||
AddStep("hover all beatmaps", () => InputManager.MoveMouseTo(getAddOrRemoveButton(0)));
|
||||
AddAssert("'All beatmaps' filter does not have add button", () => !getAddOrRemoveButton(0).IsPresent);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCollectionFilterHasAddButton()
|
||||
{
|
||||
addExpandHeaderStep();
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
AddStep("hover collection", () => InputManager.MoveMouseTo(getAddOrRemoveButton(1)));
|
||||
AddAssert("collection has add button", () => getAddOrRemoveButton(1).IsPresent);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestButtonDisabledAndEnabledWithBeatmapChanges()
|
||||
{
|
||||
addExpandHeaderStep();
|
||||
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
|
||||
AddStep("select available beatmap", () => Beatmap.Value = beatmapManager.GetWorkingBeatmap(beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0]));
|
||||
AddAssert("button enabled", () => getAddOrRemoveButton(1).Enabled.Value);
|
||||
|
||||
AddStep("set dummy beatmap", () => Beatmap.SetDefault());
|
||||
AddAssert("button disabled", () => !getAddOrRemoveButton(1).Enabled.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestButtonChangesWhenAddedAndRemovedFromCollection()
|
||||
{
|
||||
addExpandHeaderStep();
|
||||
|
||||
AddStep("select available beatmap", () => Beatmap.Value = beatmapManager.GetWorkingBeatmap(beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0]));
|
||||
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
||||
|
||||
AddStep("add beatmap to collection", () => collectionManager.Collections[0].Beatmaps.Add(Beatmap.Value.BeatmapInfo));
|
||||
AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare));
|
||||
|
||||
AddStep("remove beatmap from collection", () => collectionManager.Collections[0].Beatmaps.Clear());
|
||||
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestButtonAddsAndRemovesBeatmap()
|
||||
{
|
||||
addExpandHeaderStep();
|
||||
|
||||
AddStep("select available beatmap", () => Beatmap.Value = beatmapManager.GetWorkingBeatmap(beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0]));
|
||||
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
||||
|
||||
addClickAddOrRemoveButtonStep(1);
|
||||
AddAssert("collection contains beatmap", () => collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo));
|
||||
AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare));
|
||||
|
||||
addClickAddOrRemoveButtonStep(1);
|
||||
AddAssert("collection does not contain beatmap", () => !collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo));
|
||||
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestManageCollectionsFilterIsNotSelected()
|
||||
{
|
||||
addExpandHeaderStep();
|
||||
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
AddStep("select collection", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(getCollectionDropdownItems().ElementAt(1));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
addExpandHeaderStep();
|
||||
|
||||
AddStep("click manage collections filter", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(getCollectionDropdownItems().Last());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("collection filter still selected", () => control.CreateCriteria().Collection?.Name.Value == "1");
|
||||
}
|
||||
|
||||
private void assertCollectionHeaderDisplays(string collectionName, bool shouldDisplay = true)
|
||||
=> AddAssert($"collection dropdown header displays '{collectionName}'",
|
||||
() => shouldDisplay == (control.ChildrenOfType<CollectionFilterDropdown.CollectionDropdownHeader>().Single().ChildrenOfType<SpriteText>().First().Text == collectionName));
|
||||
|
||||
private void assertCollectionDropdownContains(string collectionName, bool shouldContain = true) =>
|
||||
AddAssert($"collection dropdown {(shouldContain ? "contains" : "does not contain")} '{collectionName}'",
|
||||
// A bit of a roundabout way of going about this, see: https://github.com/ppy/osu-framework/issues/3871 + https://github.com/ppy/osu-framework/issues/3872
|
||||
() => shouldContain == (getCollectionDropdownItems().Any(i => i.ChildrenOfType<FillFlowContainer>().OfType<IHasText>().First().Text == collectionName)));
|
||||
|
||||
private IconButton getAddOrRemoveButton(int index)
|
||||
=> getCollectionDropdownItems().ElementAt(index).ChildrenOfType<IconButton>().Single();
|
||||
|
||||
private void addExpandHeaderStep() => AddStep("expand header", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(control.ChildrenOfType<CollectionFilterDropdown.CollectionDropdownHeader>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
private void addClickAddOrRemoveButtonStep(int index) => AddStep("click add or remove button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(getAddOrRemoveButton(index));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
private IEnumerable<Dropdown<CollectionFilterMenuItem>.DropdownMenu.DrawableDropdownMenuItem> getCollectionDropdownItems()
|
||||
=> control.ChildrenOfType<CollectionFilterDropdown>().Single().ChildrenOfType<Dropdown<CollectionFilterMenuItem>.DropdownMenu.DrawableDropdownMenuItem>();
|
||||
}
|
||||
}
|
@ -38,13 +38,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
public class TestScenePlaySongSelect : ScreenTestScene
|
||||
{
|
||||
private BeatmapManager manager;
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private MusicController music;
|
||||
|
||||
private WorkingBeatmap defaultBeatmap;
|
||||
|
||||
private TestSongSelect songSelect;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -102,10 +98,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddStep("select next and enter", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.Down);
|
||||
InputManager.ReleaseKey(Key.Down);
|
||||
InputManager.PressKey(Key.Enter);
|
||||
InputManager.ReleaseKey(Key.Enter);
|
||||
InputManager.Key(Key.Down);
|
||||
InputManager.Key(Key.Enter);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
|
||||
@ -127,10 +121,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddStep("select next and enter", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.Enter);
|
||||
InputManager.ReleaseKey(Key.Enter);
|
||||
InputManager.PressKey(Key.Down);
|
||||
InputManager.ReleaseKey(Key.Down);
|
||||
InputManager.Key(Key.Enter);
|
||||
InputManager.Key(Key.Down);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
|
||||
@ -155,11 +147,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
|
||||
.First(b => ((CarouselBeatmap)b.Item).Beatmap != songSelect.Carousel.SelectedBeatmap));
|
||||
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
|
||||
InputManager.PressKey(Key.Enter);
|
||||
InputManager.ReleaseKey(Key.Enter);
|
||||
InputManager.Key(Key.Enter);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
|
||||
@ -186,8 +176,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
|
||||
InputManager.PressKey(Key.Enter);
|
||||
InputManager.ReleaseKey(Key.Enter);
|
||||
InputManager.Key(Key.Enter);
|
||||
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
@ -308,15 +297,13 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddAssert("random map selected", () => songSelect.CurrentBeatmap != defaultBeatmap);
|
||||
|
||||
var sortMode = config.GetBindable<SortMode>(OsuSetting.SongSelectSortingMode);
|
||||
|
||||
AddStep(@"Sort by Artist", delegate { sortMode.Value = SortMode.Artist; });
|
||||
AddStep(@"Sort by Title", delegate { sortMode.Value = SortMode.Title; });
|
||||
AddStep(@"Sort by Author", delegate { sortMode.Value = SortMode.Author; });
|
||||
AddStep(@"Sort by DateAdded", delegate { sortMode.Value = SortMode.DateAdded; });
|
||||
AddStep(@"Sort by BPM", delegate { sortMode.Value = SortMode.BPM; });
|
||||
AddStep(@"Sort by Length", delegate { sortMode.Value = SortMode.Length; });
|
||||
AddStep(@"Sort by Difficulty", delegate { sortMode.Value = SortMode.Difficulty; });
|
||||
AddStep(@"Sort by Artist", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Artist));
|
||||
AddStep(@"Sort by Title", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Title));
|
||||
AddStep(@"Sort by Author", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Author));
|
||||
AddStep(@"Sort by DateAdded", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.DateAdded));
|
||||
AddStep(@"Sort by BPM", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.BPM));
|
||||
AddStep(@"Sort by Length", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Length));
|
||||
AddStep(@"Sort by Difficulty", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Difficulty));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -513,7 +500,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
var selectedPanel = songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().First(s => s.Item.State.Value == CarouselItemState.Selected);
|
||||
|
||||
// special case for converts checked here.
|
||||
return selectedPanel.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>().All(i =>
|
||||
return selectedPanel.ChildrenOfType<FilterableDifficultyIcon>().All(i =>
|
||||
i.IsFiltered || i.Item.Beatmap.Ruleset.ID == targetRuleset || i.Item.Beatmap.Ruleset.ID == 0);
|
||||
});
|
||||
|
||||
@ -573,10 +560,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("press ctrl+enter", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ControlLeft);
|
||||
InputManager.PressKey(Key.Enter);
|
||||
|
||||
InputManager.Key(Key.Enter);
|
||||
InputManager.ReleaseKey(Key.ControlLeft);
|
||||
InputManager.ReleaseKey(Key.Enter);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for player", () => Stack.CurrentScreen is PlayerLoader);
|
||||
@ -612,10 +597,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
set = songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().First();
|
||||
});
|
||||
|
||||
DrawableCarouselBeatmapSet.FilterableDifficultyIcon difficultyIcon = null;
|
||||
FilterableDifficultyIcon difficultyIcon = null;
|
||||
AddStep("Find an icon", () =>
|
||||
{
|
||||
difficultyIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>()
|
||||
difficultyIcon = set.ChildrenOfType<FilterableDifficultyIcon>()
|
||||
.First(icon => getDifficultyIconIndex(set, icon) != getCurrentBeatmapIndex());
|
||||
});
|
||||
|
||||
@ -623,8 +608,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
InputManager.MoveMouseTo(difficultyIcon);
|
||||
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("Selected beatmap correct", () => getCurrentBeatmapIndex() == getDifficultyIconIndex(set, difficultyIcon));
|
||||
@ -640,21 +624,20 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
}));
|
||||
|
||||
BeatmapInfo filteredBeatmap = null;
|
||||
DrawableCarouselBeatmapSet.FilterableDifficultyIcon filteredIcon = null;
|
||||
FilterableDifficultyIcon filteredIcon = null;
|
||||
|
||||
AddStep("Get filtered icon", () =>
|
||||
{
|
||||
filteredBeatmap = songSelect.Carousel.SelectedBeatmapSet.Beatmaps.First(b => b.BPM < maxBPM);
|
||||
int filteredBeatmapIndex = getBeatmapIndex(filteredBeatmap.BeatmapSet, filteredBeatmap);
|
||||
filteredIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>().ElementAt(filteredBeatmapIndex);
|
||||
filteredIcon = set.ChildrenOfType<FilterableDifficultyIcon>().ElementAt(filteredBeatmapIndex);
|
||||
});
|
||||
|
||||
AddStep("Click on a filtered difficulty", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(filteredIcon);
|
||||
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("Selected beatmap correct", () => songSelect.Carousel.SelectedBeatmap == filteredBeatmap);
|
||||
@ -680,10 +663,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
return set != null;
|
||||
});
|
||||
|
||||
DrawableCarouselBeatmapSet.FilterableDifficultyIcon difficultyIcon = null;
|
||||
FilterableDifficultyIcon difficultyIcon = null;
|
||||
AddStep("Find an icon for different ruleset", () =>
|
||||
{
|
||||
difficultyIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>()
|
||||
difficultyIcon = set.ChildrenOfType<FilterableDifficultyIcon>()
|
||||
.First(icon => icon.Item.Beatmap.Ruleset.ID == 3);
|
||||
});
|
||||
|
||||
@ -697,8 +680,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
InputManager.MoveMouseTo(difficultyIcon);
|
||||
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
|
||||
@ -731,10 +713,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
return set != null;
|
||||
});
|
||||
|
||||
DrawableCarouselBeatmapSet.FilterableGroupedDifficultyIcon groupIcon = null;
|
||||
FilterableGroupedDifficultyIcon groupIcon = null;
|
||||
AddStep("Find group icon for different ruleset", () =>
|
||||
{
|
||||
groupIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableGroupedDifficultyIcon>()
|
||||
groupIcon = set.ChildrenOfType<FilterableGroupedDifficultyIcon>()
|
||||
.First(icon => icon.Items.First().Beatmap.Ruleset.ID == 3);
|
||||
});
|
||||
|
||||
@ -744,8 +726,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
InputManager.MoveMouseTo(groupIcon);
|
||||
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
|
||||
@ -827,9 +808,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
private int getCurrentBeatmapIndex() => getBeatmapIndex(songSelect.Carousel.SelectedBeatmapSet, songSelect.Carousel.SelectedBeatmap);
|
||||
|
||||
private int getDifficultyIconIndex(DrawableCarouselBeatmapSet set, DrawableCarouselBeatmapSet.FilterableDifficultyIcon icon)
|
||||
private int getDifficultyIconIndex(DrawableCarouselBeatmapSet set, FilterableDifficultyIcon icon)
|
||||
{
|
||||
return set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>().ToList().FindIndex(i => i == icon);
|
||||
return set.ChildrenOfType<FilterableDifficultyIcon>().ToList().FindIndex(i => i == icon);
|
||||
}
|
||||
|
||||
private void addRulesetImportStep(int id) => AddStep($"import test map for ruleset {id}", () => importForRuleset(id));
|
||||
@ -885,7 +866,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
Ruleset = getRuleset(),
|
||||
OnlineBeatmapID = beatmapId,
|
||||
Path = "normal.osu",
|
||||
Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
|
||||
Length = length,
|
||||
BPM = bpm,
|
||||
|
@ -6,11 +6,11 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelect
|
||||
@ -22,7 +22,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
public TestSceneUserTopScoreContainer()
|
||||
{
|
||||
UserTopScoreContainer topScoreContainer;
|
||||
UserTopScoreContainer<ScoreInfo> topScoreContainer;
|
||||
|
||||
Add(dialogOverlay = new DialogOverlay
|
||||
{
|
||||
@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.DarkGreen,
|
||||
},
|
||||
topScoreContainer = new UserTopScoreContainer
|
||||
topScoreContainer = new UserTopScoreContainer<ScoreInfo>(s => new LeaderboardScore(s, s.Position, false))
|
||||
{
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
@ -52,69 +52,60 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
var scores = new[]
|
||||
{
|
||||
new APILegacyUserTopScoreInfo
|
||||
new ScoreInfo
|
||||
{
|
||||
Position = 999,
|
||||
Score = new APILegacyScoreInfo
|
||||
Rank = ScoreRank.XH,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
User = new User
|
||||
{
|
||||
Rank = ScoreRank.XH,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new[] { new OsuModHidden().Acronym, new OsuModHardRock().Acronym, },
|
||||
User = new User
|
||||
Id = 6602580,
|
||||
Username = @"waaiiru",
|
||||
Country = new Country
|
||||
{
|
||||
Id = 6602580,
|
||||
Username = @"waaiiru",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Spain",
|
||||
FlagName = @"ES",
|
||||
},
|
||||
FullName = @"Spain",
|
||||
FlagName = @"ES",
|
||||
},
|
||||
}
|
||||
},
|
||||
},
|
||||
new APILegacyUserTopScoreInfo
|
||||
new ScoreInfo
|
||||
{
|
||||
Position = 110000,
|
||||
Score = new APILegacyScoreInfo
|
||||
Rank = ScoreRank.X,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
User = new User
|
||||
{
|
||||
Rank = ScoreRank.X,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
User = new User
|
||||
Id = 4608074,
|
||||
Username = @"Skycries",
|
||||
Country = new Country
|
||||
{
|
||||
Id = 4608074,
|
||||
Username = @"Skycries",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Brazil",
|
||||
FlagName = @"BR",
|
||||
},
|
||||
FullName = @"Brazil",
|
||||
FlagName = @"BR",
|
||||
},
|
||||
}
|
||||
},
|
||||
},
|
||||
new APILegacyUserTopScoreInfo
|
||||
new ScoreInfo
|
||||
{
|
||||
Position = 22333,
|
||||
Score = new APILegacyScoreInfo
|
||||
Rank = ScoreRank.S,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
User = new User
|
||||
{
|
||||
Rank = ScoreRank.S,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
User = new User
|
||||
Id = 1541390,
|
||||
Username = @"Toukai",
|
||||
Country = new Country
|
||||
{
|
||||
Id = 1541390,
|
||||
Username = @"Toukai",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Canada",
|
||||
FlagName = @"CA",
|
||||
},
|
||||
FullName = @"Canada",
|
||||
FlagName = @"CA",
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
|
Reference in New Issue
Block a user