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Fix game pausing when made inactive while watching a replay
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@ -129,6 +129,7 @@ namespace osu.Game.Screens.Play
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private void replayLoadedValueChanged(ValueChangedEvent<bool> e)
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private void replayLoadedValueChanged(ValueChangedEvent<bool> e)
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{
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{
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PlayerSettingsOverlay.ReplayLoaded = e.NewValue;
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PlayerSettingsOverlay.ReplayLoaded = e.NewValue;
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HoldToQuit.PauseOnFocusLost = !e.NewValue;
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if (e.NewValue)
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if (e.NewValue)
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{
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{
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