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Merge pull request #20266 from cdwcgt/catch-combo-hide
Fade out CatchComboDisplay when hide HUD
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@ -94,6 +94,11 @@ namespace osu.Game.Screens.Play
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public int RestartCount;
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/// <summary>
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/// Whether the <see cref="HUDOverlay"/> is currently visible.
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/// </summary>
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public IBindable<bool> ShowingOverlayComponents = new Bindable<bool>();
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[Resolved]
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private ScoreManager scoreManager { get; set; }
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@ -1015,6 +1020,8 @@ namespace osu.Game.Screens.Play
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});
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HUDOverlay.IsPlaying.BindTo(localUserPlaying);
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ShowingOverlayComponents.BindTo(HUDOverlay.ShowHud);
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DimmableStoryboard.IsBreakTime.BindTo(breakTracker.IsBreakTime);
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DimmableStoryboard.StoryboardReplacesBackground.BindTo(storyboardReplacesBackground);
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