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Apply changes in-line with framework changes.
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@ -18,6 +18,8 @@ using osu.Game.Scoring;
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using osu.Game.Users.Drawables;
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using osuTK;
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using osuTK.Graphics;
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using osu.Framework.Localisation;
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using osu.Framework.Extensions.LocalisationExtensions;
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namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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@ -215,7 +217,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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private class HeaderText : OsuSpriteText
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{
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public HeaderText(string text)
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public HeaderText(LocalisableString text)
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{
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Text = text.ToUpper();
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Font = OsuFont.GetFont(size: 10, weight: FontWeight.Bold);
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