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Merge pull request #12747 from frenzibyte/current-star-rating
Allow changing current star difficulty of a `StarRatingDisplay`
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@ -1,32 +1,65 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Screens.Ranking.Expanded;
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using osuTK;
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namespace osu.Game.Tests.Visual.Ranking
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{
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public class TestSceneStarRatingDisplay : OsuTestScene
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{
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public TestSceneStarRatingDisplay()
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[Test]
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public void TestDisplay()
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{
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Child = new FillFlowContainer
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AddStep("load displays", () => Child = new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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ChildrenEnumerable = new[]
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{
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new StarRatingDisplay(new StarDifficulty(1.23, 0)),
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new StarRatingDisplay(new StarDifficulty(2.34, 0)),
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new StarRatingDisplay(new StarDifficulty(3.45, 0)),
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new StarRatingDisplay(new StarDifficulty(4.56, 0)),
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new StarRatingDisplay(new StarDifficulty(5.67, 0)),
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new StarRatingDisplay(new StarDifficulty(6.78, 0)),
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new StarRatingDisplay(new StarDifficulty(10.11, 0)),
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}
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};
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1.23,
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2.34,
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3.45,
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4.56,
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5.67,
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6.78,
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10.11,
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}.Select(starRating => new StarRatingDisplay(new StarDifficulty(starRating, 0))
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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})
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});
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}
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[Test]
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public void TestChangingStarRatingDisplay()
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{
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StarRatingDisplay starRating = null;
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AddStep("load display", () => Child = starRating = new StarRatingDisplay(new StarDifficulty(5.55, 1))
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(3f),
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});
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AddRepeatStep("set random value", () =>
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{
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starRating.Current.Value = new StarDifficulty(RNG.NextDouble(0.0, 11.0), 1);
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}, 10);
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AddSliderStep("set exact stars", 0.0, 11.0, 5.55, d =>
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{
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if (starRating != null)
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starRating.Current.Value = new StarDifficulty(d, 1);
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});
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}
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}
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}
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