mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 14:46:38 +09:00
Remove most usages of DelayReset
ButtonSystem requires some more work.
This commit is contained in:
@ -70,24 +70,26 @@ namespace osu.Game.Screens.Ranking
|
||||
circleOuterBackground.ScaleTo(1, transition_time, EasingTypes.OutQuint);
|
||||
circleOuterBackground.FadeTo(1, transition_time, EasingTypes.OutQuint);
|
||||
|
||||
Content.Delay(transition_time * 0.25f, true);
|
||||
using (BeginDelayedSequence(transition_time * 0.25f, true))
|
||||
{
|
||||
|
||||
circleOuter.ScaleTo(1, transition_time, EasingTypes.OutQuint);
|
||||
circleOuter.FadeTo(1, transition_time, EasingTypes.OutQuint);
|
||||
circleOuter.ScaleTo(1, transition_time, EasingTypes.OutQuint);
|
||||
circleOuter.FadeTo(1, transition_time, EasingTypes.OutQuint);
|
||||
|
||||
Content.Delay(transition_time * 0.3f, true);
|
||||
using (BeginDelayedSequence(transition_time * 0.3f, true))
|
||||
{
|
||||
backgroundParallax.FadeIn(transition_time, EasingTypes.OutQuint);
|
||||
|
||||
backgroundParallax.FadeIn(transition_time, EasingTypes.OutQuint);
|
||||
circleInner.ScaleTo(1, transition_time, EasingTypes.OutQuint);
|
||||
circleInner.FadeTo(1, transition_time, EasingTypes.OutQuint);
|
||||
|
||||
circleInner.ScaleTo(1, transition_time, EasingTypes.OutQuint);
|
||||
circleInner.FadeTo(1, transition_time, EasingTypes.OutQuint);
|
||||
|
||||
Content.Delay(transition_time * 0.4f, true);
|
||||
|
||||
modeChangeButtons.FadeIn(transition_time, EasingTypes.OutQuint);
|
||||
currentPage.FadeIn(transition_time, EasingTypes.OutQuint);
|
||||
|
||||
Content.DelayReset();
|
||||
using (BeginDelayedSequence(transition_time * 0.4f, true))
|
||||
{
|
||||
modeChangeButtons.FadeIn(transition_time, EasingTypes.OutQuint);
|
||||
currentPage.FadeIn(transition_time, EasingTypes.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnExiting(Screen next)
|
||||
|
Reference in New Issue
Block a user