Remove unnecessary contains checks

This commit is contained in:
Dean Herbert
2020-09-11 22:03:19 +09:00
parent 22e6df02b6
commit 94d929d8cd

View File

@ -144,8 +144,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
/// </summary> /// </summary>
/// <param name="blueprint">The blueprint.</param> /// <param name="blueprint">The blueprint.</param>
internal void HandleSelected(SelectionBlueprint blueprint) internal void HandleSelected(SelectionBlueprint blueprint)
{
if (!selectedBlueprints.Contains(blueprint))
{ {
selectedBlueprints.Add(blueprint); selectedBlueprints.Add(blueprint);
@ -155,21 +153,17 @@ namespace osu.Game.Screens.Edit.Compose.Components
UpdateVisibility(); UpdateVisibility();
} }
}
/// <summary> /// <summary>
/// Handle a blueprint becoming deselected. /// Handle a blueprint becoming deselected.
/// </summary> /// </summary>
/// <param name="blueprint">The blueprint.</param> /// <param name="blueprint">The blueprint.</param>
internal void HandleDeselected(SelectionBlueprint blueprint) internal void HandleDeselected(SelectionBlueprint blueprint)
{
if (selectedBlueprints.Remove(blueprint))
{ {
EditorBeatmap.SelectedHitObjects.Remove(blueprint.HitObject); EditorBeatmap.SelectedHitObjects.Remove(blueprint.HitObject);
UpdateVisibility(); UpdateVisibility();
} }
}
/// <summary> /// <summary>
/// Handle a blueprint requesting selection. /// Handle a blueprint requesting selection.