mirror of
https://github.com/osukey/osukey.git
synced 2025-08-05 15:44:04 +09:00
Merge remote-tracking branch 'refs/remotes/ppy/master' into accuracy-bar
This commit is contained in:
@ -11,8 +11,11 @@ namespace osu.Game.Screens
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{
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public abstract class BackgroundScreen : Screen, IEquatable<BackgroundScreen>
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{
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protected BackgroundScreen()
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private readonly bool animateOnEnter;
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protected BackgroundScreen(bool animateOnEnter = true)
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{
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this.animateOnEnter = animateOnEnter;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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}
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@ -39,11 +42,14 @@ namespace osu.Game.Screens
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public override void OnEntering(IScreen last)
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{
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this.FadeOut();
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this.MoveToX(x_movement_amount);
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if (animateOnEnter)
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{
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this.FadeOut();
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this.MoveToX(x_movement_amount);
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this.FadeIn(transition_length, Easing.InOutQuart);
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this.MoveToX(0, transition_length, Easing.InOutQuart);
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this.FadeIn(transition_length, Easing.InOutQuart);
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this.MoveToX(0, transition_length, Easing.InOutQuart);
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}
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base.OnEntering(last);
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}
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|
@ -25,6 +25,11 @@ namespace osu.Game.Screens.Backgrounds
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private Bindable<User> user;
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private Bindable<Skin> skin;
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public BackgroundScreenDefault(bool animateOnEnter = true)
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: base(animateOnEnter)
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{
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}
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[BackgroundDependencyLoader]
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private void load(IAPIProvider api, SkinManager skinManager)
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{
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|
@ -9,6 +9,8 @@ using osu.Framework.Graphics.Shaders;
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using osu.Game.Screens.Menu;
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using osuTK;
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using osu.Framework.Screens;
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using osu.Game.Configuration;
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using IntroSequence = osu.Game.Configuration.IntroSequence;
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namespace osu.Game.Screens
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{
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@ -45,6 +47,8 @@ namespace osu.Game.Screens
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private OsuScreen loadableScreen;
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private ShaderPrecompiler precompiler;
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private IntroSequence introSequence;
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protected virtual OsuScreen CreateLoadableScreen()
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{
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if (showDisclaimer)
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@ -53,7 +57,17 @@ namespace osu.Game.Screens
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return getIntroSequence();
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}
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private IntroScreen getIntroSequence() => new IntroCircles();
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private IntroScreen getIntroSequence()
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{
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switch (introSequence)
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{
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case IntroSequence.Circles:
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return new IntroCircles();
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default:
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return new IntroTriangles();
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}
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}
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protected virtual ShaderPrecompiler CreateShaderPrecompiler() => new ShaderPrecompiler();
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@ -79,9 +93,10 @@ namespace osu.Game.Screens
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}
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[BackgroundDependencyLoader]
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private void load(OsuGameBase game)
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private void load(OsuGameBase game, OsuConfigManager config)
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{
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showDisclaimer = game.IsDeployedBuild;
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introSequence = config.Get<IntroSequence>(OsuSetting.IntroSequence);
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}
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/// <summary>
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|
413
osu.Game/Screens/Menu/IntroTriangles.cs
Normal file
413
osu.Game/Screens/Menu/IntroTriangles.cs
Normal file
@ -0,0 +1,413 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio.Track;
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using osu.Framework.Bindables;
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using osu.Framework.Screens;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Video;
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using osu.Framework.MathUtils;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.IO.Archives;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Backgrounds;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Menu
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{
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public class IntroTriangles : IntroScreen
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{
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private const string menu_music_beatmap_hash = "a1556d0801b3a6b175dda32ef546f0ec812b400499f575c44fccbe9c67f9b1e5";
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private SampleChannel welcome;
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protected override BackgroundScreen CreateBackground() => background = new BackgroundScreenDefault(false)
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{
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Alpha = 0,
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};
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[Resolved]
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private AudioManager audio { get; set; }
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private Bindable<bool> menuMusic;
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private Track track;
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private WorkingBeatmap introBeatmap;
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private BackgroundScreenDefault background;
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
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{
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menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
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BeatmapSetInfo setInfo = null;
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if (!menuMusic.Value)
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{
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var sets = beatmaps.GetAllUsableBeatmapSets();
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if (sets.Count > 0)
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setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID);
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}
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if (setInfo == null)
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{
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setInfo = beatmaps.QueryBeatmapSet(b => b.Hash == menu_music_beatmap_hash);
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if (setInfo == null)
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{
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// we need to import the default menu background beatmap
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setInfo = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream(@"Tracks/triangles.osz"), "triangles.osz")).Result;
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setInfo.Protected = true;
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beatmaps.Update(setInfo);
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}
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}
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introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
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track = introBeatmap.Track;
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track.Reset();
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if (config.Get<bool>(OsuSetting.MenuVoice) && !menuMusic.Value)
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// triangles has welcome sound included in the track. only play this if the user doesn't want menu music.
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welcome = audio.Samples.Get(@"welcome");
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}
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protected override void LogoArriving(OsuLogo logo, bool resuming)
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{
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base.LogoArriving(logo, resuming);
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logo.Triangles = true;
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if (!resuming)
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{
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Beatmap.Value = introBeatmap;
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introBeatmap = null;
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PrepareMenuLoad();
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LoadComponentAsync(new TrianglesIntroSequence(logo, background)
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{
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||||
RelativeSizeAxes = Axes.Both,
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||||
Clock = new FramedClock(menuMusic.Value ? track : null),
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||||
LoadMenu = LoadMenu
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}, t =>
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{
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||||
AddInternal(t);
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||||
welcome?.Play();
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||||
// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Menu.
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if (menuMusic.Value)
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track.Start();
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||||
});
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||||
}
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||||
}
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||||
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||||
public override void OnResuming(IScreen last)
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||||
{
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||||
base.OnResuming(last);
|
||||
background.FadeOut(100);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
{
|
||||
track = null;
|
||||
base.OnSuspending(next);
|
||||
}
|
||||
|
||||
private class TrianglesIntroSequence : CompositeDrawable
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{
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||||
private readonly OsuLogo logo;
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private readonly BackgroundScreenDefault background;
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private OsuSpriteText welcomeText;
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||||
|
||||
private RulesetFlow rulesets;
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private Container rulesetsScale;
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private Drawable logoContainerSecondary;
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||||
private Drawable logoContainer;
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||||
|
||||
private GlitchingTriangles triangles;
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||||
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||||
public Action LoadMenu;
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||||
public TrianglesIntroSequence(OsuLogo logo, BackgroundScreenDefault background)
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{
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this.logo = logo;
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this.background = background;
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}
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||||
|
||||
private OsuGameBase game;
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||||
|
||||
[BackgroundDependencyLoader]
|
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private void load(TextureStore textures, OsuGameBase game)
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{
|
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this.game = game;
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|
||||
InternalChildren = new[]
|
||||
{
|
||||
triangles = new GlitchingTriangles
|
||||
{
|
||||
Alpha = 0,
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||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
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||||
Size = new Vector2(0.4f, 0.16f)
|
||||
},
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||||
welcomeText = new OsuSpriteText
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{
|
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Padding = new MarginPadding { Bottom = 10 },
|
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Font = OsuFont.GetFont(weight: FontWeight.Light, size: 42),
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Alpha = 1,
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Spacing = new Vector2(5),
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||||
},
|
||||
rulesetsScale = new Container
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||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
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||||
Origin = Anchor.Centre,
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||||
Children = new Drawable[]
|
||||
{
|
||||
rulesets = new RulesetFlow()
|
||||
}
|
||||
},
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logoContainerSecondary = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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||||
Origin = Anchor.Centre,
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||||
Child = logoContainer = new LazerLogo(textures.GetStream("Menu/logo-triangles.mp4"))
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private const double text_1 = 200;
|
||||
private const double text_2 = 400;
|
||||
private const double text_3 = 700;
|
||||
private const double text_4 = 900;
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||||
private const double text_glitch = 1060;
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||||
|
||||
private const double rulesets_1 = 1450;
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private const double rulesets_2 = 1650;
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||||
private const double rulesets_3 = 1850;
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|
||||
private const double logo_scale_duration = 920;
|
||||
private const double logo_1 = 2080;
|
||||
private const double logo_2 = logo_1 + logo_scale_duration;
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||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
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||||
|
||||
const float scale_start = 1.2f;
|
||||
const float scale_adjust = 0.8f;
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||||
|
||||
rulesets.Hide();
|
||||
logoContainer.Hide();
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||||
background.Hide();
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||||
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||||
using (BeginAbsoluteSequence(0, true))
|
||||
{
|
||||
using (BeginDelayedSequence(text_1, true))
|
||||
welcomeText.FadeIn().OnComplete(t => t.Text = "wel");
|
||||
|
||||
using (BeginDelayedSequence(text_2, true))
|
||||
welcomeText.FadeIn().OnComplete(t => t.Text = "welcome");
|
||||
|
||||
using (BeginDelayedSequence(text_3, true))
|
||||
welcomeText.FadeIn().OnComplete(t => t.Text = "welcome to");
|
||||
|
||||
using (BeginDelayedSequence(text_4, true))
|
||||
{
|
||||
welcomeText.FadeIn().OnComplete(t => t.Text = "welcome to osu!");
|
||||
welcomeText.TransformTo(nameof(welcomeText.Spacing), new Vector2(50, 0), 5000);
|
||||
}
|
||||
|
||||
using (BeginDelayedSequence(text_glitch, true))
|
||||
triangles.FadeIn();
|
||||
|
||||
using (BeginDelayedSequence(rulesets_1, true))
|
||||
{
|
||||
rulesetsScale.ScaleTo(0.8f, 1000);
|
||||
rulesets.FadeIn().ScaleTo(1).TransformSpacingTo(new Vector2(200, 0));
|
||||
welcomeText.FadeOut();
|
||||
triangles.FadeOut();
|
||||
}
|
||||
|
||||
using (BeginDelayedSequence(rulesets_2, true))
|
||||
{
|
||||
rulesets.ScaleTo(2).TransformSpacingTo(new Vector2(30, 0));
|
||||
}
|
||||
|
||||
using (BeginDelayedSequence(rulesets_3, true))
|
||||
{
|
||||
rulesets.ScaleTo(4).TransformSpacingTo(new Vector2(10, 0));
|
||||
rulesetsScale.ScaleTo(1.3f, 1000);
|
||||
}
|
||||
|
||||
using (BeginDelayedSequence(logo_1, true))
|
||||
{
|
||||
rulesets.FadeOut();
|
||||
|
||||
// matching flyte curve y = 0.25x^2 + (max(0, x - 0.7) / 0.3) ^ 5
|
||||
logoContainer.FadeIn().ScaleTo(scale_start).Then().Delay(logo_scale_duration * 0.7f).ScaleTo(scale_start - scale_adjust, logo_scale_duration * 0.3f, Easing.InQuint);
|
||||
logoContainerSecondary.ScaleTo(scale_start).Then().ScaleTo(scale_start - scale_adjust * 0.25f, logo_scale_duration, Easing.InQuad);
|
||||
}
|
||||
|
||||
using (BeginDelayedSequence(logo_2, true))
|
||||
{
|
||||
logoContainer.FadeOut().OnComplete(_ =>
|
||||
{
|
||||
logo.FadeIn();
|
||||
background.FadeIn();
|
||||
|
||||
game.Add(new GameWideFlash());
|
||||
|
||||
LoadMenu();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class GameWideFlash : Box
|
||||
{
|
||||
private const double flash_length = 1000;
|
||||
|
||||
public GameWideFlash()
|
||||
{
|
||||
Colour = Color4.White;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Blending = BlendingMode.Additive;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
this.FadeOutFromOne(flash_length, Easing.Out);
|
||||
}
|
||||
}
|
||||
|
||||
private class LazerLogo : CompositeDrawable
|
||||
{
|
||||
public LazerLogo(Stream videoStream)
|
||||
{
|
||||
Size = new Vector2(960);
|
||||
|
||||
InternalChild = new VideoSprite(videoStream)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = new FramedOffsetClock(Clock) { Offset = -logo_1 }
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class RulesetFlow : FillFlowContainer
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
var modes = new List<Drawable>();
|
||||
|
||||
foreach (var ruleset in rulesets.AvailableRulesets)
|
||||
{
|
||||
var icon = new ConstrainedIconContainer
|
||||
{
|
||||
Icon = ruleset.CreateInstance().CreateIcon(),
|
||||
Size = new Vector2(30),
|
||||
};
|
||||
|
||||
modes.Add(icon);
|
||||
}
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Children = modes;
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
}
|
||||
}
|
||||
|
||||
private class GlitchingTriangles : CompositeDrawable
|
||||
{
|
||||
public GlitchingTriangles()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
private double? lastGenTime;
|
||||
|
||||
private const double time_between_triangles = 22;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (lastGenTime == null || Time.Current - lastGenTime > time_between_triangles)
|
||||
{
|
||||
lastGenTime = (lastGenTime ?? Time.Current) + time_between_triangles;
|
||||
|
||||
Drawable triangle = new OutlineTriangle(RNG.NextBool(), (RNG.NextSingle() + 0.2f) * 80)
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2(RNG.NextSingle(), RNG.NextSingle()),
|
||||
};
|
||||
|
||||
AddInternal(triangle);
|
||||
|
||||
triangle.FadeOutFromOne(120);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a sprite that is drawn in a triangle shape, instead of a rectangle shape.
|
||||
/// </summary>
|
||||
public class OutlineTriangle : BufferedContainer
|
||||
{
|
||||
public OutlineTriangle(bool outlineOnly, float size)
|
||||
{
|
||||
Size = new Vector2(size);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Triangle { RelativeSizeAxes = Axes.Both },
|
||||
};
|
||||
|
||||
if (outlineOnly)
|
||||
{
|
||||
AddInternal(new Triangle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.Black,
|
||||
Size = new Vector2(size - 5),
|
||||
Blending = BlendingMode.None,
|
||||
});
|
||||
}
|
||||
|
||||
Blending = BlendingMode.Additive;
|
||||
CacheDrawnFrameBuffer = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -25,10 +25,14 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
{
|
||||
public const float HEIGHT = 200;
|
||||
|
||||
public MatchTabControl Tabs;
|
||||
public readonly BindableBool ShowBeatmapPanel = new BindableBool();
|
||||
|
||||
public MatchTabControl Tabs { get; private set; }
|
||||
|
||||
public Action RequestBeatmapSelection;
|
||||
|
||||
private MatchBeatmapPanel beatmapPanel;
|
||||
|
||||
public Header()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
@ -53,8 +57,14 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.4f), Color4.Black.Opacity(0.6f)),
|
||||
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.7f), Color4.Black.Opacity(0.8f)),
|
||||
},
|
||||
beatmapPanel = new MatchBeatmapPanel
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Margin = new MarginPadding { Right = 100 },
|
||||
}
|
||||
}
|
||||
},
|
||||
new Box
|
||||
@ -114,6 +124,12 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
beatmapButton.Action = () => RequestBeatmapSelection?.Invoke();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
ShowBeatmapPanel.BindValueChanged(value => beatmapPanel.FadeTo(value.NewValue ? 1 : 0, 200, Easing.OutQuint), true);
|
||||
}
|
||||
|
||||
private class BeatmapSelectButton : HeaderButton
|
||||
{
|
||||
[Resolved(typeof(Room), nameof(Room.RoomID))]
|
||||
|
@ -28,7 +28,6 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
private void load()
|
||||
{
|
||||
ReadyButton readyButton;
|
||||
ViewBeatmapButton viewBeatmapButton;
|
||||
HostInfo hostInfo;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
@ -80,7 +79,6 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
viewBeatmapButton = new ViewBeatmapButton(),
|
||||
readyButton = new ReadyButton
|
||||
{
|
||||
Action = () => OnStart?.Invoke()
|
||||
@ -91,11 +89,7 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
},
|
||||
};
|
||||
|
||||
CurrentItem.BindValueChanged(item =>
|
||||
{
|
||||
viewBeatmapButton.Beatmap.Value = item.NewValue?.Beatmap;
|
||||
readyButton.Beatmap.Value = item.NewValue?.Beatmap;
|
||||
}, true);
|
||||
CurrentItem.BindValueChanged(item => readyButton.Beatmap.Value = item.NewValue?.Beatmap, true);
|
||||
|
||||
hostInfo.Host.BindTo(Host);
|
||||
}
|
||||
|
62
osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs
Normal file
62
osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs
Normal file
@ -0,0 +1,62 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.Direct;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Screens.Multi.Match.Components
|
||||
{
|
||||
public class MatchBeatmapPanel : MultiplayerComposite
|
||||
{
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
private CancellationTokenSource loadCancellation;
|
||||
private GetBeatmapSetRequest request;
|
||||
private DirectGridPanel panel;
|
||||
|
||||
public MatchBeatmapPanel()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
CurrentItem.BindValueChanged(item => loadNewPanel(item.NewValue?.Beatmap), true);
|
||||
}
|
||||
|
||||
private void loadNewPanel(BeatmapInfo beatmap)
|
||||
{
|
||||
loadCancellation?.Cancel();
|
||||
request?.Cancel();
|
||||
|
||||
panel?.FadeOut(200);
|
||||
panel?.Expire();
|
||||
panel = null;
|
||||
|
||||
if (beatmap?.OnlineBeatmapID == null)
|
||||
return;
|
||||
|
||||
loadCancellation = new CancellationTokenSource();
|
||||
|
||||
request = new GetBeatmapSetRequest(beatmap.OnlineBeatmapID.Value, BeatmapSetLookupType.BeatmapId);
|
||||
request.Success += res => Schedule(() =>
|
||||
{
|
||||
panel = new DirectGridPanel(res.ToBeatmapSet(rulesets));
|
||||
LoadComponentAsync(panel, AddInternal, loadCancellation.Token);
|
||||
});
|
||||
|
||||
api.Queue(request);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Multi.Match.Components
|
||||
{
|
||||
public class ViewBeatmapButton : HeaderButton
|
||||
{
|
||||
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private OsuGame osuGame { get; set; }
|
||||
|
||||
public ViewBeatmapButton()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Size = new Vector2(200, 1);
|
||||
|
||||
Text = "View beatmap";
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
if (osuGame != null)
|
||||
Beatmap.BindValueChanged(beatmap => updateAction(beatmap.NewValue), true);
|
||||
}
|
||||
|
||||
private void updateAction(BeatmapInfo beatmap)
|
||||
{
|
||||
if (beatmap == null)
|
||||
{
|
||||
Enabled.Value = false;
|
||||
return;
|
||||
}
|
||||
|
||||
Action = () => osuGame.ShowBeatmap(beatmap.OnlineBeatmapID ?? 0);
|
||||
Enabled.Value = true;
|
||||
}
|
||||
}
|
||||
}
|
@ -7,6 +7,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.GameTypes;
|
||||
@ -18,7 +19,8 @@ using PlaylistItem = osu.Game.Online.Multiplayer.PlaylistItem;
|
||||
|
||||
namespace osu.Game.Screens.Multi.Match
|
||||
{
|
||||
public class MatchSubScreen : MultiplayerSubScreen
|
||||
[Cached(typeof(IPreviewTrackOwner))]
|
||||
public class MatchSubScreen : MultiplayerSubScreen, IPreviewTrackOwner
|
||||
{
|
||||
public override bool DisallowExternalBeatmapRulesetChanges => true;
|
||||
|
||||
@ -44,6 +46,9 @@ namespace osu.Game.Screens.Multi.Match
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private PreviewTrackManager previewTrackManager { get; set; }
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private OsuGame game { get; set; }
|
||||
|
||||
@ -146,18 +151,12 @@ namespace osu.Game.Screens.Multi.Match
|
||||
{
|
||||
const float fade_duration = 500;
|
||||
|
||||
if (tab.NewValue is SettingsMatchPage)
|
||||
{
|
||||
settings.Show();
|
||||
info.FadeOut(fade_duration, Easing.OutQuint);
|
||||
bottomRow.FadeOut(fade_duration, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
settings.Hide();
|
||||
info.FadeIn(fade_duration, Easing.OutQuint);
|
||||
bottomRow.FadeIn(fade_duration, Easing.OutQuint);
|
||||
}
|
||||
var settingsDisplayed = tab.NewValue is SettingsMatchPage;
|
||||
|
||||
header.ShowBeatmapPanel.Value = !settingsDisplayed;
|
||||
settings.State.Value = settingsDisplayed ? Visibility.Visible : Visibility.Hidden;
|
||||
info.FadeTo(settingsDisplayed ? 0 : 1, fade_duration, Easing.OutQuint);
|
||||
bottomRow.FadeTo(settingsDisplayed ? 0 : 1, fade_duration, Easing.OutQuint);
|
||||
}, true);
|
||||
|
||||
chat.Exit += () =>
|
||||
@ -179,8 +178,8 @@ namespace osu.Game.Screens.Multi.Match
|
||||
public override bool OnExiting(IScreen next)
|
||||
{
|
||||
RoomManager?.PartRoom();
|
||||
|
||||
Mods.Value = Array.Empty<Mod>();
|
||||
previewTrackManager.StopAnyPlaying(this);
|
||||
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
@ -198,6 +197,8 @@ namespace osu.Game.Screens.Multi.Match
|
||||
|
||||
if (e.NewValue?.Ruleset != null)
|
||||
Ruleset.Value = e.NewValue.Ruleset;
|
||||
|
||||
previewTrackManager.StopAnyPlaying(this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -223,6 +224,8 @@ namespace osu.Game.Screens.Multi.Match
|
||||
|
||||
private void onStart()
|
||||
{
|
||||
previewTrackManager.StopAnyPlaying(this);
|
||||
|
||||
switch (type.Value)
|
||||
{
|
||||
default:
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Screens.Play
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
protected override bool ShowDimContent => ShowStoryboard.Value && UserDimLevel.Value < 1;
|
||||
protected override bool ShowDimContent => ShowStoryboard.Value && DimLevel < 1;
|
||||
|
||||
private void initializeStoryboard(bool async)
|
||||
{
|
||||
|
@ -24,7 +24,7 @@ using osu.Game.Screens.Select.Carousel;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
public class BeatmapCarousel : OsuScrollContainer
|
||||
public class BeatmapCarousel : CompositeDrawable
|
||||
{
|
||||
private const float bleed_top = FilterControl.HEIGHT;
|
||||
private const float bleed_bottom = Footer.HEIGHT;
|
||||
@ -61,6 +61,8 @@ namespace osu.Game.Screens.Select
|
||||
/// </summary>
|
||||
public bool BeatmapSetsLoaded { get; private set; }
|
||||
|
||||
private readonly OsuScrollContainer scroll;
|
||||
|
||||
private IEnumerable<CarouselBeatmapSet> beatmapSets => root.Children.OfType<CarouselBeatmapSet>();
|
||||
|
||||
public IEnumerable<BeatmapSetInfo> BeatmapSets
|
||||
@ -110,13 +112,17 @@ namespace osu.Game.Screens.Select
|
||||
public BeatmapCarousel()
|
||||
{
|
||||
root = new CarouselRoot(this);
|
||||
Child = new OsuContextMenuContainer
|
||||
InternalChild = new OsuContextMenuContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = scrollableContent = new Container<DrawableCarouselItem>
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = scroll = new CarouselScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Masking = false,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = scrollableContent = new Container<DrawableCarouselItem>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
@ -127,7 +133,7 @@ namespace osu.Game.Screens.Select
|
||||
config.BindWith(OsuSetting.RandomSelectAlgorithm, RandomAlgorithm);
|
||||
config.BindWith(OsuSetting.SongSelectRightMouseScroll, RightClickScrollingEnabled);
|
||||
|
||||
RightClickScrollingEnabled.ValueChanged += enabled => RightMouseScrollbar = enabled.NewValue;
|
||||
RightClickScrollingEnabled.ValueChanged += enabled => scroll.RightMouseScrollbar = enabled.NewValue;
|
||||
RightClickScrollingEnabled.TriggerChange();
|
||||
|
||||
loadBeatmapSets(beatmaps.GetAllUsableBeatmapSetsEnumerable());
|
||||
@ -351,12 +357,12 @@ namespace osu.Game.Screens.Select
|
||||
/// <summary>
|
||||
/// The position of the lower visible bound with respect to the current scroll position.
|
||||
/// </summary>
|
||||
private float visibleBottomBound => Current + DrawHeight + bleed_bottom;
|
||||
private float visibleBottomBound => scroll.Current + DrawHeight + bleed_bottom;
|
||||
|
||||
/// <summary>
|
||||
/// The position of the upper visible bound with respect to the current scroll position.
|
||||
/// </summary>
|
||||
private float visibleUpperBound => Current - bleed_top;
|
||||
private float visibleUpperBound => scroll.Current - bleed_top;
|
||||
|
||||
public void FlushPendingFilterOperations()
|
||||
{
|
||||
@ -628,7 +634,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private void updateScrollPosition()
|
||||
{
|
||||
if (scrollTarget != null) ScrollTo(scrollTarget.Value);
|
||||
if (scrollTarget != null) scroll.ScrollTo(scrollTarget.Value);
|
||||
scrollPositionCache.Validate();
|
||||
}
|
||||
|
||||
@ -688,5 +694,35 @@ namespace osu.Game.Screens.Select
|
||||
base.PerformSelection();
|
||||
}
|
||||
}
|
||||
|
||||
private class CarouselScrollContainer : OsuScrollContainer
|
||||
{
|
||||
private bool rightMouseScrollBlocked;
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
if (e.Button == MouseButton.Right)
|
||||
{
|
||||
// we need to block right click absolute scrolling when hovering a carousel item so context menus can display.
|
||||
// this can be reconsidered when we have an alternative to right click scrolling.
|
||||
if (GetContainingInputManager().HoveredDrawables.OfType<DrawableCarouselItem>().Any())
|
||||
{
|
||||
rightMouseScrollBlocked = true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
rightMouseScrollBlocked = false;
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
if (rightMouseScrollBlocked)
|
||||
return false;
|
||||
|
||||
return base.OnDragStart(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,13 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
public enum BeatmapLeaderboardScope
|
||||
{
|
||||
[Description("Local Ranking")]
|
||||
Local,
|
||||
|
||||
[Description("Country Ranking")]
|
||||
Country,
|
||||
|
||||
[Description("Global Ranking")]
|
||||
Global,
|
||||
|
||||
[Description("Friend Ranking")]
|
||||
Friend,
|
||||
}
|
||||
}
|
||||
|
@ -157,7 +157,6 @@ namespace osu.Game.Screens.Select
|
||||
},
|
||||
Child = Carousel = new BeatmapCarousel
|
||||
{
|
||||
Masking = false,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(1 - wedged_container_size.X, 1),
|
||||
Anchor = Anchor.CentreRight,
|
||||
|
Reference in New Issue
Block a user