Added centralised handling for some chat links

This commit is contained in:
FreezyLemon
2017-12-06 16:41:57 +01:00
parent b04ddba2a0
commit 94eb853d3d
3 changed files with 35 additions and 3 deletions

View File

@ -115,6 +115,34 @@ namespace osu.Game
private ScheduledDelegate scoreLoad;
// TODO: Implement this properly as soon as the Editor is done
internal void LoadEditorTimestamp()
{
notificationOverlay.Post(new SimpleNotification
{
Text = @"Sorry, but this is not fully implemented yet!",
Icon = FontAwesome.fa_life_saver,
});
}
internal void LoadSpectatorScreen()
{
notificationOverlay.Post(new SimpleNotification
{
Text = @"Sorry, but spectating is not implemented yet!",
Icon = FontAwesome.fa_life_saver,
});
}
internal void LoadMultiplayerLobby()
{
notificationOverlay.Post(new SimpleNotification
{
Text = @"Sorry, but the multiplayer lobby is not implemented yet!",
Icon = FontAwesome.fa_life_saver,
});
}
protected void LoadScore(Score s)
{
scoreLoad?.Cancel();