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Remove ILive
remnants
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@ -19,11 +19,11 @@ namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestScenePlaylistOverlay : OsuManualInputManagerTestScene
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{
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private readonly BindableList<ILive<BeatmapSetInfo>> beatmapSets = new BindableList<ILive<BeatmapSetInfo>>();
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private readonly BindableList<Live<BeatmapSetInfo>> beatmapSets = new BindableList<Live<BeatmapSetInfo>>();
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private PlaylistOverlay playlistOverlay;
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private ILive<BeatmapSetInfo> first;
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private Live<BeatmapSetInfo> first;
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[SetUp]
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public void Setup() => Schedule(() =>
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@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddStep("hold 1st item handle", () =>
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{
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var handle = this.ChildrenOfType<OsuRearrangeableListItem<ILive<BeatmapSetInfo>>.PlaylistItemHandle>().First();
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var handle = this.ChildrenOfType<OsuRearrangeableListItem<Live<BeatmapSetInfo>>.PlaylistItemHandle>().First();
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InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre);
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InputManager.PressButton(MouseButton.Left);
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});
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