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Moved clear plate logic to Catcher class
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2c4f1817d3
commit
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@ -210,8 +210,17 @@ namespace osu.Game.Rulesets.Catch.UI
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catchResult.CatcherAnimationState = CurrentState;
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catchResult.CatcherAnimationState = CurrentState;
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catchResult.CatcherHyperDash = HyperDashing;
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catchResult.CatcherHyperDash = HyperDashing;
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// Ignore JuiceStreams and BananaShowers
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if (!(drawableObject is DrawablePalpableCatchHitObject palpableObject)) return;
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if (!(drawableObject is DrawablePalpableCatchHitObject palpableObject)) return;
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if (palpableObject.HitObject.LastInCombo)
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{
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if (result.Judgement is CatchJudgement catchJudgement && catchJudgement.ShouldExplodeFor(result))
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Explode();
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else
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Drop();
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}
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var hitObject = palpableObject.HitObject;
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var hitObject = palpableObject.HitObject;
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if (result.IsHit)
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if (result.IsHit)
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@ -6,7 +6,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Catch.Judgements;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Catch.Replays;
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using osu.Game.Rulesets.Catch.Replays;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Judgements;
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@ -71,18 +70,6 @@ namespace osu.Game.Rulesets.Catch.UI
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public void OnNewResult(DrawableCatchHitObject hitObject, JudgementResult result)
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public void OnNewResult(DrawableCatchHitObject hitObject, JudgementResult result)
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{
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{
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Catcher.OnNewResult(hitObject, result);
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Catcher.OnNewResult(hitObject, result);
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// Ignore JuiceStreams and BananaShowers
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if (!(hitObject is DrawablePalpableCatchHitObject)) return;
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if (hitObject.HitObject.LastInCombo)
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{
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if (result.Judgement is CatchJudgement catchJudgement && catchJudgement.ShouldExplodeFor(result))
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Catcher.Explode();
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else
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Catcher.Drop();
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}
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comboDisplay.OnNewResult(hitObject, result);
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comboDisplay.OnNewResult(hitObject, result);
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}
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}
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