Don't display in-game

Nothing does anything yet, so we can't display this. Make it functional before adding to game project.
This commit is contained in:
Dean Herbert
2017-06-05 16:48:38 +09:00
parent af6f8bbd89
commit 958cd9f8d8
2 changed files with 8 additions and 8 deletions

View File

@ -44,7 +44,7 @@ namespace osu.Game.Screens.Play
protected abstract HealthDisplay CreateHealthDisplay(); protected abstract HealthDisplay CreateHealthDisplay();
protected abstract SongProgress CreateProgress(); protected abstract SongProgress CreateProgress();
protected abstract ModDisplay CreateModsContainer(); protected abstract ModDisplay CreateModsContainer();
protected abstract ReplaySettingsOverlay CreateReplaySettingsOverlay(); //protected abstract ReplaySettingsOverlay CreateReplaySettingsOverlay();
protected HUDOverlay() protected HUDOverlay()
{ {
@ -63,7 +63,7 @@ namespace osu.Game.Screens.Play
HealthDisplay = CreateHealthDisplay(), HealthDisplay = CreateHealthDisplay(),
Progress = CreateProgress(), Progress = CreateProgress(),
ModDisplay = CreateModsContainer(), ModDisplay = CreateModsContainer(),
ReplaySettingsOverlay = CreateReplaySettingsOverlay(), //ReplaySettingsOverlay = CreateReplaySettingsOverlay(),
} }
}); });
} }

View File

@ -71,12 +71,12 @@ namespace osu.Game.Screens.Play
Margin = new MarginPadding { Top = 20, Right = 10 }, Margin = new MarginPadding { Top = 20, Right = 10 },
}; };
protected override ReplaySettingsOverlay CreateReplaySettingsOverlay() => new ReplaySettingsOverlay //protected override ReplaySettingsOverlay CreateReplaySettingsOverlay() => new ReplaySettingsOverlay
{ //{
Anchor = Anchor.TopRight, // Anchor = Anchor.TopRight,
Origin = Anchor.TopRight, // Origin = Anchor.TopRight,
Margin = new MarginPadding { Top = 100, Right = 10 }, // Margin = new MarginPadding { Top = 100, Right = 10 },
}; //};
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)